src/gba/core.c (view raw)
1/* Copyright (c) 2013-2016 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "core.h"
7
8#include "core/core.h"
9#include "core/log.h"
10#include "gba/gba.h"
11#include "gba/context/overrides.h"
12#include "gba/renderers/video-software.h"
13#include "gba/serialize.h"
14#include "util/memory.h"
15#include "util/patch.h"
16#include "util/vfs.h"
17
18struct GBACore {
19 struct mCore d;
20 struct GBAVideoSoftwareRenderer renderer;
21 int keys;
22 struct ARMComponent* components[GBA_COMPONENT_MAX];
23};
24
25static bool _GBACoreInit(struct mCore* core) {
26 struct GBACore* gbacore = (struct GBACore*) core;
27
28 struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
29 struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
30 if (!cpu || !gba) {
31 free(cpu);
32 free(gba);
33 return false;
34 }
35 core->cpu = cpu;
36 core->board = gba;
37
38 GBACreate(gba);
39 // TODO: Restore debugger and cheats
40 memset(gbacore->components, 0, sizeof(gbacore->components));
41 ARMSetComponents(cpu, &gba->d, GBA_COMPONENT_MAX, gbacore->components);
42 ARMInit(cpu);
43
44 GBAVideoSoftwareRendererCreate(&gbacore->renderer);
45
46 gba->keySource = &gbacore->keys;
47
48#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
49 mDirectorySetInit(&core->dirs);
50#endif
51
52 return true;
53}
54
55static void _GBACoreDeinit(struct mCore* core) {
56 ARMDeinit(core->cpu);
57 GBADestroy(core->board);
58 mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
59 mappedMemoryFree(core->board, sizeof(struct GBA));
60#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
61 mDirectorySetDeinit(&core->dirs);
62#endif
63}
64
65static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
66 struct GBA* gba = core->board;
67 gba->sync = sync;
68}
69
70static void _GBACoreLoadConfig(struct mCore* core) {
71 struct GBA* gba = core->board;
72
73#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
74 struct VFile* bios = 0;
75 if (core->opts.useBios) {
76 bios = VFileOpen(core->opts.bios, O_RDONLY);
77 }
78 if (bios) {
79 GBALoadBIOS(gba, bios);
80 }
81#endif
82
83 const char* idleOptimization = mCoreConfigGetValue(&core->config, "idleOptimization");
84 if (idleOptimization) {
85 if (strcasecmp(idleOptimization, "ignore") == 0) {
86 gba->idleOptimization = IDLE_LOOP_IGNORE;
87 } else if (strcasecmp(idleOptimization, "remove") == 0) {
88 gba->idleOptimization = IDLE_LOOP_REMOVE;
89 } else if (strcasecmp(idleOptimization, "detect") == 0) {
90 gba->idleOptimization = IDLE_LOOP_DETECT;
91 }
92 }
93}
94
95static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
96 UNUSED(core);
97 *width = VIDEO_HORIZONTAL_PIXELS;
98 *height = VIDEO_VERTICAL_PIXELS;
99}
100
101static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
102 struct GBACore* gbacore = (struct GBACore*) core;
103 gbacore->renderer.outputBuffer = buffer;
104 gbacore->renderer.outputBufferStride = stride;
105}
106
107static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
108 struct GBA* gba = core->board;
109 switch (ch) {
110 case 0:
111 return gba->audio.psg.left;
112 case 1:
113 return gba->audio.psg.right;
114 default:
115 return NULL;
116 }
117}
118
119static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
120 return GBALoadROM2(core->board, vf);
121}
122
123static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
124 UNUSED(type);
125 if (!GBAIsBIOS(vf)) {
126 return false;
127 }
128 GBALoadBIOS(core->board, vf);
129 return true;
130}
131
132static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
133 return GBALoadSave(core->board, vf);
134}
135
136static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
137 if (!vf) {
138 return false;
139 }
140 struct Patch patch;
141 if (!loadPatch(vf, &patch)) {
142 return false;
143 }
144 GBAApplyPatch(core->board, &patch);
145 return true;
146}
147
