all repos — mgba @ f03389bfca8e6ec52815ae2d9941ec7f0a9e691c

mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/video.h>
  7
  8#include <mgba/core/sync.h>
  9#include <mgba/core/cache-set.h>
 10#include <mgba/internal/arm/macros.h>
 11#include <mgba/internal/gba/dma.h>
 12#include <mgba/internal/gba/gba.h>
 13#include <mgba/internal/gba/io.h>
 14#include <mgba/internal/gba/renderers/cache-set.h>
 15#include <mgba/internal/gba/serialize.h>
 16
 17#include <mgba-util/memory.h>
 18
 19mLOG_DEFINE_CATEGORY(GBA_VIDEO, "GBA Video", "gba.video");
 20
 21static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 22static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 23static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 24static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 25static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 26static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 27static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 28static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 29static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 30static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
 31static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
 32
 33static void _startHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 34static void _startHdraw(struct mTiming*, void* context, uint32_t cyclesLate);
 35
 36static uint16_t _zeroes[0x2000] = {};
 37
 38MGBA_EXPORT const int GBAVideoObjSizes[16][2] = {
 39	{ 8, 8 },
 40	{ 16, 16 },
 41	{ 32, 32 },
 42	{ 64, 64 },
 43	{ 16, 8 },
 44	{ 32, 8 },
 45	{ 32, 16 },
 46	{ 64, 32 },
 47	{ 8, 16 },
 48	{ 8, 32 },
 49	{ 16, 32 },
 50	{ 32, 64 },
 51	{ 0, 0 },
 52	{ 0, 0 },
 53	{ 0, 0 },
 54	{ 0, 0 },
 55};
 56
 57static struct GBAVideoRenderer dummyRenderer = {
 58	.init = GBAVideoDummyRendererInit,
 59	.reset = GBAVideoDummyRendererReset,
 60	.deinit = GBAVideoDummyRendererDeinit,
 61	.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
 62	.writeVRAM = GBAVideoDummyRendererWriteVRAM,
 63	.writePalette = GBAVideoDummyRendererWritePalette,
 64	.writeOAM = GBAVideoDummyRendererWriteOAM,
 65	.drawScanline = GBAVideoDummyRendererDrawScanline,
 66	.finishFrame = GBAVideoDummyRendererFinishFrame,
 67	.getPixels = GBAVideoDummyRendererGetPixels,
 68	.putPixels = GBAVideoDummyRendererPutPixels,
 69};
 70
 71void GBAVideoInit(struct GBAVideo* video) {
 72	video->renderer = &dummyRenderer;
 73	video->renderer->cache = NULL;
 74	video->vram = anonymousMemoryMap(SIZE_VRAM);
 75	video->frameskip = 0;
 76	video->event.name = "GBA Video";
 77	video->event.callback = NULL;
 78	video->event.context = video;
 79	video->event.priority = 8;
 80}
 81
 82void GBAVideoReset(struct GBAVideo* video) {
 83	int32_t nextEvent = VIDEO_HDRAW_LENGTH;
 84	if (video->p->memory.fullBios) {
 85		video->vcount = 0;
 86	} else {
 87		// TODO: Verify exact scanline on hardware
 88		video->vcount = 0x7E;
 89		nextEvent = 170;
 90	}
 91	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 92
 93	video->event.callback = _startHblank;
 94	mTimingSchedule(&video->p->timing, &video->event, nextEvent);
 95
 96	video->frameCounter = 0;
 97	video->frameskipCounter = 0;
 98
 99	memset(video->renderer->vramBG, 0, sizeof(video->renderer->vramBG));
100	video->renderer->vramBG[0] = &video->vram[0x0000];
101	video->renderer->vramBG[1] = &video->vram[0x2000];
102	video->renderer->vramBG[2] = &video->vram[0x4000];
103	video->renderer->vramBG[3] = &video->vram[0x6000];
104	memset(video->renderer->vramOBJ, 0, sizeof(video->renderer->vramOBJ));
105	video->renderer->vramOBJ[0] = &video->vram[0x8000];
106	video->renderer->vramOBJ[1] = &video->vram[0xA000];
107	video->renderer->vramOBJ[2] = _zeroes;
108	video->renderer->vramOBJ[3] = _zeroes;
109
110	memset(video->palette, 0, sizeof(video->palette));
111	memset(video->oam.raw, 0, sizeof(video->oam.raw));
112
113	video->renderer->reset(video->renderer);
114}
115
116void GBAVideoDeinit(struct GBAVideo* video) {
117	video->renderer->deinit(video->renderer);
118	mappedMemoryFree(video->vram, SIZE_VRAM);
119}
120
121void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
122	video->renderer->deinit(video->renderer);
123	renderer->cache = video->renderer->cache;
124	video->renderer = renderer;
125	renderer->palette = video->palette;
126	memset(renderer->vramBG, 0, sizeof(renderer->vramBG));
127	renderer->vramBG[0] = &video->vram[0x0000];
128	renderer->vramBG[1] = &video->vram[0x2000];
129	renderer->vramBG[2] = &video->vram[0x4000];
130	renderer->vramBG[3] = &video->vram[0x6000];
131	memset(renderer->vramOBJ, 0, sizeof(renderer->vramOBJ));
132	renderer->vramOBJ[0] = &video->vram[0x8000];
133	renderer->vramOBJ[1] = &video->vram[0xA000];
134	renderer->vramOBJ[2] = _zeroes;
135	renderer->vramOBJ[3] = _zeroes;
136	renderer->oam = &video->oam;
137	video->renderer->init(video->renderer);
138}
139
140void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
141	struct GBAVideo* video = context;
142	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
143	dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
144	video->event.callback = _startHblank;
145	mTimingSchedule(timing, &video->event, VIDEO_HDRAW_LENGTH - cyclesLate);
146
147	++video->vcount;
148	if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
149		video->vcount = 0;
150	}
151	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
152
153	if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
154		dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
155		if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
156			GBARaiseIRQ(video->p, IRQ_VCOUNTER, cyclesLate);
157		}
158	} else {
159		dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
160	}
161	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
162
163	// Note: state may be recorded during callbacks, so ensure it is consistent!
