src/platform/libretro/libretro.c (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "libretro.h"
7
8#include "util/common.h"
9
10#include "gba/renderers/video-software.h"
11#include "gba/serialize.h"
12#include "gba/context/context.h"
13#include "util/circle-buffer.h"
14#include "util/memory.h"
15#include "util/vfs.h"
16
17#define SAMPLES 1024
18#define RUMBLE_PWM 35
19
20#define SOLAR_SENSOR_LEVEL "mgba_solar_sensor_level"
21
22static retro_environment_t environCallback;
23static retro_video_refresh_t videoCallback;
24static retro_audio_sample_batch_t audioCallback;
25static retro_input_poll_t inputPollCallback;
26static retro_input_state_t inputCallback;
27static retro_log_printf_t logCallback;
28static retro_set_rumble_state_t rumbleCallback;
29
30static void GBARetroLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args);
31
32static void _postAudioBuffer(struct GBAAVStream*, struct GBAAudio* audio);
33static void _postVideoFrame(struct GBAAVStream*, struct GBAVideoRenderer* renderer);
34static void _setRumble(struct GBARumble* rumble, int enable);
35static uint8_t _readLux(struct GBALuminanceSource* lux);
36static void _updateLux(struct GBALuminanceSource* lux);
37
38static struct GBAContext context;
39static struct GBAVideoSoftwareRenderer renderer;
40static void* data;
41static size_t dataSize;
42static void* savedata;
43static struct GBAAVStream stream;
44static int rumbleLevel;
45static struct CircleBuffer rumbleHistory;
46static struct GBARumble rumble;
47static struct GBALuminanceSource lux;
48static int luxLevel;
49
50unsigned retro_api_version(void) {
51 return RETRO_API_VERSION;
52}
53
54void retro_set_environment(retro_environment_t env) {
55 environCallback = env;
56
57 struct retro_variable vars[] = {
58 { SOLAR_SENSOR_LEVEL, "Solar sensor level; 0|1|2|3|4|5|6|7|8|9|10" },
59 { 0, 0 }
60 };
61
62 environCallback(RETRO_ENVIRONMENT_SET_VARIABLES, vars);
63}
64
65void retro_set_video_refresh(retro_video_refresh_t video) {
66 videoCallback = video;
67}
68
69void retro_set_audio_sample(retro_audio_sample_t audio) {
70 UNUSED(audio);
71}
72
73void retro_set_audio_sample_batch(retro_audio_sample_batch_t audioBatch) {
74 audioCallback = audioBatch;
75}
76
77void retro_set_input_poll(retro_input_poll_t inputPoll) {
78 inputPollCallback = inputPoll;
79}
80
81void retro_set_input_state(retro_input_state_t input) {
82 inputCallback = input;
83}
84
85void retro_get_system_info(struct retro_system_info* info) {
86 info->need_fullpath = false;
87 info->valid_extensions = "gba";
88 info->library_version = projectVersion;
89 info->library_name = projectName;
90 info->block_extract = false;
91}
92
93void retro_get_system_av_info(struct retro_system_av_info* info) {
94 info->geometry.base_width = VIDEO_HORIZONTAL_PIXELS;
95 info->geometry.base_height = VIDEO_VERTICAL_PIXELS;
96 info->geometry.max_width = VIDEO_HORIZONTAL_PIXELS;
97 info->geometry.max_height = VIDEO_VERTICAL_PIXELS;
98 info->timing.fps = GBA_ARM7TDMI_FREQUENCY / (float) VIDEO_TOTAL_LENGTH;
99 info->timing.sample_rate = 32768;
100}
101
102void retro_init(void) {
103 enum retro_pixel_format fmt;
104#ifdef COLOR_16_BIT
105#ifdef COLOR_5_6_5
106 fmt = RETRO_PIXEL_FORMAT_RGB565;
107#else
108#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
109 fmt = RETRO_PIXEL_FORMAT_0RGB1555;
110#endif
111#else
112#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
113 fmt = RETRO_PIXEL_FORMAT_XRGB8888;
114#endif
115 environCallback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
116
117 struct retro_input_descriptor inputDescriptors[] = {
118 { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
119 { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
120 { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
121 { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
122 { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
123 { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
124 { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
125 { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
126 { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
127 { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
128 { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "Brighten Solar Sensor" },
129 { 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "Darken Solar Sensor" }
130 };
131 environCallback(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors);
132
133 // TODO: RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME when BIOS booting is supported
134
135 struct retro_rumble_interface rumbleInterface;
