all repos — mgba @ f27be6e5f2cd94ffdee7dfa993a13680619ee763

mGBA Game Boy Advance Emulator

src/gba/renderers/video-software.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "gba/renderers/software-private.h"
  7
  8#include <mgba/core/cache-set.h>
  9#include <mgba/internal/arm/macros.h>
 10#include <mgba/internal/gba/io.h>
 11#include <mgba/internal/gba/renderers/cache-set.h>
 12
 13#include <mgba-util/arm-algo.h>
 14#include <mgba-util/memory.h>
 15
 16#define DIRTY_SCANLINE(R, Y) R->scanlineDirty[Y >> 5] |= (1 << (Y & 0x1F))
 17#define CLEAN_SCANLINE(R, Y) R->scanlineDirty[Y >> 5] &= ~(1 << (Y & 0x1F))
 18
 19static void GBAVideoSoftwareRendererInit(struct GBAVideoRenderer* renderer);
 20static void GBAVideoSoftwareRendererDeinit(struct GBAVideoRenderer* renderer);
 21static void GBAVideoSoftwareRendererReset(struct GBAVideoRenderer* renderer);
 22static void GBAVideoSoftwareRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 23static void GBAVideoSoftwareRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 24static void GBAVideoSoftwareRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 25static uint16_t GBAVideoSoftwareRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 26static void GBAVideoSoftwareRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 27static void GBAVideoSoftwareRendererFinishFrame(struct GBAVideoRenderer* renderer);
 28static void GBAVideoSoftwareRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
 29static void GBAVideoSoftwareRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
 30
 31static void GBAVideoSoftwareRendererUpdateDISPCNT(struct GBAVideoSoftwareRenderer* renderer);
 32static void GBAVideoSoftwareRendererWriteBGCNT(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* bg, uint16_t value);
 33static void GBAVideoSoftwareRendererWriteBGX_LO(struct GBAVideoSoftwareBackground* bg, uint16_t value);
 34static void GBAVideoSoftwareRendererWriteBGX_HI(struct GBAVideoSoftwareBackground* bg, uint16_t value);
 35static void GBAVideoSoftwareRendererWriteBGY_LO(struct GBAVideoSoftwareBackground* bg, uint16_t value);
 36static void GBAVideoSoftwareRendererWriteBGY_HI(struct GBAVideoSoftwareBackground* bg, uint16_t value);
 37static void GBAVideoSoftwareRendererWriteBLDCNT(struct GBAVideoSoftwareRenderer* renderer, uint16_t value);
 38
 39static void _cleanOAM(struct GBAVideoSoftwareRenderer* renderer);
 40static void _drawScanline(struct GBAVideoSoftwareRenderer* renderer, int y);
 41
 42static void _updatePalettes(struct GBAVideoSoftwareRenderer* renderer);
 43
 44static void _breakWindow(struct GBAVideoSoftwareRenderer* softwareRenderer, struct WindowN* win, int y);
 45static void _breakWindowInner(struct GBAVideoSoftwareRenderer* softwareRenderer, struct WindowN* win);
 46
 47void GBAVideoSoftwareRendererCreate(struct GBAVideoSoftwareRenderer* renderer) {
 48	renderer->d.init = GBAVideoSoftwareRendererInit;
 49	renderer->d.reset = GBAVideoSoftwareRendererReset;
 50	renderer->d.deinit = GBAVideoSoftwareRendererDeinit;
 51	renderer->d.writeVideoRegister = GBAVideoSoftwareRendererWriteVideoRegister;
 52	renderer->d.writeVRAM = GBAVideoSoftwareRendererWriteVRAM;
 53	renderer->d.writeOAM = GBAVideoSoftwareRendererWriteOAM;
 54	renderer->d.writePalette = GBAVideoSoftwareRendererWritePalette;
 55	renderer->d.drawScanline = GBAVideoSoftwareRendererDrawScanline;
 56	renderer->d.finishFrame = GBAVideoSoftwareRendererFinishFrame;
 57	renderer->d.getPixels = GBAVideoSoftwareRendererGetPixels;
 58	renderer->d.putPixels = GBAVideoSoftwareRendererPutPixels;
 59
 60	renderer->d.disableBG[0] = false;
 61	renderer->d.disableBG[1] = false;
 62	renderer->d.disableBG[2] = false;
 63	renderer->d.disableBG[3] = false;
 64	renderer->d.disableOBJ = false;
 65
 66	renderer->temporaryBuffer = 0;
 67}
 68
