all repos — mgba @ ecf01ca258b99aeb8c8ea18f5c0f10e098a3f883

mGBA Game Boy Advance Emulator

src/platform/qt/ObjView.h (view raw)

 1/* Copyright (c) 2013-2016 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#pragma once
 7
 8#include "AssetView.h"
 9
10#include "ui_ObjView.h"
11
12#include <mgba/core/tile-cache.h>
13
14namespace QGBA {
15
16class CoreController;
17
18class ObjView : public AssetView {
19Q_OBJECT
20
21public:
22	ObjView(std::shared_ptr<CoreController> controller, QWidget* parent = nullptr);
23
24public slots:
25	void exportObj();
26	void copyObj();
27
28private slots:
29	void selectObj(int);
30	void translateIndex(int);
31
32private:
33#ifdef M_CORE_GBA
34	void updateTilesGBA(bool force) override;
35#endif
36#ifdef M_CORE_GB
37	void updateTilesGB(bool force) override;
38#endif
39
40	Ui::ObjView m_ui;
41
42	std::shared_ptr<CoreController> m_controller;
43	mTileCacheEntry m_tileStatus[1024 * 32] = {}; // TODO: Correct size
44	int m_objId = 0;
45	ObjInfo m_objInfo = {};
46
47	int m_tileOffset;
48	int m_boundary;
49};
50
51}