136 if (environCallback(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumbleInterface)) {
137 rumbleCallback = rumbleInterface.set_rumble_state;
138 CircleBufferInit(&rumbleHistory, RUMBLE_PWM);
139 rumble.setRumble = _setRumble;
140 } else {
141 rumbleCallback = 0;
142 }
143
144 luxLevel = 0;
145 lux.readLuminance = _readLux;
146 lux.sample = _updateLux;
147 _updateLux(&lux);
148
149 struct retro_log_callback log;
150 if (environCallback(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) {
151 logCallback = log.log;
152 } else {
153 logCallback = 0;
154 }
155
156 stream.postAudioFrame = 0;
157 stream.postAudioBuffer = _postAudioBuffer;
158 stream.postVideoFrame = _postVideoFrame;
159
160 GBAContextInit(&context, 0);
161 struct GBAOptions opts = {
162 .useBios = true,
163 .idleOptimization = IDLE_LOOP_REMOVE
164 };
165 GBAConfigLoadDefaults(&context.config, &opts);
166 context.gba->logHandler = GBARetroLog;
167 context.gba->stream = &stream;
168 if (rumbleCallback) {
169 context.gba->rumble = &rumble;
170 }
171 context.gba->luminanceSource = &lux;
172
173 const char* sysDir = 0;
174 if (environCallback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &sysDir)) {
175 char biosPath[PATH_MAX];
176 snprintf(biosPath, sizeof(biosPath), "%s%s%s", sysDir, PATH_SEP, "gba_bios.bin");
177 struct VFile* bios = VFileOpen(biosPath, O_RDONLY);
178 if (bios) {
179 GBAContextLoadBIOSFromVFile(&context, bios);
180 }
181 }
182
183 GBAVideoSoftwareRendererCreate(&renderer);
184 renderer.outputBuffer = malloc(256 * VIDEO_VERTICAL_PIXELS * BYTES_PER_PIXEL);
185 renderer.outputBufferStride = 256;
186 context.renderer = &renderer.d;
187
188 GBAAudioResizeBuffer(&context.gba->audio, SAMPLES);
189
190#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
191 blip_set_rates(context.gba->audio.left, GBA_ARM7TDMI_FREQUENCY, 32768);
192 blip_set_rates(context.gba->audio.right, GBA_ARM7TDMI_FREQUENCY, 32768);
193#endif
194}
195
196void retro_deinit(void) {
197 GBAContextDeinit(&context);
198 free(renderer.outputBuffer);
199}
200
201void retro_run(void) {
202 uint16_t keys;
203 inputPollCallback();
204
205 keys = 0;
206 keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)) << 0;
207 keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B)) << 1;
208 keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT)) << 2;
209 keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)) << 3;
210 keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)) << 4;
211 keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)) << 5;
212 keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) << 6;
213 keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)) << 7;
214 keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)) << 8;
215 keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L)) << 9;
216
217 static bool wasAdjustingLux = false;
218 if (wasAdjustingLux) {
219 wasAdjustingLux = inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3) ||
220 inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3);
221 } else {
222 if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3)) {
223 ++luxLevel;
224 if (luxLevel > 10) {
225 luxLevel = 10;
226 }
227 wasAdjustingLux = true;
228 } else if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3)) {
229 --luxLevel;
230 if (luxLevel < 0) {
231 luxLevel = 0;
232 }
233 wasAdjustingLux = true;
234 }
235 }
236
237 GBAContextFrame(&context, keys);
238}
239
240void retro_reset(void) {
241 ARMReset(context.cpu);
242
243 if (rumbleCallback) {
244 CircleBufferClear(&rumbleHistory);
245 }
246}
247
248bool retro_load_game(const struct retro_game_info* game) {
249 struct VFile* rom;
250 if (game->data) {
251 data = anonymousMemoryMap(game->size);
252 dataSize = game->size;
253 memcpy(data, game->data, game->size);
254 rom = VFileFromMemory(data, game->size);
255 } else {
256 data = 0;
257 rom = VFileOpen(game->path, O_RDONLY);
258 }
259 if (!rom) {
260 return false;
261 }
262 if (!GBAIsROM(rom)) {
263 rom->close(rom);
264 mappedMemoryFree(data, game->size);
265 return false;
266 }
267
268 savedata = anonymousMemoryMap(SIZE_CART_FLASH1M);
269 struct VFile* save = VFileFromMemory(savedata, SIZE_CART_FLASH1M);
270
271 GBAContextLoadROMFromVFile(&context, rom, save);
272 GBAContextStart(&context);
273 return true;
274}
275
276void retro_unload_game(void) {
277 GBAContextStop(&context);
278 mappedMemoryFree(data, dataSize);
279 data = 0;
280 mappedMemoryFree(savedata, SIZE_CART_FLASH1M);
281 savedata = 0;
282 CircleBufferDeinit(&rumbleHistory);
283}
284
285size_t retro_serialize_size(void) {
286 return sizeof(struct GBASerializedState);
287}
288
