src/gba/supervisor/thread.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef GBA_THREAD_H
7#define GBA_THREAD_H
8
9#include "util/common.h"
10
11#include "gba/gba.h"
12#include "gba/input.h"
13#include "gba/context/directories.h"
14#include "gba/context/overrides.h"
15#include "gba/context/sync.h"
16
17#include "util/threading.h"
18
19struct GBAThread;
20struct GBAArguments;
21struct GBACheatSet;
22struct GBAOptions;
23
24typedef void (*ThreadCallback)(struct GBAThread* threadContext);
25typedef bool (*ThreadStopCallback)(struct GBAThread* threadContext);
26
27enum ThreadState {
28 THREAD_INITIALIZED = -1,
29 THREAD_RUNNING = 0,
30 THREAD_INTERRUPTED,
31 THREAD_INTERRUPTING,
32 THREAD_PAUSED,
33 THREAD_PAUSING,
34 THREAD_RUN_ON,
35 THREAD_RESETING,
36 THREAD_EXITING,
37 THREAD_SHUTDOWN,
38 THREAD_CRASHED
39};
40
41struct GBAThread {
42 // Output
43 enum ThreadState state;
44 struct GBA* gba;
45 struct ARMCore* cpu;
46
47 // Input
48 struct GBAVideoRenderer* renderer;
49 struct GBASIODriverSet sioDrivers;
50 struct ARMDebugger* debugger;
51#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
52 struct GBADirectorySet dirs;
53#endif
54 struct VFile* rom;
55 struct VFile* save;
56 struct VFile* bios;
57 struct VFile* patch;
58 struct VFile* cheatsFile;
59 const char* fname;
60 const char* movie;
61 int activeKeys;
62 struct GBAAVStream* stream;
63 struct Configuration* overrides;
64 enum GBAIdleLoopOptimization idleOptimization;
65 bool bootBios;
66
67 bool hasOverride;
68 struct GBACartridgeOverride override;
69
70 // Run-time options
71 int frameskip;
72 float fpsTarget;
73 size_t audioBuffers;
74 bool skipBios;
75 int volume;
76 bool mute;
77
78 // Threading state
79 Thread thread;
80
81 Mutex stateMutex;
82 Condition stateCond;
83 enum ThreadState savedState;
84 int interruptDepth;
85 bool frameWasOn;
86
87 GBALogHandler logHandler;
88 int logLevel;
89 ThreadCallback startCallback;
90 ThreadCallback cleanCallback;
91 ThreadCallback frameCallback;
92 ThreadStopCallback stopCallback;
93 void* userData;
94 void (*run)(struct GBAThread*);
95
96 struct GBASync sync;
97
98 int rewindBufferSize;
99 int rewindBufferCapacity;
100 int rewindBufferInterval;
101 int rewindBufferNext;
102 struct GBASerializedState** rewindBuffer;
103 int rewindBufferWriteOffset;
104 uint8_t* rewindScreenBuffer;
105
106 struct GBACheatDevice* cheats;
107};
108
109void GBAMapOptionsToContext(const struct GBAOptions*, struct GBAThread*);
110void GBAMapArgumentsToContext(const struct GBAArguments*, struct GBAThread*);
111
112bool GBAThreadStart(struct GBAThread* threadContext);
113bool GBAThreadHasStarted(struct GBAThread* threadContext);
114bool GBAThreadHasExited(struct GBAThread* threadContext);
115bool GBAThreadHasCrashed(struct GBAThread* threadContext);
116void GBAThreadEnd(struct GBAThread* threadContext);
117void GBAThreadReset(struct GBAThread* threadContext);
118void GBAThreadJoin(struct GBAThread* threadContext);
119
120bool GBAThreadIsActive(struct GBAThread* threadContext);
121void GBAThreadInterrupt(struct GBAThread* threadContext);
122void GBAThreadContinue(struct GBAThread* threadContext);
123
124void GBARunOnThread(struct GBAThread* threadContext, void (*run)(struct GBAThread*));
125
126void GBAThreadPause(struct GBAThread* threadContext);
127void GBAThreadUnpause(struct GBAThread* threadContext);
128bool GBAThreadIsPaused(struct GBAThread* threadContext);
129void GBAThreadTogglePause(struct GBAThread* threadContext);
130void GBAThreadPauseFromThread(struct GBAThread* threadContext);
131struct GBAThread* GBAThreadGetContext(void);
132
133void GBAThreadLoadROM(struct GBAThread* threadContext, const char* fname);
134void GBAThreadReplaceROM(struct GBAThread* threadContext, const char* fname);
135
136#ifdef USE_PNG
137void GBAThreadTakeScreenshot(struct GBAThread* threadContext);
138#endif
139
140#endif