all repos — mgba @ eec37230a17b91fd49b8ab3269c596ca025a8c35

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/gba/core.h>
   7
   8#include <mgba/core/core.h>
   9#include <mgba/core/log.h>
  10#include <mgba/internal/arm/debugger/debugger.h>
  11#include <mgba/internal/gba/cheats.h>
  12#include <mgba/internal/gba/gba.h>
  13#include <mgba/internal/gba/io.h>
  14#include <mgba/internal/gba/extra/cli.h>
  15#include <mgba/internal/gba/overrides.h>
  16#ifndef DISABLE_THREADING
  17#include <mgba/feature/thread-proxy.h>
  18#endif
  19#include <mgba/internal/gba/renderers/proxy.h>
  20#include <mgba/internal/gba/renderers/video-software.h>
  21#include <mgba/internal/gba/savedata.h>
  22#include <mgba/internal/gba/serialize.h>
  23#include <mgba-util/memory.h>
  24#include <mgba-util/patch.h>
  25#include <mgba-util/vfs.h>
  26
  27#ifndef MINIMAL_CORE
  28#include <mgba/internal/gba/input.h>
  29#endif
  30
  31static const struct mCoreChannelInfo _GBAVideoLayers[] = {
  32	{ 0, "bg0", "Background 0", NULL },
  33	{ 1, "bg1", "Background 1", NULL },
  34	{ 2, "bg2", "Background 2", NULL },
  35	{ 3, "bg3", "Background 3", NULL },
  36	{ 4, "obj", "Objects", NULL },
  37};
  38
  39static const struct mCoreChannelInfo _GBAAudioChannels[] = {
  40	{ 0, "ch1", "PSG Channel 1", "Square/Sweep" },
  41	{ 1, "ch2", "PSG Channel 2", "Square" },
  42	{ 2, "ch3", "PSG Channel 3", "PCM" },
  43	{ 3, "ch4", "PSG Channel 4", "Noise" },
  44	{ 4, "chA", "FIFO Channel A", NULL },
  45	{ 5, "chB", "FIFO Channel B", NULL },
  46};
  47
  48static const struct mCoreMemoryBlock _GBAMemoryBlocks[] = {
  49	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  50	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  51	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  52	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  53	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  54	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  55	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  56	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  57	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  58	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  59	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  60};
  61
  62static const struct mCoreMemoryBlock _GBAMemoryBlocksSRAM[] = {
  63	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  64	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  65	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  66	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  67	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  68	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  69	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  70	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  71	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  72	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  73	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  74	{ REGION_CART_SRAM, "sram", "SRAM", "Static RAM (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_SRAM, SIZE_CART_SRAM, true },
  75};
  76
  77static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash512[] = {
  78	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  79	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  80	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  81	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  82	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  83	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  84	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  85	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  86	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  87	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  88	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  89	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH512, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  90};
  91
  92static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash1M[] = {