 69static void GBAVideoSoftwareRendererInit(struct GBAVideoRenderer* renderer) {
 70	GBAVideoSoftwareRendererReset(renderer);
 71
 72	struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
 73
 74	int y;
 75	for (y = 0; y < VIDEO_VERTICAL_PIXELS; ++y) {
 76		color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y];
 77		int x;
 78		for (x = 0; x < VIDEO_HORIZONTAL_PIXELS; ++x) {
 79			row[x] = GBA_COLOR_WHITE;
 80		}
 81	}
 82}
 83
 84static void GBAVideoSoftwareRendererReset(struct GBAVideoRenderer* renderer) {
 85	struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
 86	int i;
 87
 88	softwareRenderer->dispcnt = 0x0080;
 89
 90	softwareRenderer->target1Obj = 0;
 91	softwareRenderer->target1Bd = 0;
 92	softwareRenderer->target2Obj = 0;
 93	softwareRenderer->target2Bd = 0;
 94	softwareRenderer->blendEffect = BLEND_NONE;
 95	for (i = 0; i < 1024; i += 2) {
 96		uint16_t entry;
 97		LOAD_16(entry, i, softwareRenderer->d.palette);
 98		GBAVideoSoftwareRendererWritePalette(renderer, i, entry);
 99	}
100	softwareRenderer->blendDirty = false;
101	_updatePalettes(softwareRenderer);
102
103	softwareRenderer->blda = 0;
104	softwareRenderer->bldb = 0;
105	softwareRenderer->bldy = 0;
106
107	softwareRenderer->winN[0] = (struct WindowN) { .control = { .priority = 0 } };
108	softwareRenderer->winN[1] = (struct WindowN) { .control = { .priority = 1 } };
109	softwareRenderer->objwin = (struct WindowControl) { .priority = 2 };
110	softwareRenderer->winout = (struct WindowControl) { .priority = 3 };
111	softwareRenderer->oamMax = 0;
112
113	softwareRenderer->mosaic = 0;
114	softwareRenderer->nextY = 0;
115
116	memset(softwareRenderer->scanlineDirty, 0xFFFFFFFF, sizeof(softwareRenderer->scanlineDirty));
117	memset(softwareRenderer->cache, 0, sizeof(softwareRenderer->cache));
118	memset(softwareRenderer->nextIo, 0, sizeof(softwareRenderer->nextIo));
119
120	for (i = 0; i < 4; ++i) {
121		struct GBAVideoSoftwareBackground* bg = &softwareRenderer->bg[i];
122		bg->index = i;
123		bg->enabled = 0;
124		bg->priority = 0;
125		bg->charBase = 0;
126		bg->mosaic = 0;
127		bg->multipalette = 0;
128		bg->screenBase = 0;
129		bg->overflow = 0;
130		bg->size = 0;
131		bg->target1 = 0;
132		bg->target2 = 0;
133		bg->x = 0;
134		bg->y = 0;
135		bg->refx = 0;
136		bg->refy = 0;
137		bg->dx = 256;
138		bg->dmx = 0;
139		bg->dy = 0;
140		bg->dmy = 256;
141		bg->sx = 0;
142		bg->sy = 0;
143	}
144}
145
146static void GBAVideoSoftwareRendererDeinit(struct GBAVideoRenderer* renderer) {
147	struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
148	UNUSED(softwareRenderer);
149}
150
151static uint16_t GBAVideoSoftwareRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
152	struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
153	if (renderer->cache) {
154		GBAVideoCacheWriteVideoRegister(renderer->cache, address, value);
155	}
156
157	switch (address) {
158	case REG_DISPCNT:
159		softwareRenderer->dispcnt = value;
160		GBAVideoSoftwareRendererUpdateDISPCNT(softwareRenderer);
161		break;
162	case REG_BG0CNT:
163		value &= 0xDFFF;
164		GBAVideoSoftwareRendererWriteBGCNT(softwareRenderer, &softwareRenderer->bg[0], value);
165		break;
166	case REG_BG1CNT:
167		value &= 0xDFFF;
168		GBAVideoSoftwareRendererWriteBGCNT(softwareRenderer, &softwareRenderer->bg[1], value);
169		break;
170	case REG_BG2CNT:
171		value &= 0xFFFF;
172		GBAVideoSoftwareRendererWriteBGCNT(softwareRenderer, &softwareRenderer->bg[2], value);
173		break;
174	case REG_BG3CNT:
175		value &= 0xFFFF;
176		GBAVideoSoftwareRendererWriteBGCNT(softwareRenderer, &softwareRenderer->bg[3], value);
177		break;
178	case REG_BG0HOFS:
179		value &= 0x01FF;
180		softwareRenderer->bg[0].x = value;
181		break;
182	case REG_BG0VOFS:
183		value &= 0x01FF;
184		softwareRenderer->bg[0].y = value;
185		break;
