/* Copyright (c) 2013-2015 Jeffrey Pfau * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GL_H #define GL_H #include <mgba-util/common.h> CXX_GUARD_START #ifdef USE_EPOXY #include <epoxy/gl.h> #elif defined(__APPLE__) #include <OpenGL/gl.h> #else #ifdef _MSC_VER #include <windows.h> #endif #include <GL/gl.h> #endif #include "platform/video-backend.h" struct mGLContext { struct VideoBackend d; GLuint tex[2]; int activeTex; }; void mGLContextCreate(struct mGLContext*); CXX_GUARD_END #endif