164	switch (video->vcount) {
165	case 0:
166		GBAFrameStarted(video->p);
167		break;
168	case GBA_VIDEO_VERTICAL_PIXELS:
169		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
170		if (video->frameskipCounter <= 0) {
171			video->renderer->finishFrame(video->renderer);
172		}
173		GBADMARunVblank(video->p, -cyclesLate);
174		if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
175			GBARaiseIRQ(video->p, IRQ_VBLANK, cyclesLate);
176		}
177		GBAFrameEnded(video->p);
178		mCoreSyncPostFrame(video->p->sync);
179		--video->frameskipCounter;
180		if (video->frameskipCounter < 0) {
181			video->frameskipCounter = video->frameskip;
182		}
183		++video->frameCounter;
184		break;
185	case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
186		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
187		break;
188	}
189}
190
191void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
192	struct GBAVideo* video = context;
193	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
194	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
195	video->event.callback = _startHdraw;
196	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - cyclesLate);
197
198	// Begin Hblank
199	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
200	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS && video->frameskipCounter <= 0) {
201		video->renderer->drawScanline(video->renderer, video->vcount);
202	}
203
204	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS) {
205		GBADMARunHblank(video->p, -cyclesLate);
206	}
207	if (video->vcount >= 2 && video->vcount < GBA_VIDEO_VERTICAL_PIXELS + 2) {
208		GBADMARunDisplayStart(video->p, -cyclesLate);
209	}
210	if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
211		GBARaiseIRQ(video->p, IRQ_HBLANK, cyclesLate);
212	}
213	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
214}
215
216void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
217	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
218	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
219	// TODO: Does a VCounter IRQ trigger on write?
220}
221
222static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
223	UNUSED(renderer);
224	// Nothing to do
225}
226
227static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
228	UNUSED(renderer);
229	// Nothing to do
230}
231
232static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
233	UNUSED(renderer);
234	// Nothing to do
235}
236
237static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
238	if (renderer->cache) {
239		GBAVideoCacheWriteVideoRegister(renderer->cache, address, value);
240	}
241	switch (address) {
242	case REG_DISPCNT:
243		value &= 0xFFF7;
244		break;
245	case REG_BG0CNT:
246	case REG_BG1CNT:
247		value &= 0xDFFF;
248		break;
249	case REG_BG2CNT:
250	case REG_BG3CNT:
251		value &= 0xFFFF;
252		break;
253	case REG_BG0HOFS:
254	case REG_BG0VOFS:
255	case REG_BG1HOFS:
256	case REG_BG1VOFS:
257	case REG_BG2HOFS:
258	case REG_BG2VOFS:
259	case REG_BG3HOFS:
260	case REG_BG3VOFS:
261		value &= 0x01FF;
262		break;
263	case REG_BLDCNT:
264		value &= 0x3FFF;
265		break;
266	case REG_BLDALPHA:
267		value &= 0x1F1F;
268		break;
269	case REG_WININ:
270	case REG_WINOUT:
271		value &= 0x3F3F;
272		break;
273	default:
274		break;
275	}
276	return value;
277}
278
279static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
280	if (renderer->cache) {
281		mCacheSetWriteVRAM(renderer->cache, address);
282	}
283}
284
285static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
286	if (renderer->cache) {
287		mCacheSetWritePalette(renderer->cache, address >> 1, mColorFrom555(value));
288	}
289}
290
291static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
292	UNUSED(renderer);
293	UNUSED(oam);
294	// Nothing to do
295}
296
297static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
298	UNUSED(renderer);
299	UNUSED(y);
300	// Nothing to do
301}
302
303static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
304	UNUSED(renderer);
305	// Nothing to do
306}
307
308static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
309	UNUSED(renderer);
310	UNUSED(stride);
311	UNUSED(pixels);
312	// Nothing to do
313}
314
315static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
316	UNUSED(renderer);
317	UNUSED(stride);
318	UNUSED(pixels);
319	// Nothing to do
320}
321
322void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
323	memcpy(state->vram, video->vram, SIZE_VRAM);
324	memcpy(state->oam, video->oam.raw, SIZE_OAM);
325	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
326	STORE_32(video->event.when - mTimingCurrentTime(&video->p->timing), 0, &state->video.nextEvent);
327	STORE_32(video->frameCounter, 0, &state->video.frameCounter);
328}
329
330void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
331	memcpy(video->vram, state->vram, SIZE_VRAM);
332	uint16_t value;
333	int i;
334	for (i = 0; i < SIZE_OAM; i += 2) {
335		LOAD_16(value, i, state->oam);
336		GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
337	}
338	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
339		LOAD_16(value, i, state->pram);
340		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
341	}
342	LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
343
344	uint32_t when;
345	LOAD_32(when, 0, &state->video.nextEvent);
346	GBARegisterDISPSTAT dispstat = state->io[REG_DISPSTAT >> 1];
347	if (GBARegisterDISPSTATIsInHblank(dispstat)) {
348		video->event.callback = _startHdraw;
349	} else {
350		video->event.callback = _startHblank;
351	}
352	mTimingSchedule(&video->p->timing, &video->event, when);
353
354	LOAD_16(video->vcount, REG_VCOUNT, state->io);
355	video->renderer->reset(video->renderer);
356}