  93	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  94	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  95	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  96	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  97	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  98	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  99	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 100	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 101	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 102	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 103	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 104	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH1M, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED, 1 },
 105};
 106
 107static const struct mCoreMemoryBlock _GBAMemoryBlocksEEPROM[] = {
 108	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
 109	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 110	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 111	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 112	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 113	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 114	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 115	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 116	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 117	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 118	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 119	{ REGION_CART_SRAM_MIRROR, "eeprom", "EEPROM", "EEPROM (8kiB)", 0, SIZE_CART_EEPROM, SIZE_CART_EEPROM, mCORE_MEMORY_RW },
 120};
 121
 122struct mVideoLogContext;
 123struct GBACore {
 124	struct mCore d;
 125	struct GBAVideoSoftwareRenderer renderer;
 126	struct GBAVideoProxyRenderer proxyRenderer;
 127	struct mVideoLogContext* logContext;
 128	struct mCoreCallbacks logCallbacks;
 129#ifndef DISABLE_THREADING
 130	struct mVideoThreadProxy threadProxy;
 131	int threadedVideo;
 132#endif
 133	int keys;
 134	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 135	const struct Configuration* overrides;
 136	struct mDebuggerPlatform* debuggerPlatform;
 137	struct mCheatDevice* cheatDevice;
 138};
 139
 140static bool _GBACoreInit(struct mCore* core) {
 141	struct GBACore* gbacore = (struct GBACore*) core;
 142
 143	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 144	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 145	if (!cpu || !gba) {
 146		free(cpu);
 147		free(gba);
 148		return false;
 149	}
 150	core->cpu = cpu;
 151	core->board = gba;
 152	core->debugger = NULL;
 153	core->symbolTable = NULL;
 154	gbacore->overrides = NULL;
 155	gbacore->debuggerPlatform = NULL;
 156	gbacore->cheatDevice = NULL;
 157	gbacore->logContext = NULL;
 158
 159	GBACreate(gba);
 160	// TODO: Restore cheats
 161	memset(gbacore->components, 0, sizeof(gbacore->components));
 162	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 163	ARMInit(cpu);
 164	mRTCGenericSourceInit(&core->rtc, core);
 165	gba->rtcSource = &core->rtc.d;
 166
 167	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 168	gbacore->renderer.outputBuffer = NULL;
 169
 170#ifndef DISABLE_THREADING
 171	gbacore->threadedVideo = false;
 172	mVideoThreadProxyCreate(&gbacore->threadProxy);
 173#endif
 174	gbacore->proxyRenderer.logger = NULL;
 175
 176	gbacore->keys = 0;
 177	gba->keySource = &gbacore->keys;
 178
 179#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 180	mDirectorySetInit(&core->dirs);
 181#endif
 182
 183#ifndef MINIMAL_CORE
 184	core->inputInfo = &GBAInputInfo;
 185#endif
 186	
 187	return true;
 188}
 189
 190static void _GBACoreDeinit(struct mCore* core) {
 191	ARMDeinit(core->cpu);
 192	GBADestroy(core->board);
 193	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 194	mappedMemoryFree(core->board, sizeof(struct GBA));
 195#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 196	mDirectorySetDeinit(&core->dirs);
 197#endif
 198
 199	struct GBACore* gbacore = (struct GBACore*) core;
 200	free(gbacore->debuggerPlatform);
 201	if (gbacore->cheatDevice) {
 202		mCheatDeviceDestroy(gbacore->cheatDevice);
 203	}
 204	free(gbacore->cheatDevice);
 205	mCoreConfigFreeOpts(&core->opts);
 206	free(core);
 207}
 208
 209static enum mPlatform _GBACorePlatform(const struct mCore* core) {
 210	UNUSED(core);
 211	return PLATFORM_GBA;
 212}
 213
 214static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 215	struct GBA* gba = core->board;
 216	gba->sync = sync;
 217}
 218
 219static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 220	struct GBA* gba = core->board;
 221	if (core->opts.mute) {
 222		gba->audio.masterVolume = 0;
 223	} else {
 224		gba->audio.masterVolume = core->opts.volume;
 225	}
