src/platform/qt/DisplayGL.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#pragma once
7
8#if defined(BUILD_GL) || defined(BUILD_GLES2)
9
10#include "Display.h"
11
12#ifdef USE_EPOXY
13#include <epoxy/gl.h>
14#ifndef GLdouble
15#define GLdouble GLdouble
16#endif
17#endif
18
19#include <QElapsedTimer>
20#include <QGLWidget>
21#include <QList>
22#include <QMouseEvent>
23#include <QQueue>
24#include <QThread>
25
26#include "platform/video-backend.h"
27
28namespace QGBA {
29
30class EmptyGLWidget : public QGLWidget {
31public:
32 EmptyGLWidget(const QGLFormat& format, QWidget* parent) : QGLWidget(format, parent) { setAutoBufferSwap(false); }
33
34protected:
35 void paintEvent(QPaintEvent*) override {}
36 void resizeEvent(QResizeEvent*) override {}
37 void mouseMoveEvent(QMouseEvent* event) override { event->ignore(); }
38};
39
40class PainterGL;
41class DisplayGL : public Display {
42Q_OBJECT
43
44public:
45 DisplayGL(const QGLFormat& format, QWidget* parent = nullptr);
46 ~DisplayGL();
47
48 void startDrawing(std::shared_ptr<CoreController>) override;
49 bool isDrawing() const override { return m_isDrawing; }
50 bool supportsShaders() const override;
51 VideoShader* shaders() override;
52
53public slots:
54 void stopDrawing() override;
55 void pauseDrawing() override;
56 void unpauseDrawing() override;
57 void forceDraw() override;
58 void lockAspectRatio(bool lock) override;
59 void lockIntegerScaling(bool lock) override;
60 void filter(bool filter) override;
61 void framePosted() override;
62 void setShaders(struct VDir*) override;
63 void clearShaders() override;
64
65protected:
66 virtual void paintEvent(QPaintEvent*) override {}
67 virtual void resizeEvent(QResizeEvent*) override;
68
69private:
70 void resizePainter();
71
72 bool m_isDrawing = false;
73 QGLWidget* m_gl;
74 PainterGL* m_painter;
75 QThread* m_drawThread = nullptr;
76 std::shared_ptr<CoreController> m_context;
77};
78
79class PainterGL : public QObject {
80Q_OBJECT
81
82public:
83 PainterGL(int majorVersion, QGLWidget* parent);
84 ~PainterGL();
85
86 void setContext(std::shared_ptr<CoreController>);
87 void setMessagePainter(MessagePainter*);
88 void enqueue(const uint32_t* backing);
89
90 bool supportsShaders() const { return m_supportsShaders; }
91
92public slots:
93 void forceDraw();
94 void draw();
95 void start();
96 void stop();
97 void pause();
98 void unpause();
99 void resize(const QSize& size);
100 void lockAspectRatio(bool lock);
101 void lockIntegerScaling(bool lock);
102 void filter(bool filter);
103
104 void setShaders(struct VDir*);
105 void clearShaders();
106 VideoShader* shaders();
107
108private:
109 void performDraw();
110 void dequeue();
111 void dequeueAll();
112
113 QList<uint32_t*> m_free;
114 QQueue<uint32_t*> m_queue;
115 QPainter m_painter;
116 QMutex m_mutex;
117 QGLWidget* m_gl;
118 bool m_active = false;
119 bool m_started = false;
120 std::shared_ptr<CoreController> m_context = nullptr;
121 bool m_supportsShaders;
122 VideoShader m_shader{};
123 VideoBackend* m_backend = nullptr;
124 QSize m_size;
125 MessagePainter* m_messagePainter = nullptr;
126 QElapsedTimer m_delayTimer;
127};
128
129}
130
131#endif