148static void _GBACoreUnloadROM(struct mCore* core) {
149 return GBAUnloadROM(core->board);
150}
151
152static void _GBACoreReset(struct mCore* core) {
153 struct GBACore* gbacore = (struct GBACore*) core;
154 struct GBA* gba = (struct GBA*) core->board;
155 GBAVideoAssociateRenderer(&gba->video, &gbacore->renderer.d);
156 ARMReset(core->cpu);
157 if (core->opts.skipBios) {
158 GBASkipBIOS(core->board);
159 }
160
161 struct GBACartridgeOverride override;
162 const struct GBACartridge* cart = (const struct GBACartridge*) gba->memory.rom;
163 memcpy(override.id, &cart->id, sizeof(override.id));
164 struct Configuration* overrides = 0;
165#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
166 overrides = mCoreConfigGetOverrides(&core->config);
167#endif
168 if (GBAOverrideFind(overrides, &override)) {
169 GBAOverrideApply(gba, &override);
170 }
171}
172
173static void _GBACoreRunFrame(struct mCore* core) {
174 struct GBA* gba = core->board;
175 int32_t frameCounter = gba->video.frameCounter;
176 while (gba->video.frameCounter == frameCounter) {
177 ARMRunLoop(core->cpu);
178 }
179}
180
181static void _GBACoreRunLoop(struct mCore* core) {
182 ARMRunLoop(core->cpu);
183}
184
185static void _GBACoreStep(struct mCore* core) {
186 ARMRun(core->cpu);
187}
188
189static bool _GBACoreLoadState(struct mCore* core, struct VFile* vf, int flags) {
190 return GBALoadStateNamed(core->board, vf, flags);
191}
192
193static bool _GBACoreSaveState(struct mCore* core, struct VFile* vf, int flags) {
194 return GBASaveStateNamed(core->board, vf, flags);
195}
196
197static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
198 struct GBACore* gbacore = (struct GBACore*) core;
199 gbacore->keys = keys;
200}
201
202static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
203 struct GBACore* gbacore = (struct GBACore*) core;
204 gbacore->keys |= keys;
205}
206
207static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
208 struct GBACore* gbacore = (struct GBACore*) core;
209 gbacore->keys &= ~keys;
210}
211
212static int32_t _GBACoreFrameCounter(struct mCore* core) {
213 struct GBA* gba = core->board;
214 return gba->video.frameCounter;
215}
216
217static int32_t _GBACoreFrameCycles(struct mCore* core) {
218 UNUSED(core);
219 return VIDEO_TOTAL_LENGTH;
220}
221
222static int32_t _GBACoreFrequency(struct mCore* core) {
223 UNUSED(core);
224 return GBA_ARM7TDMI_FREQUENCY;
225}
226
227static void _GBACoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
228 struct GBA* gba = core->board;
229 gba->rtcSource = rtc;
230}
231
232struct mCore* GBACoreCreate(void) {
233 struct GBACore* gbacore = malloc(sizeof(*gbacore));
234 struct mCore* core = &gbacore->d;
235 memset(&core->opts, 0, sizeof(core->opts));
236 core->cpu = 0;
237 core->board = 0;
238 core->init = _GBACoreInit;
239 core->deinit = _GBACoreDeinit;
240 core->setSync = _GBACoreSetSync;
241 core->loadConfig = _GBACoreLoadConfig;
242 core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
243 core->setVideoBuffer = _GBACoreSetVideoBuffer;
244 core->getAudioChannel = _GBACoreGetAudioChannel;
245 core->isROM = GBAIsROM;
246 core->loadROM = _GBACoreLoadROM;
247 core->loadBIOS = _GBACoreLoadBIOS;
248 core->loadSave = _GBACoreLoadSave;
249 core->loadPatch = _GBACoreLoadPatch;
250 core->unloadROM = _GBACoreUnloadROM;
251 core->reset = _GBACoreReset;
252 core->runFrame = _GBACoreRunFrame;
253 core->runLoop = _GBACoreRunLoop;
254 core->step = _GBACoreStep;
255 core->loadState = _GBACoreLoadState;
256 core->saveState = _GBACoreSaveState;
257 core->setKeys = _GBACoreSetKeys;
258 core->addKeys = _GBACoreAddKeys;
259 core->clearKeys = _GBACoreClearKeys;
260 core->frameCounter = _GBACoreFrameCounter;
261 core->frameCycles = _GBACoreFrameCycles;
262 core->frequency = _GBACoreFrequency;
263 core->setRTC = _GBACoreSetRTC;
264 return core;
265}