src/platform/qt/ShaderSelector.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef QGBA_SHADER_SELECTOR_H
7#define QGBA_SHADER_SELECTOR_H
8
9#include <QDialog>
10
11#include "ui_ShaderSelector.h"
12
13struct GBAGLES2Shader;
14class QGridLayout;
15struct VideoShader;
16
17namespace QGBA {
18
19class ConfigController;
20class Display;
21
22class ShaderSelector : public QDialog {
23Q_OBJECT
24
25public:
26 ShaderSelector(Display* display, ConfigController* config, QWidget* parent = nullptr);
27 ~ShaderSelector();
28
29public slots:
30 void refreshShaders();
31 void clear();
32
33private slots:
34 void selectShader();
35 void loadShader(const QString& path);
36 void clearShader();
37 void buttonPressed(QAbstractButton*);
38
39signals:
40 void saved();
41 void reset();
42 void resetToDefault();
43
44private:
45 void addUniform(QGridLayout*, const QString& section, const QString& name, float* value, float min, float max, int y, int x);
46 void addUniform(QGridLayout*, const QString& section, const QString& name, int* value, int min, int max, int y, int x);
47 QWidget* makePage(GBAGLES2Shader*, const QString& name, int pass);
48
49 Ui::ShaderSelector m_ui;
50 Display* m_display;
51 ConfigController* m_config;
52 VideoShader* m_shaders;
53 QString m_shaderPath;
54};
55
56}
57
58#endif