289bool retro_serialize(void* data, size_t size) {
290 if (size != retro_serialize_size()) {
291 return false;
292 }
293 GBASerialize(context.gba, data);
294 return true;
295}
296
297bool retro_unserialize(const void* data, size_t size) {
298 if (size != retro_serialize_size()) {
299 return false;
300 }
301 GBADeserialize(context.gba, data);
302 return true;
303}
304
305void retro_cheat_reset(void) {
306 // TODO: Cheats
307}
308
309void retro_cheat_set(unsigned index, bool enabled, const char* code) {
310 // TODO: Cheats
311 UNUSED(index);
312 UNUSED(enabled);
313 UNUSED(code);
314}
315
316unsigned retro_get_region(void) {
317 return RETRO_REGION_NTSC; // TODO: This isn't strictly true
318}
319
320void retro_set_controller_port_device(unsigned port, unsigned device) {
321 UNUSED(port);
322 UNUSED(device);
323}
324
325bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) {
326 UNUSED(game_type);
327 UNUSED(info);
328 UNUSED(num_info);
329 return false;
330}
331
332void* retro_get_memory_data(unsigned id) {
333 if (id != RETRO_MEMORY_SAVE_RAM) {
334 return 0;
335 }
336 return savedata;
337}
338
339size_t retro_get_memory_size(unsigned id) {
340 if (id != RETRO_MEMORY_SAVE_RAM) {
341 return 0;
342 }
343 switch (context.gba->memory.savedata.type) {
344 case SAVEDATA_AUTODETECT:
345 case SAVEDATA_FLASH1M:
346 return SIZE_CART_FLASH1M;
347 case SAVEDATA_FLASH512:
348 return SIZE_CART_FLASH512;
349 case SAVEDATA_EEPROM:
350 return SIZE_CART_EEPROM;
351 case SAVEDATA_SRAM:
352 return SIZE_CART_SRAM;
353 case SAVEDATA_FORCE_NONE:
354 return 0;
355 }
356 return 0;
357}
358
359void GBARetroLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args) {
360 UNUSED(thread);
361 if (!logCallback) {
362 return;
363 }
364
365 char message[128];
366 vsnprintf(message, sizeof(message), format, args);
367
368 enum retro_log_level retroLevel = RETRO_LOG_INFO;
369 switch (level) {
370 case GBA_LOG_ALL:
371 case GBA_LOG_ERROR:
372 case GBA_LOG_FATAL:
373 retroLevel = RETRO_LOG_ERROR;
374 break;
375 case GBA_LOG_WARN:
376 retroLevel = RETRO_LOG_WARN;
377 break;
378 case GBA_LOG_INFO:
379 case GBA_LOG_GAME_ERROR:
380 case GBA_LOG_SWI:
381 case GBA_LOG_STATUS:
382 retroLevel = RETRO_LOG_INFO;
383 break;
384 case GBA_LOG_DEBUG:
385 case GBA_LOG_STUB:
386 case GBA_LOG_SIO:
387 retroLevel = RETRO_LOG_DEBUG;
388 break;
389 }
390 logCallback(retroLevel, "%s\n", message);
391}
392
393static void _postAudioBuffer(struct GBAAVStream* stream, struct GBAAudio* audio) {
394 UNUSED(stream);
395 int16_t samples[SAMPLES * 2];
396#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
397 blip_read_samples(audio->left, samples, SAMPLES, true);
398 blip_read_samples(audio->right, samples + 1, SAMPLES, true);
399#else
400 int16_t samplesR[SAMPLES];
401 GBAAudioCopy(audio, &samples[SAMPLES], samplesR, SAMPLES);
402 size_t i;
403 for (i = 0; i < SAMPLES; ++i) {
404 samples[i * 2] = samples[SAMPLES + i];
405 samples[i * 2 + 1] = samplesR[i];
406 }
407#endif
408 audioCallback(samples, SAMPLES);
409}
410
411static void _postVideoFrame(struct GBAAVStream* stream, struct GBAVideoRenderer* renderer) {
412 UNUSED(stream);
413 const void* pixels;
414 unsigned stride;
415 renderer->getPixels(renderer, &stride, &pixels);
416 videoCallback(pixels, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS, BYTES_PER_PIXEL * stride);
417}
418
419static void _setRumble(struct GBARumble* rumble, int enable) {
420 UNUSED(rumble);
421 if (!rumbleCallback) {
422 return;
423 }
424 rumbleLevel += enable;
425 if (CircleBufferSize(&rumbleHistory) == RUMBLE_PWM) {
426 int8_t oldLevel;
427 CircleBufferRead8(&rumbleHistory, &oldLevel);
428 rumbleLevel -= oldLevel;
429 }
430 CircleBufferWrite8(&rumbleHistory, enable);
431 rumbleCallback(0, RETRO_RUMBLE_STRONG, rumbleLevel * 0xFFFF / RUMBLE_PWM);
432}
433
434static void _updateLux(struct GBALuminanceSource* lux) {
435 UNUSED(lux);
436 struct retro_variable var = {
437 .key = SOLAR_SENSOR_LEVEL,
438 .value = 0
439 };
440
441 bool updated = false;
442 if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) || !updated) {
443 return;
444 }
445 if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || !var.value) {
446 return;
447 }
448
449 char* end;
450 int newLuxLevel = strtol(var.value, &end, 10);
451 if (!*end) {
452 if (newLuxLevel > 10) {
453 luxLevel = 10;
454 } else if (newLuxLevel < 0) {
455 luxLevel = 0;
456 } else {
457 luxLevel = newLuxLevel;
458 }
459 }
460}
461
462static uint8_t _readLux(struct GBALuminanceSource* lux) {
463 UNUSED(lux);
464 int value = 0x16;
465 if (luxLevel > 0) {
466 value += GBA_LUX_LEVELS[luxLevel - 1];
467 }
468 return 0xFF - value;
469}