 226	gba->video.frameskip = core->opts.frameskip;
 227
 228#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 229	struct GBACore* gbacore = (struct GBACore*) core;
 230	gbacore->overrides = mCoreConfigGetOverridesConst(config);
 231#endif
 232
 233	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
 234	if (idleOptimization) {
 235		if (strcasecmp(idleOptimization, "ignore") == 0) {
 236			gba->idleOptimization = IDLE_LOOP_IGNORE;
 237		} else if (strcasecmp(idleOptimization, "remove") == 0) {
 238			gba->idleOptimization = IDLE_LOOP_REMOVE;
 239		} else if (strcasecmp(idleOptimization, "detect") == 0) {
 240			if (gba->idleLoop == IDLE_LOOP_NONE) {
 241				gba->idleOptimization = IDLE_LOOP_DETECT;
 242			} else {
 243				gba->idleOptimization = IDLE_LOOP_REMOVE;
 244			}
 245		}
 246	}
 247
 248	mCoreConfigCopyValue(&core->config, config, "gba.bios");
 249
 250#ifndef DISABLE_THREADING
 251	mCoreConfigGetIntValue(config, "threadedVideo", &gbacore->threadedVideo);
 252#endif
 253}
 254
 255static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
 256	UNUSED(core);
 257	*width = VIDEO_HORIZONTAL_PIXELS;
 258	*height = VIDEO_VERTICAL_PIXELS;
 259}
 260
 261static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 262	struct GBACore* gbacore = (struct GBACore*) core;
 263	gbacore->renderer.outputBuffer = buffer;
 264	gbacore->renderer.outputBufferStride = stride;
 265}
 266
 267static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
 268	struct GBACore* gbacore = (struct GBACore*) core;
 269	gbacore->renderer.d.getPixels(&gbacore->renderer.d, stride, buffer);
 270}
 271
 272static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
 273	struct GBACore* gbacore = (struct GBACore*) core;
 274	gbacore->renderer.d.putPixels(&gbacore->renderer.d, stride, buffer);
 275}
 276
 277static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
 278	struct GBA* gba = core->board;
 279	switch (ch) {
 280	case 0:
 281		return gba->audio.psg.left;
 282	case 1:
 283		return gba->audio.psg.right;
 284	default:
 285		return NULL;
 286	}
 287}
 288
 289static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
 290	struct GBA* gba = core->board;
 291	GBAAudioResizeBuffer(&gba->audio, samples);
 292}
 293
 294static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
 295	struct GBA* gba = core->board;
 296	return gba->audio.samples;
 297}
 298
 299static void _GBACoreAddCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
 300	struct GBA* gba = core->board;
 301	*mCoreCallbacksListAppend(&gba->coreCallbacks) = *coreCallbacks;
 302}
 303
 304static void _GBACoreClearCoreCallbacks(struct mCore* core) {
 305	struct GBA* gba = core->board;
 306	mCoreCallbacksListClear(&gba->coreCallbacks);
 307}
 308
 309static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
 310	struct GBA* gba = core->board;
 311	gba->stream = stream;
 312	if (stream && stream->videoDimensionsChanged) {
 313		stream->videoDimensionsChanged(stream, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS);
 314	}
 315	if (stream && stream->videoFrameRateChanged) {
 316		stream->videoFrameRateChanged(stream, core->frameCycles(core), core->frequency(core));
 317	}
 318}
 319
 320static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
 321	if (GBAIsMB(vf)) {
 322		return GBALoadMB(core->board, vf);
 323	}
 324	return GBALoadROM(core->board, vf);
 325}
 326
 327static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
 328	UNUSED(type);
 329	if (!GBAIsBIOS(vf)) {
 330		return false;
 331	}
 332	GBALoadBIOS(core->board, vf);
 333	return true;
 334}
 335
 336static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
 337	return GBALoadSave(core->board, vf);
 338}
 339
 340static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
 341	struct GBA* gba = core->board;
 342	GBASavedataMask(&gba->memory.savedata, vf, false);
 343	return true; // TODO: Return a real value
 344}
 345
 346static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
 347	if (!vf) {
 348		return false;
 349	}
 350	struct Patch patch;
 351	if (!loadPatch(vf, &patch)) {
 352		return false;
 353	}
 354	GBAApplyPatch(core->board, &patch);
 355	return true;
 356}
 357
 358static void _GBACoreUnloadROM(struct mCore* core) {
 359	struct GBACore* gbacore = (struct GBACore*) core;
 360	struct ARMCore* cpu = core->cpu;
 361	if (gbacore->cheatDevice) {
 362		ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