186	case REG_BG1HOFS:
187		value &= 0x01FF;
188		softwareRenderer->bg[1].x = value;
189		break;
190	case REG_BG1VOFS:
191		value &= 0x01FF;
192		softwareRenderer->bg[1].y = value;
193		break;
194	case REG_BG2HOFS:
195		value &= 0x01FF;
196		softwareRenderer->bg[2].x = value;
197		break;
198	case REG_BG2VOFS:
199		value &= 0x01FF;
200		softwareRenderer->bg[2].y = value;
201		break;
202	case REG_BG3HOFS:
203		value &= 0x01FF;
204		softwareRenderer->bg[3].x = value;
205		break;
206	case REG_BG3VOFS:
207		value &= 0x01FF;
208		softwareRenderer->bg[3].y = value;
209		break;
210	case REG_BG2PA:
211		softwareRenderer->bg[2].dx = value;
212		break;
213	case REG_BG2PB:
214		softwareRenderer->bg[2].dmx = value;
215		break;
216	case REG_BG2PC:
217		softwareRenderer->bg[2].dy = value;
218		break;
219	case REG_BG2PD:
220		softwareRenderer->bg[2].dmy = value;
221		break;
222	case REG_BG2X_LO:
223		GBAVideoSoftwareRendererWriteBGX_LO(&softwareRenderer->bg[2], value);
224		if (softwareRenderer->bg[2].sx != softwareRenderer->cache[softwareRenderer->nextY].scale[0][0]) {
225			DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
226		}
227		break;
228	case REG_BG2X_HI:
229		GBAVideoSoftwareRendererWriteBGX_HI(&softwareRenderer->bg[2], value);
230		if (softwareRenderer->bg[2].sx != softwareRenderer->cache[softwareRenderer->nextY].scale[0][0]) {
231			DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
232		}
233		break;
234	case REG_BG2Y_LO:
235		GBAVideoSoftwareRendererWriteBGY_LO(&softwareRenderer->bg[2], value);
236		if (softwareRenderer->bg[2].sy != softwareRenderer->cache[softwareRenderer->nextY].scale[0][1]) {
237			DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
238		}
239		break;
240	case REG_BG2Y_HI:
241		GBAVideoSoftwareRendererWriteBGY_HI(&softwareRenderer->bg[2], value);
242		if (softwareRenderer->bg[2].sy != softwareRenderer->cache[softwareRenderer->nextY].scale[0][1]) {
243			DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
244		}
245		break;
246	case REG_BG3PA:
247		softwareRenderer->bg[3].dx = value;
248		break;
249	case REG_BG3PB:
250		softwareRenderer->bg[3].dmx = value;
251		break;
252	case REG_BG3PC:
253		softwareRenderer->bg[3].dy = value;
254		break;
255	case REG_BG3PD:
256		softwareRenderer->bg[3].dmy = value;
257		break;
258	case REG_BG3X_LO:
259		GBAVideoSoftwareRendererWriteBGX_LO(&softwareRenderer->bg[3], value);
260		if (softwareRenderer->bg[3].sx != softwareRenderer->cache[softwareRenderer->nextY].scale[1][0]) {
261			DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
262		}
263		break;
264	case REG_BG3X_HI:
265		GBAVideoSoftwareRendererWriteBGX_HI(&softwareRenderer->bg[3], value);
266		if (softwareRenderer->bg[3].sx != softwareRenderer->cache[softwareRenderer->nextY].scale[1][0]) {
267			DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
268		}
269		break;
270	case REG_BG3Y_LO:
271		GBAVideoSoftwareRendererWriteBGY_LO(&softwareRenderer->bg[3], value);
272		if (softwareRenderer->bg[3].sy != softwareRenderer->cache[softwareRenderer->nextY].scale[1][1]) {
273			DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
274		}
275		break;
276	case REG_BG3Y_HI:
277		GBAVideoSoftwareRendererWriteBGY_HI(&softwareRenderer->bg[3], value);
278		if (softwareRenderer->bg[3].sy != softwareRenderer->cache[softwareRenderer->nextY].scale[1][1]) {
279			DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
280		}
281		break;
282	case REG_BLDCNT:
283		GBAVideoSoftwareRendererWriteBLDCNT(softwareRenderer, value);
284		value &= 0x3FFF;
285		break;
286	case REG_BLDALPHA:
287		softwareRenderer->blda = value & 0x1F;
288		if (softwareRenderer->blda > 0x10) {
289			softwareRenderer->blda = 0x10;
290		}
291		softwareRenderer->bldb = (value >> 8) & 0x1F;
292		if (softwareRenderer->bldb > 0x10) {
293			softwareRenderer->bldb = 0x10;
294		}
295		value &= 0x1F1F;
296		break;
297	case REG_BLDY:
298		value &= 0x1F;
299		if (value > 0x10) {
300			value = 0x10;
301		}
302		if (softwareRenderer->bldy != value) {
303			softwareRenderer->bldy = value;
304			softwareRenderer->blendDirty = true;
305		}
306		break;
307	case REG_WIN0H:
308		softwareRenderer->winN[0].h.end = value;
309		softwareRenderer->winN[0].h.start = value >> 8;
310		if (softwareRenderer->winN[0].h.start > VIDEO_HORIZONTAL_PIXELS && softwareRenderer->winN[0].h.start > softwareRenderer->winN[0].h.end) {
311			softwareRenderer->winN[0].h.start = 0;
312		}
313		if (softwareRenderer->winN[0].h.end > VIDEO_HORIZONTAL_PIXELS) {
314			softwareRenderer->winN[0].h.end = VIDEO_HORIZONTAL_PIXELS;
315			if (softwareRenderer->winN[0].h.start > VIDEO_HORIZONTAL_PIXELS) {
316				softwareRenderer->winN[0].h.start = VIDEO_HORIZONTAL_PIXELS;
317			}
318		}
319		break;
320	case REG_WIN1H:
321		softwareRenderer->winN[1].h.end = value;
322		softwareRenderer->winN[1].h.start = value >> 8;
323		if (softwareRenderer->winN[1].h.start > VIDEO_HORIZONTAL_PIXELS && softwareRenderer->winN[1].h.start > softwareRenderer->winN[1].h.end) {
324			softwareRenderer->winN[1].h.start = 0;
325		}
326		if (softwareRenderer->winN[1].h.end > VIDEO_HORIZONTAL_PIXELS) {
327			softwareRenderer->winN[1].h.end = VIDEO_HORIZONTAL_PIXELS;
328			if (softwareRenderer->winN[1].h.start > VIDEO_HORIZONTAL_PIXELS) {
329				softwareRenderer->winN[1].h.start = VIDEO_HORIZONTAL_PIXELS;
330			}
331		}
332		break;
333	case REG_WIN0V:
334		softwareRenderer->winN[0].v.end = value;
335		softwareRenderer->winN[0].v.start = value >> 8;
336		if (softwareRenderer->winN[0].v.start > VIDEO_VERTICAL_PIXELS && softwareRenderer->winN[0].v.start > softwareRenderer->winN[0].v.end) {
337			softwareRenderer->winN[0].v.start = 0;
338		}
339		if (softwareRenderer->winN[0].v.end > VIDEO_VERTICAL_PIXELS) {
340			softwareRenderer->winN[0].v.end = VIDEO_VERTICAL_PIXELS;
341			if (softwareRenderer->winN[0].v.start > VIDEO_VERTICAL_PIXELS) {
342				softwareRenderer->winN[0].v.start = VIDEO_VERTICAL_PIXELS;
343			}
344		}
345		break;
346	case REG_WIN1V:
347		softwareRenderer->winN[1].v.end = value;
348		softwareRenderer->winN[1].v.start = value >> 8;
349		if (softwareRenderer->winN[1].v.start > VIDEO_VERTICAL_PIXELS && softwareRenderer->winN[1].v.start > softwareRenderer->winN[1].v.end) {
350			softwareRenderer->winN[1].v.start = 0;
351		}
352		if (softwareRenderer->winN[1].v.end > VIDEO_VERTICAL_PIXELS) {
353			softwareRenderer->winN[1].v.end = VIDEO_VERTICAL_PIXELS;
354			if (softwareRenderer->winN[1].v.start > VIDEO_VERTICAL_PIXELS) {
355				softwareRenderer->winN[1].v.start = VIDEO_VERTICAL_PIXELS;
356			}
357		}
358		break;
359	case REG_WININ:
360		value &= 0x3F3F;
361		softwareRenderer->winN[0].control.packed = value;
362		softwareRenderer->winN[1].control.packed = value >> 8;
363		break;
364	case REG_WINOUT:
365		value &= 0x3F3F;
366		softwareRenderer->winout.packed = value;
367		softwareRenderer->objwin.packed = value >> 8;
368		break;
369	case REG_MOSAIC:
370		softwareRenderer->mosaic = value;
371		break;
372	case REG_GREENSWP:
373		mLOG(GBA_VIDEO, STUB, "Stub video register write: 0x%03X", address);
374		break;
375	default:
376		mLOG(GBA_VIDEO, GAME_ERROR, "Invalid video register: 0x%03X", address);
377	}
378	softwareRenderer->nextIo[address >> 1] = value;
379	if (softwareRenderer->cache[softwareRenderer->nextY].io[address >> 1] != value) {
380		softwareRenderer->cache[softwareRenderer->nextY].io[address >> 1] = value;
381		DIRTY_SCANLINE(softwareRenderer, softwareRenderer->nextY);
382	}
383	return value;
384}
385
386static void GBAVideoSoftwareRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
387	struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