 363		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
 364		mCheatDeviceDestroy(gbacore->cheatDevice);
 365		gbacore->cheatDevice = NULL;
 366	}
 367	return GBAUnloadROM(core->board);
 368}
 369
 370static void _GBACoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
 371	struct GBA* gba = (struct GBA*) core->board;
 372	switch (type) {
 373	case CHECKSUM_CRC32:
 374		memcpy(data, &gba->romCrc32, sizeof(gba->romCrc32));
 375		break;
 376	}
 377	return;
 378}
 379
 380static void _GBACoreReset(struct mCore* core) {
 381	struct GBACore* gbacore = (struct GBACore*) core;
 382	struct GBA* gba = (struct GBA*) core->board;
 383	if (gbacore->renderer.outputBuffer) {
 384		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
 385#ifndef DISABLE_THREADING
 386		if (gbacore->threadedVideo) {
 387			gbacore->proxyRenderer.logger = &gbacore->threadProxy.d;
 388			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 389			renderer = &gbacore->proxyRenderer.d;
 390		}
 391#endif
 392		GBAVideoAssociateRenderer(&gba->video, renderer);
 393	}
 394
 395	struct GBACartridgeOverride override;
 396	const struct GBACartridge* cart = (const struct GBACartridge*) gba->memory.rom;
 397	if (cart) {
 398		memcpy(override.id, &cart->id, sizeof(override.id));
 399		if (GBAOverrideFind(gbacore->overrides, &override)) {
 400			GBAOverrideApply(gba, &override);
 401		}
 402	}
 403
 404#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 405	if (!gba->biosVf && core->opts.useBios) {
 406		struct VFile* bios = NULL;
 407		bool found = false;
 408		if (core->opts.bios) {
 409			bios = VFileOpen(core->opts.bios, O_RDONLY);
 410			if (bios && GBAIsBIOS(bios)) {
 411				found = true;
 412			} else if (bios) {
 413				bios->close(bios);
 414				bios = NULL;
 415			}
 416		}
 417		if (!found) {
 418			const char* configPath = mCoreConfigGetValue(&core->config, "gba.bios");
 419			if (configPath) {
 420				bios = VFileOpen(configPath, O_RDONLY);
 421			}
 422			if (bios && GBAIsBIOS(bios)) {
 423				found = true;
 424			} else if (bios) {
 425				bios->close(bios);
 426				bios = NULL;
 427			}
 428		}
 429		if (!found) {
 430			char path[PATH_MAX];
 431			mCoreConfigDirectory(path, PATH_MAX);
 432			strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
 433			bios = VFileOpen(path, O_RDONLY);
 434			if (bios && GBAIsBIOS(bios)) {
 435				found = true;
 436			} else if (bios) {
 437				bios->close(bios);
 438				bios = NULL;
 439			}
 440		}
 441		if (bios) {
 442			GBALoadBIOS(gba, bios);
 443		}
 444	}
 445#endif
 446
 447	ARMReset(core->cpu);
 448	if (core->opts.skipBios && gba->isPristine) {
 449		GBASkipBIOS(core->board);
 450	}
 451}
 452
 453static void _GBACoreRunFrame(struct mCore* core) {
 454	struct GBA* gba = core->board;
 455	int32_t frameCounter = gba->video.frameCounter;
 456	while (gba->video.frameCounter == frameCounter) {
 457		ARMv4RunLoop(core->cpu);
 458	}
 459}
 460
 461static void _GBACoreRunLoop(struct mCore* core) {
 462	ARMv4RunLoop(core->cpu);
 463}
 464
 465static void _GBACoreStep(struct mCore* core) {
 466	ARMv4Run(core->cpu);
 467}
 468
 469static size_t _GBACoreStateSize(struct mCore* core) {
 470	UNUSED(core);
 471	return sizeof(struct GBASerializedState);
 472}
 473
 474static bool _GBACoreLoadState(struct mCore* core, const void* state) {
 475	return GBADeserialize(core->board, state);
 476}
 477
 478static bool _GBACoreSaveState(struct mCore* core, void* state) {
 479	GBASerialize(core->board, state);
 480	return true;
 481}
 482
 483static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
 484	struct GBACore* gbacore = (struct GBACore*) core;
 485	gbacore->keys = keys;
 486	GBATestKeypadIRQ(core->board);
 487}
 488
 489static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
 490	struct GBACore* gbacore = (struct GBACore*) core;
 491	gbacore->keys |= keys;
 492	GBATestKeypadIRQ(core->board);
 493}
 494
 495static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
 496	struct GBACore* gbacore = (struct GBACore*) core;
 497	gbacore->keys &= ~keys;
 498	GBATestKeypadIRQ(core->board);
 499}
 500
 501static void _GBACoreSetCursorLocation(struct mCore* core, int x, int y) {
 502	UNUSED(core);
 503	UNUSED(x);
 504	UNUSED(y);
 505}
 506
 507static void _GBACoreSetCursorDown(struct mCore* core, bool down) {
 508	UNUSED(core);
 509	UNUSED(down);
 510}
 511