388	if (renderer->cache) {
389		mCacheSetWriteVRAM(renderer->cache, address);
390	}
391	memset(softwareRenderer->scanlineDirty, 0xFFFFFFFF, sizeof(softwareRenderer->scanlineDirty));
392}
393
394static void GBAVideoSoftwareRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
395	struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
396	UNUSED(oam);
397	softwareRenderer->oamDirty = 1;
398	memset(softwareRenderer->scanlineDirty, 0xFFFFFFFF, sizeof(softwareRenderer->scanlineDirty));
399}
400
401static void GBAVideoSoftwareRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
402	struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
403	color_t color = mColorFrom555(value);
404	softwareRenderer->normalPalette[address >> 1] = color;
405	if (softwareRenderer->blendEffect == BLEND_BRIGHTEN) {
406		softwareRenderer->variantPalette[address >> 1] = _brighten(color, softwareRenderer->bldy);
407	} else if (softwareRenderer->blendEffect == BLEND_DARKEN) {
408		softwareRenderer->variantPalette[address >> 1] = _darken(color, softwareRenderer->bldy);
409	}
410	if (renderer->cache) {
411		mCacheSetWritePalette(renderer->cache, address >> 1, color);
412	}
413	memset(softwareRenderer->scanlineDirty, 0xFFFFFFFF, sizeof(softwareRenderer->scanlineDirty));
414}
415
416static void _breakWindow(struct GBAVideoSoftwareRenderer* softwareRenderer, struct WindowN* win, int y) {
417	if (win->v.end >= win->v.start) {
418		if (y >= win->v.end) {
419			return;
420		}
421		if (y < win->v.start) {
422			return;
423		}
424	} else if (y >= win->v.end && y < win->v.start) {
425		return;
426	}
427	if (win->h.end > VIDEO_HORIZONTAL_PIXELS || win->h.end < win->h.start) {
428		struct WindowN splits[2] = { *win, *win };
429		splits[0].h.start = 0;
430		splits[1].h.end = VIDEO_HORIZONTAL_PIXELS;
431		_breakWindowInner(softwareRenderer, &splits[0]);
432		_breakWindowInner(softwareRenderer, &splits[1]);
433	} else {
434		_breakWindowInner(softwareRenderer, win);
435	}
436}
437
438static void _breakWindowInner(struct GBAVideoSoftwareRenderer* softwareRenderer, struct WindowN* win) {
439	int activeWindow;
440	int startX = 0;
441	if (win->h.end > 0) {
442		for (activeWindow = 0; activeWindow < softwareRenderer->nWindows; ++activeWindow) {
443			if (win->h.start < softwareRenderer->windows[activeWindow].endX) {
444				// Insert a window before the end of the active window
445				struct Window oldWindow = softwareRenderer->windows[activeWindow];
446				if (win->h.start > startX) {
447					// And after the start of the active window
448					int nextWindow = softwareRenderer->nWindows;
449					++softwareRenderer->nWindows;
450					for (; nextWindow > activeWindow; --nextWindow) {
451						softwareRenderer->windows[nextWindow] = softwareRenderer->windows[nextWindow - 1];
452					}
453					softwareRenderer->windows[activeWindow].endX = win->h.start;
454					++activeWindow;
455				}
456				softwareRenderer->windows[activeWindow].control = win->control;
457				softwareRenderer->windows[activeWindow].endX = win->h.end;
458				if (win->h.end >= oldWindow.endX) {
459					// Trim off extra windows we've overwritten
460					for (++activeWindow; softwareRenderer->nWindows > activeWindow + 1 && win->h.end >= softwareRenderer->windows[activeWindow].endX; ++activeWindow) {
461						if (VIDEO_CHECKS && activeWindow >= MAX_WINDOW) {
462							mLOG(GBA_VIDEO, FATAL, "Out of bounds window write will occur");
463							return;
464						}
465						softwareRenderer->windows[activeWindow] = softwareRenderer->windows[activeWindow + 1];
466						--softwareRenderer->nWindows;
467					}
468				} else {
469					++activeWindow;
470					int nextWindow = softwareRenderer->nWindows;
471					++softwareRenderer->nWindows;
472					for (; nextWindow > activeWindow; --nextWindow) {