 512static int32_t _GBACoreFrameCounter(const struct mCore* core) {
 513	const struct GBA* gba = core->board;
 514	return gba->video.frameCounter;
 515}
 516
 517static int32_t _GBACoreFrameCycles(const struct mCore* core) {
 518	UNUSED(core);
 519	return VIDEO_TOTAL_LENGTH;
 520}
 521
 522static int32_t _GBACoreFrequency(const struct mCore* core) {
 523	UNUSED(core);
 524	return GBA_ARM7TDMI_FREQUENCY;
 525}
 526
 527static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
 528	GBAGetGameTitle(core->board, title);
 529}
 530
 531static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
 532	GBAGetGameCode(core->board, title);
 533}
 534
 535static void _GBACoreSetPeripheral(struct mCore* core, int type, void* periph) {
 536	struct GBA* gba = core->board;
 537	switch (type) {
 538	case mPERIPH_ROTATION:
 539		gba->rotationSource = periph;
 540		break;
 541	case mPERIPH_RUMBLE:
 542		gba->rumble = periph;
 543		break;
 544	case mPERIPH_GBA_LUMINANCE:
 545		gba->luminanceSource = periph;
 546		break;
 547	default:
 548		return;
 549	}
 550}
 551
 552static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
 553	struct ARMCore* cpu = core->cpu;
 554	return cpu->memory.load8(cpu, address, 0);
 555}
 556
 557static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
 558	struct ARMCore* cpu = core->cpu;
 559	return cpu->memory.load16(cpu, address, 0);
 560
 561}
 562
 563static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
 564	struct ARMCore* cpu = core->cpu;
 565	return cpu->memory.load32(cpu, address, 0);
 566}
 567
 568static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
 569	struct ARMCore* cpu = core->cpu;
 570	cpu->memory.store8(cpu, address, value, 0);
 571}
 572
 573static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
 574	struct ARMCore* cpu = core->cpu;
 575	cpu->memory.store16(cpu, address, value, 0);
 576}
 577
 578static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
 579	struct ARMCore* cpu = core->cpu;
 580	cpu->memory.store32(cpu, address, value, 0);
 581}
 582
 583static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
 584	UNUSED(segment);
 585	struct ARMCore* cpu = core->cpu;
 586	return GBAView8(cpu, address);
 587}
 588
 589static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
 590	UNUSED(segment);
 591	struct ARMCore* cpu = core->cpu;
 592	return GBAView16(cpu, address);
 593}
 594
 595static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
 596	UNUSED(segment);
 597	struct ARMCore* cpu = core->cpu;
 598	return GBAView32(cpu, address);
 599}
 600
 601static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
 602	UNUSED(segment);
 603	struct ARMCore* cpu = core->cpu;
 604	GBAPatch8(cpu, address, value, NULL);
 605}
 606
 607static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
 608	UNUSED(segment);
 609	struct ARMCore* cpu = core->cpu;
 610	GBAPatch16(cpu, address, value, NULL);
 611}
 612
 613static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
 614	UNUSED(segment);
 615	struct ARMCore* cpu = core->cpu;
 616	GBAPatch32(cpu, address, value, NULL);
 617}
 618
 619size_t _GBAListMemoryBlocks(const struct mCore* core, const struct mCoreMemoryBlock** blocks) {
 620	const struct GBA* gba = core->board;
 621	switch (gba->memory.savedata.type) {
 622	case SAVEDATA_SRAM:
 623		*blocks = _GBAMemoryBlocksSRAM;
 624		return sizeof(_GBAMemoryBlocksSRAM) / sizeof(*_GBAMemoryBlocksSRAM);
 625	case SAVEDATA_FLASH512:
 626		*blocks = _GBAMemoryBlocksFlash512;
 627		return sizeof(_GBAMemoryBlocksFlash512) / sizeof(*_GBAMemoryBlocksFlash512);
 628	case SAVEDATA_FLASH1M:
 629		*blocks = _GBAMemoryBlocksFlash1M;
 630		return sizeof(_GBAMemoryBlocksFlash1M) / sizeof(*_GBAMemoryBlocksFlash1M);
 631	case SAVEDATA_EEPROM:
 632		*blocks = _GBAMemoryBlocksEEPROM;
 633		return sizeof(_GBAMemoryBlocksEEPROM) / sizeof(*_GBAMemoryBlocksEEPROM);
 634	default:
 635		*blocks = _GBAMemoryBlocks;
 636		return sizeof(_GBAMemoryBlocks) / sizeof(*_GBAMemoryBlocks);
 637	}
 638}
 639
 640void* _GBAGetMemoryBlock(struct mCore* core, size_t id, size_t* sizeOut) {
 641	struct GBA* gba = core->board;
 642	switch (id) {
 643	default:
 644		return NULL;
 645	case REGION_BIOS:
 646		*sizeOut = SIZE_BIOS;
 647		return gba->memory.bios;
 648	case REGION_WORKING_RAM:
 649		*sizeOut = SIZE_WORKING_RAM;
 650		return gba->memory.wram;
 651	case REGION_WORKING_IRAM:
 652		*sizeOut = SIZE_WORKING_IRAM;