473						softwareRenderer->windows[nextWindow] = softwareRenderer->windows[nextWindow - 1];
474					}
475					softwareRenderer->windows[activeWindow] = oldWindow;
476				}
477				break;
478			}
479			startX = softwareRenderer->windows[activeWindow].endX;
480		}
481	}
482#ifdef DEBUG
483	if (softwareRenderer->nWindows > MAX_WINDOW) {
484		mLOG(GBA_VIDEO, FATAL, "Out of bounds window write occurred!");
485	}
486#endif
487}
488
489static void _cleanOAM(struct GBAVideoSoftwareRenderer* renderer) {
490	int i;
491	int oamMax = 0;
492	for (i = 0; i < 128; ++i) {
493		struct GBAObj obj;
494		LOAD_16(obj.a, 0, &renderer->d.oam->obj[i].a);
495		LOAD_16(obj.b, 0, &renderer->d.oam->obj[i].b);
496		LOAD_16(obj.c, 0, &renderer->d.oam->obj[i].c);
497		if (GBAObjAttributesAIsTransformed(obj.a) || !GBAObjAttributesAIsDisable(obj.a)) {
498			int height = GBAVideoObjSizes[GBAObjAttributesAGetShape(obj.a) * 4 + GBAObjAttributesBGetSize(obj.b)][1];
499			if (GBAObjAttributesAIsTransformed(obj.a)) {
500				height <<= GBAObjAttributesAGetDoubleSize(obj.a);
501			}
502			if (GBAObjAttributesAGetY(obj.a) < VIDEO_VERTICAL_PIXELS || GBAObjAttributesAGetY(obj.a) + height >= VIDEO_VERTICAL_TOTAL_PIXELS) {
503				renderer->sprites[oamMax].y = GBAObjAttributesAGetY(obj.a);
504				renderer->sprites[oamMax].endY = GBAObjAttributesAGetY(obj.a) + height;
505				renderer->sprites[oamMax].obj = obj;
506				++oamMax;
507			}
508		}
509	}
510	renderer->oamMax = oamMax;
511	renderer->oamDirty = 0;
512}
513
514static void GBAVideoSoftwareRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
515	struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
516
517	if (y == VIDEO_VERTICAL_PIXELS - 1) {
518		softwareRenderer->nextY = 0;
519	} else {
520		softwareRenderer->nextY = y + 1;
521	}
522
523	bool dirty = softwareRenderer->scanlineDirty[y >> 5] & (1 << (y & 0x1F));
524	if (memcmp(softwareRenderer->nextIo, softwareRenderer->cache[y].io, sizeof(softwareRenderer->nextIo))) {
525		memcpy(softwareRenderer->cache[y].io, softwareRenderer->nextIo, sizeof(softwareRenderer->nextIo));
526		dirty = true;
527	}
528
529	softwareRenderer->cache[y].scale[0][0] = softwareRenderer->bg[2].sx;
530	softwareRenderer->cache[y].scale[0][1] = softwareRenderer->bg[2].sy;
531	softwareRenderer->cache[y].scale[1][0] = softwareRenderer->bg[3].sx;
532	softwareRenderer->cache[y].scale[1][1] = softwareRenderer->bg[3].sy;
533
534	if (!dirty) {
535		if (GBARegisterDISPCNTGetMode(softwareRenderer->dispcnt) != 0) {
536			softwareRenderer->bg[2].sx += softwareRenderer->bg[2].dmx;
537			softwareRenderer->bg[2].sy += softwareRenderer->bg[2].dmy;
538			softwareRenderer->bg[3].sx += softwareRenderer->bg[3].dmx;
539			softwareRenderer->bg[3].sy += softwareRenderer->bg[3].dmy;
540		}
541		return;
542	}
543
544	color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y];
545	if (GBARegisterDISPCNTIsForcedBlank(softwareRenderer->dispcnt)) {
546		int x;
547		for (x = 0; x < VIDEO_HORIZONTAL_PIXELS; ++x) {
548			row[x] = GBA_COLOR_WHITE;
549		}
550		return;
551	}
552
553	int x;
554	for (x = 0; x < VIDEO_HORIZONTAL_PIXELS; x += 4) {
555		softwareRenderer->spriteLayer[x] = FLAG_UNWRITTEN;
556		softwareRenderer->spriteLayer[x + 1] = FLAG_UNWRITTEN;
557		softwareRenderer->spriteLayer[x + 2] = FLAG_UNWRITTEN;
558		softwareRenderer->spriteLayer[x + 3] = FLAG_UNWRITTEN;
559	}
560
561	softwareRenderer->windows[0].endX = VIDEO_HORIZONTAL_PIXELS;
562	softwareRenderer->nWindows = 1;
563	if (GBARegisterDISPCNTIsWin0Enable(softwareRenderer->dispcnt) || GBARegisterDISPCNTIsWin1Enable(softwareRenderer->dispcnt) || GBARegisterDISPCNTIsObjwinEnable(softwareRenderer->dispcnt)) {
564		softwareRenderer->windows[0].control = softwareRenderer->winout;
565		if (GBARegisterDISPCNTIsWin1Enable(softwareRenderer->dispcnt)) {
566			_breakWindow(softwareRenderer, &softwareRenderer->winN[1], y);