 653		return gba->memory.iwram;
 654	case REGION_PALETTE_RAM:
 655		*sizeOut = SIZE_PALETTE_RAM;
 656		return gba->video.palette;
 657	case REGION_VRAM:
 658		*sizeOut = SIZE_VRAM;
 659		return gba->video.vram;
 660	case REGION_OAM:
 661		*sizeOut = SIZE_OAM;
 662		return gba->video.oam.raw;
 663	case REGION_CART0:
 664	case REGION_CART1:
 665	case REGION_CART2:
 666		*sizeOut = gba->memory.romSize;
 667		return gba->memory.rom;
 668	case REGION_CART_SRAM:
 669		if (gba->memory.savedata.type == SAVEDATA_FLASH1M) {
 670			*sizeOut = SIZE_CART_FLASH1M;
 671			return gba->memory.savedata.currentBank;
 672		}
 673		// Fall through
 674	case REGION_CART_SRAM_MIRROR:
 675		*sizeOut = GBASavedataSize(&gba->memory.savedata);
 676		return gba->memory.savedata.data;
 677	}
 678}
 679
 680#ifdef USE_DEBUGGERS
 681static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
 682	UNUSED(core);
 683	switch (type) {
 684	case DEBUGGER_CLI:
 685		return true;
 686#ifdef USE_GDB_STUB
 687	case DEBUGGER_GDB:
 688		return true;
 689#endif
 690	default:
 691		return false;
 692	}
 693}
 694
 695static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
 696	struct GBACore* gbacore = (struct GBACore*) core;
 697	if (!gbacore->debuggerPlatform) {
 698		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
 699	}
 700	return gbacore->debuggerPlatform;
 701}
 702
 703static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
 704	return &GBACLIDebuggerCreate(core)->d;
 705}
 706
 707static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
 708	if (core->debugger) {
 709		GBADetachDebugger(core->board);
 710	}
 711	GBAAttachDebugger(core->board, debugger);
 712	core->debugger = debugger;
 713}
 714
 715static void _GBACoreDetachDebugger(struct mCore* core) {
 716	GBADetachDebugger(core->board);
 717	core->debugger = NULL;
 718}
 719
 720static void _GBACoreLoadSymbols(struct mCore* core, struct VFile* vf) {
 721	// TODO
 722}
 723#endif
 724
 725static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
 726	struct GBACore* gbacore = (struct GBACore*) core;
 727	if (!gbacore->cheatDevice) {
 728		gbacore->cheatDevice = GBACheatDeviceCreate();
 729		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
 730		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
 731		gbacore->cheatDevice->p = core;
 732	}
 733	return gbacore->cheatDevice;
 734}
 735
 736static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
 737	struct GBA* gba = core->board;
 738	size_t size = GBASavedataSize(&gba->memory.savedata);
 739	if (!size) {
 740		*sram = NULL;
 741		return 0;
 742	}
 743	*sram = malloc(size);
 744	struct VFile* vf = VFileFromMemory(*sram, size);
 745	if (!vf) {
 746		free(*sram);
 747		*sram = NULL;
 748		return 0;
 749	}
 750	bool success = GBASavedataClone(&gba->memory.savedata, vf);
 751	vf->close(vf);
 752	if (!success) {
 753		free(*sram);
 754		*sram = NULL;
 755		return 0;
 756	}
 757	return size;
 758}
 759
 760static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
 761	struct VFile* vf = VFileMemChunk(sram, size);
 762	if (!vf) {
 763		return false;
 764	}
 765	struct GBA* gba = core->board;
 766	bool success = true;
 767	if (writeback) {
 768		success = GBASavedataLoad(&gba->memory.savedata, vf);
 769		vf->close(vf);
 770	} else {
 771		GBASavedataMask(&gba->memory.savedata, vf, true);
 772	}
 773	return success;
 774}
 775
 776static size_t _GBACoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) {
 777	UNUSED(core);
 778	*info = _GBAVideoLayers;
 779	return sizeof(_GBAVideoLayers) / sizeof(*_GBAVideoLayers);
 780}
 781
 782static size_t _GBACoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) {
 783	UNUSED(core);
 784	*info = _GBAAudioChannels;
 785	return sizeof(_GBAAudioChannels) / sizeof(*_GBAAudioChannels);
 786}
 787
 788static void _GBACoreEnableVideoLayer(struct mCore* core, size_t id, bool enable) {
 789	struct GBA* gba = core->board;
 790	switch (id) {
 791	case 0:
 792	case 1:
 793	case 2:
 794	case 3:
 795		gba->video.renderer->disableBG[id] = !enable;
 796		break;
 797	case 4:
 798		gba->video.renderer->disableOBJ = !enable;
 799		break;
 800	default:
 801		break;
 802	}
 803}
 804
 805static void _GBACoreEnableAudioChannel(struct mCore* core, size_t id, bool enable) {
 806	struct GBA* gba = core->board;
 807	switch (id) {
 808	case 0:
 809	case 1:
 810	case 2:
 811	case 3:
 812		gba->audio.psg.forceDisableCh[id] = !enable;
 813		break;
 814	case 4:
 815		gba->audio.forceDisableChA = !enable;
 816	case 5:
 817		gba->audio.forceDisableChB = !enable;
 818		break;
 819	default:
 820		break;
 821	}
 822}
 823
 824static void _GBACoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) {
 825	struct GBACore* gbacore = (struct GBACore*) core;
 826	struct GBA* gba = core->board;
 827	gbacore->logContext = context;
 828
 829	struct GBASerializedState* state = mVideoLogContextInitialState(context, NULL);
 830	state->id = 0;
 831	state->cpu.gprs[ARM_PC] = BASE_WORKING_RAM;
 832
 833	int channelId = mVideoLoggerAddChannel(context);
 834	gbacore->proxyRenderer.logger = malloc(sizeof(struct mVideoLogger));
 835	mVideoLoggerRendererCreate(gbacore->proxyRenderer.logger, false);
 836	mVideoLoggerAttachChannel(gbacore->proxyRenderer.logger, context, channelId);
 837	gbacore->proxyRenderer.logger->block = false;
 838
 839	GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, &gbacore->renderer.d);
 840	GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
 841}
 842
 843static void _GBACoreEndVideoLog(struct mCore* core) {
 844	struct GBACore* gbacore = (struct GBACore*) core;
 845	struct GBA* gba = core->board;
 846	GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
 847	free(gbacore->proxyRenderer.logger);
 848	gbacore->proxyRenderer.logger = NULL;
 849}
 850
 851struct mCore* GBACoreCreate(void) {
 852	struct GBACore* gbacore = malloc(sizeof(*gbacore));
 853	struct mCore* core = &gbacore->d;
 854	memset(&core->opts, 0, sizeof(core->opts));
 855	core->cpu = NULL;
 856	core->board = NULL;
 857	core->debugger = NULL;
 858	core->init = _GBACoreInit;
 859	core->deinit = _GBACoreDeinit;
 860	core->platform = _GBACorePlatform;
 861	core->setSync = _GBACoreSetSync;
 862	core->loadConfig = _GBACoreLoadConfig;
 863	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
 864	core->setVideoBuffer = _GBACoreSetVideoBuffer;
 865	core->getPixels = _GBACoreGetPixels;
 866	core->putPixels = _GBACorePutPixels;
 867	core->getAudioChannel = _GBACoreGetAudioChannel;
 868	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
 869	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
 870	core->addCoreCallbacks = _GBACoreAddCoreCallbacks;
 871	core->clearCoreCallbacks = _GBACoreClearCoreCallbacks;
 872	core->setAVStream = _GBACoreSetAVStream;
 873	core->isROM = GBAIsROM;
 874	core->loadROM = _GBACoreLoadROM;
 875	core->loadBIOS = _GBACoreLoadBIOS;
 876	core->loadSave = _GBACoreLoadSave;
 877	core->loadTemporarySave = _GBACoreLoadTemporarySave;
 878	core->loadPatch = _GBACoreLoadPatch;
 879	core->unloadROM = _GBACoreUnloadROM;
 880	core->checksum = _GBACoreChecksum;
 881	core->reset = _GBACoreReset;
 882	core->runFrame = _GBACoreRunFrame;
 883	core->runLoop = _GBACoreRunLoop;
 884	core->step = _GBACoreStep;
 885	core->stateSize = _GBACoreStateSize;
 886	core->loadState = _GBACoreLoadState;
 887	core->saveState = _GBACoreSaveState;
 888	core->setKeys = _GBACoreSetKeys;
 889	core->addKeys = _GBACoreAddKeys;
 890	core->clearKeys = _GBACoreClearKeys;
 891	core->setCursorLocation = _GBACoreSetCursorLocation;
 892	core->setCursorDown = _GBACoreSetCursorDown;
 893	core->frameCounter = _GBACoreFrameCounter;
 894	core->frameCycles = _GBACoreFrameCycles;
 895	core->frequency = _GBACoreFrequency;
 896	core->getGameTitle = _GBACoreGetGameTitle;
 897	core->getGameCode = _GBACoreGetGameCode;
 898	core->setPeripheral = _GBACoreSetPeripheral;
 899	core->busRead8 = _GBACoreBusRead8;
 900	core->busRead16 = _GBACoreBusRead16;
 901	core->busRead32 = _GBACoreBusRead32;
 902	core->busWrite8 = _GBACoreBusWrite8;
 903	core->busWrite16 = _GBACoreBusWrite16;
 904	core->busWrite32 = _GBACoreBusWrite32;
 905	core->rawRead8 = _GBACoreRawRead8;
 906	core->rawRead16 = _GBACoreRawRead16;
 907	core->rawRead32 = _GBACoreRawRead32;
 908	core->rawWrite8 = _GBACoreRawWrite8;
 909	core->rawWrite16 = _GBACoreRawWrite16;
 910	core->rawWrite32 = _GBACoreRawWrite32;
 911	core->listMemoryBlocks = _GBAListMemoryBlocks;
 912	core->getMemoryBlock = _GBAGetMemoryBlock;
 913#ifdef USE_DEBUGGERS
 914	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
 915	core->debuggerPlatform = _GBACoreDebuggerPlatform;
 916	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
 917	core->attachDebugger = _GBACoreAttachDebugger;
 918	core->detachDebugger = _GBACoreDetachDebugger;
 919	core->loadSymbols = _GBACoreLoadSymbols;
 920#endif
 921	core->cheatDevice = _GBACoreCheatDevice;
 922	core->savedataClone = _GBACoreSavedataClone;
 923	core->savedataRestore = _GBACoreSavedataRestore;
 924	core->listVideoLayers = _GBACoreListVideoLayers;
 925	core->listAudioChannels = _GBACoreListAudioChannels;
 926	core->enableVideoLayer = _GBACoreEnableVideoLayer;
 927	core->enableAudioChannel = _GBACoreEnableAudioChannel;
 928#ifndef MINIMAL_CORE
 929	core->startVideoLog = _GBACoreStartVideoLog;
 930	core->endVideoLog = _GBACoreEndVideoLog;
 931#endif
 932	return core;
 933}
 934
 935#ifndef MINIMAL_CORE
 936static void _GBAVLPStartFrameCallback(void *context) {
 937	struct mCore* core = context;
 938	struct GBACore* gbacore = (struct GBACore*) core;
 939	struct GBA* gba = core->board;
 940
 941	if (!mVideoLoggerRendererRun(gbacore->proxyRenderer.logger, true)) {
 942		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
 943		mVideoLogContextRewind(gbacore->logContext, core);
 944		GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
 945	}
 946}
 947
 948static bool _GBAVLPInit(struct mCore* core) {
 949	struct GBACore* gbacore = (struct GBACore*) core;
 950	if (!_GBACoreInit(core)) {
 951		return false;
 952	}
 953	gbacore->proxyRenderer.logger = malloc(sizeof(struct mVideoLogger));
 954	mVideoLoggerRendererCreate(gbacore->proxyRenderer.logger, true);
 955	GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, NULL);
 956	memset(&gbacore->logCallbacks, 0, sizeof(gbacore->logCallbacks));
 957	gbacore->logCallbacks.videoFrameStarted = _GBAVLPStartFrameCallback;
 958	gbacore->logCallbacks.context = core;
 959	core->addCoreCallbacks(core, &gbacore->logCallbacks);
 960	return true;
 961}
 962
 963static void _GBAVLPDeinit(struct mCore* core) {
 964	struct GBACore* gbacore = (struct GBACore*) core;
 965	if (gbacore->logContext) {
 966		mVideoLogContextDestroy(core, gbacore->logContext);
 967	}
 968	_GBACoreDeinit(core);
 969}
 970
 971static void _GBAVLPReset(struct mCore* core) {
 972	struct GBACore* gbacore = (struct GBACore*) core;
 973	struct GBA* gba = (struct GBA*) core->board;
 974	if (gba->video.renderer == &gbacore->proxyRenderer.d) {
 975		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
 976	} else if (gbacore->renderer.outputBuffer) {
 977		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
 978		GBAVideoAssociateRenderer(&gba->video, renderer);
 979	}
 980
 981	ARMReset(core->cpu);
 982	mVideoLogContextRewind(gbacore->logContext, core);
 983	GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
 984
 985	// Make sure CPU loop never spins
 986	GBAHalt(gba);
 987	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
 988	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
 989}
 990
 991static bool _GBAVLPLoadROM(struct mCore* core, struct VFile* vf) {
 992	struct GBACore* gbacore = (struct GBACore*) core;
 993	gbacore->logContext = mVideoLogContextCreate(NULL);
 994	if (!mVideoLogContextLoad(gbacore->logContext, vf)) {
 995		mVideoLogContextDestroy(core, gbacore->logContext);
 996		gbacore->logContext = NULL;
 997		return false;
 998	}
 999	mVideoLoggerAttachChannel(gbacore->proxyRenderer.logger, gbacore->logContext, 0);
1000	return true;
1001}
1002
1003static bool _GBAVLPLoadState(struct mCore* core, const void* state) {
1004	struct GBA* gba = (struct GBA*) core->board;
1005
1006	gba->timing.root = NULL;
1007	gba->cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
1008	gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
1009
1010	// Make sure CPU loop never spins
1011	GBAHalt(gba);
1012	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1013	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1014	GBAVideoDeserialize(&gba->video, state);
1015	GBAIODeserialize(gba, state);
1016	GBAAudioReset(&gba->audio);
1017
1018	return true;
1019}
1020
1021static bool _returnTrue(struct VFile* vf) {
1022	UNUSED(vf);
1023	return true;
1024}
1025
1026struct mCore* GBAVideoLogPlayerCreate(void) {
1027	struct mCore* core = GBACoreCreate();
1028	core->init = _GBAVLPInit;
1029	core->deinit = _GBAVLPDeinit;
1030	core->reset = _GBAVLPReset;
1031	core->loadROM = _GBAVLPLoadROM;
1032	core->loadState = _GBAVLPLoadState;
1033	core->isROM = _returnTrue;
1034	return core;
1035}
1036#else
1037struct mCore* GBAVideoLogPlayerCreate(void) {
1038	return false;
1039}
1040#endif