567		}
568		if (GBARegisterDISPCNTIsWin0Enable(softwareRenderer->dispcnt)) {
569			_breakWindow(softwareRenderer, &softwareRenderer->winN[0], y);
570		}
571	} else {
572		softwareRenderer->windows[0].control.packed = 0xFF;
573	}
574
575	GBAVideoSoftwareRendererUpdateDISPCNT(softwareRenderer);
576	if (softwareRenderer->blendDirty) {
577		_updatePalettes(softwareRenderer);
578		softwareRenderer->blendDirty = false;
579	}
580
581	int w;
582	x = 0;
583	for (w = 0; w < softwareRenderer->nWindows; ++w) {
584		// TOOD: handle objwin on backdrop
585		uint32_t backdrop = FLAG_UNWRITTEN | FLAG_PRIORITY | FLAG_IS_BACKGROUND;
586		if (!softwareRenderer->target1Bd || softwareRenderer->blendEffect == BLEND_NONE || softwareRenderer->blendEffect == BLEND_ALPHA || !GBAWindowControlIsBlendEnable(softwareRenderer->windows[w].control.packed)) {
587			backdrop |= softwareRenderer->normalPalette[0];
588		} else {
589			backdrop |= softwareRenderer->variantPalette[0];
590		}
591		int end = softwareRenderer->windows[w].endX;
592		for (; x < end - 3; x += 4) {
593			softwareRenderer->row[x] = backdrop;
594			softwareRenderer->row[x + 1] = backdrop;
595			softwareRenderer->row[x + 2] = backdrop;
596			softwareRenderer->row[x + 3] = backdrop;
597		}
598		for (; x < end; ++x) {
599			softwareRenderer->row[x] = backdrop;
600		}
601	}
602
603	_drawScanline(softwareRenderer, y);
604
605	if (softwareRenderer->target2Bd) {
606		x = 0;
607		for (w = 0; w < softwareRenderer->nWindows; ++w) {
608			uint32_t backdrop = 0;
609			if (!softwareRenderer->target1Bd || softwareRenderer->blendEffect == BLEND_NONE || softwareRenderer->blendEffect == BLEND_ALPHA || !GBAWindowControlIsBlendEnable(softwareRenderer->windows[w].control.packed)) {
610				backdrop |= softwareRenderer->normalPalette[0];
611			} else {
612				backdrop |= softwareRenderer->variantPalette[0];
613			}
614			int end = softwareRenderer->windows[w].endX;
615			for (; x < end; ++x) {
616				uint32_t color = softwareRenderer->row[x];
617				if (color & FLAG_TARGET_1) {
618					softwareRenderer->row[x] = _mix(softwareRenderer->bldb, backdrop, softwareRenderer->blda, color);
619				}
620			}
621		}
622	}
623	if (softwareRenderer->target1Obj && (softwareRenderer->blendEffect == BLEND_DARKEN || softwareRenderer->blendEffect == BLEND_BRIGHTEN)) {
624		x = 0;
625		for (w = 0; w < softwareRenderer->nWindows; ++w) {
626			if (!GBAWindowControlIsBlendEnable(softwareRenderer->windows[w].control.packed)) {
627				continue;
628			}
629			int end = softwareRenderer->windows[w].endX;
630			if (softwareRenderer->blendEffect == BLEND_DARKEN) {
631				for (; x < end; ++x) {
632					uint32_t color = softwareRenderer->row[x];
633					if ((color & 0xFF000000) == FLAG_REBLEND) {
634						softwareRenderer->row[x] = _darken(color, softwareRenderer->bldy);
635					}
636				}
637			} else if (softwareRenderer->blendEffect == BLEND_BRIGHTEN) {
638				for (; x < end; ++x) {
639					uint32_t color = softwareRenderer->row[x];
640					if ((color & 0xFF000000) == FLAG_REBLEND) {
641						softwareRenderer->row[x] = _brighten(color, softwareRenderer->bldy);
642					}
643				}
644			}
645		}
646	}
647
648#ifdef COLOR_16_BIT
649	for (x = 0; x < VIDEO_HORIZONTAL_PIXELS; x += 4) {
650		row[x] = softwareRenderer->row[x];
651		row[x + 1] = softwareRenderer->row[x + 1];
652		row[x + 2] = softwareRenderer->row[x + 2];
653		row[x + 3] = softwareRenderer->row[x + 3];
654	}
655#else
656	memcpy(row, softwareRenderer->row, VIDEO_HORIZONTAL_PIXELS * sizeof(*row));
657#endif
658	CLEAN_SCANLINE(softwareRenderer, y);
659}
660
661static void GBAVideoSoftwareRendererFinishFrame(struct GBAVideoRenderer* renderer) {
662	struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
663
664	softwareRenderer->nextY = 0;
665	if (softwareRenderer->temporaryBuffer) {
666		mappedMemoryFree(softwareRenderer->temporaryBuffer, VIDEO_HORIZONTAL_PIXELS * VIDEO_VERTICAL_PIXELS * 4);
667		softwareRenderer->temporaryBuffer = 0;
668	}
669	softwareRenderer->bg[2].sx = softwareRenderer->bg[2].refx;
670	softwareRenderer->bg[2].sy = softwareRenderer->bg[2].refy;
671	softwareRenderer->bg[3].sx = softwareRenderer->bg[3].refx;
672	softwareRenderer->bg[3].sy = softwareRenderer->bg[3].refy;
673}
674
675static void GBAVideoSoftwareRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
676	struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
677	*stride = softwareRenderer->outputBufferStride;
678	*pixels = softwareRenderer->outputBuffer;
679}
680
681static void GBAVideoSoftwareRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
682	struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
683
684	const color_t* colorPixels = pixels;
685	unsigned i;
686	for (i = 0; i < VIDEO_VERTICAL_PIXELS; ++i) {
687		memmove(&softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * i], &colorPixels[stride * i], VIDEO_HORIZONTAL_PIXELS * BYTES_PER_PIXEL);
688	}
689}
690
691static void GBAVideoSoftwareRendererUpdateDISPCNT(struct GBAVideoSoftwareRenderer* renderer) {
692	renderer->bg[0].enabled = GBARegisterDISPCNTGetBg0Enable(renderer->dispcnt) && !renderer->d.disableBG[0];
693	renderer->bg[1].enabled = GBARegisterDISPCNTGetBg1Enable(renderer->dispcnt) && !renderer->d.disableBG[1];
694	renderer->bg[2].enabled = GBARegisterDISPCNTGetBg2Enable(renderer->dispcnt) && !renderer->d.disableBG[2];
695	renderer->bg[3].enabled = GBARegisterDISPCNTGetBg3Enable(renderer->dispcnt) && !renderer->d.disableBG[3];
696}
697
698static void GBAVideoSoftwareRendererWriteBGCNT(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* bg, uint16_t value) {
699	UNUSED(renderer);
700	bg->priority = GBARegisterBGCNTGetPriority(value);
701	bg->charBase = GBARegisterBGCNTGetCharBase(value) << 14;
702	bg->mosaic = GBARegisterBGCNTGetMosaic(value);
703	bg->multipalette = GBARegisterBGCNTGet256Color(value);
704	bg->screenBase = GBARegisterBGCNTGetScreenBase(value) << 11;
705	bg->overflow = GBARegisterBGCNTGetOverflow(value);
706	bg->size = GBARegisterBGCNTGetSize(value);
707}
708
709static void GBAVideoSoftwareRendererWriteBGX_LO(struct GBAVideoSoftwareBackground* bg, uint16_t value) {
710	bg->refx = (bg->refx & 0xFFFF0000) | value;
711	bg->sx = bg->refx;
712}
713
714static void GBAVideoSoftwareRendererWriteBGX_HI(struct GBAVideoSoftwareBackground* bg, uint16_t value) {
715	bg->refx = (bg->refx & 0x0000FFFF) | (value << 16);
716	bg->refx <<= 4;
717	bg->refx >>= 4;
718	bg->sx = bg->refx;
719}
720
721static void GBAVideoSoftwareRendererWriteBGY_LO(struct GBAVideoSoftwareBackground* bg, uint16_t value) {
722	bg->refy = (bg->refy & 0xFFFF0000) | value;
723	bg->sy = bg->refy;
724}
725
726static void GBAVideoSoftwareRendererWriteBGY_HI(struct GBAVideoSoftwareBackground* bg, uint16_t value) {
727	bg->refy = (bg->refy & 0x0000FFFF) | (value << 16);
728	bg->refy <<= 4;
729	bg->refy >>= 4;
730	bg->sy = bg->refy;
731}
732
733static void GBAVideoSoftwareRendererWriteBLDCNT(struct GBAVideoSoftwareRenderer* renderer, uint16_t value) {
734	enum BlendEffect oldEffect = renderer->blendEffect;
735
736	renderer->bg[0].target1 = GBARegisterBLDCNTGetTarget1Bg0(value);
737	renderer->bg[1].target1 = GBARegisterBLDCNTGetTarget1Bg1(value);
738	renderer->bg[2].target1 = GBARegisterBLDCNTGetTarget1Bg2(value);
739	renderer->bg[3].target1 = GBARegisterBLDCNTGetTarget1Bg3(value);
740	renderer->bg[0].target2 = GBARegisterBLDCNTGetTarget2Bg0(value);
741	renderer->bg[1].target2 = GBARegisterBLDCNTGetTarget2Bg1(value);
742	renderer->bg[2].target2 = GBARegisterBLDCNTGetTarget2Bg2(value);
743	renderer->bg[3].target2 = GBARegisterBLDCNTGetTarget2Bg3(value);
744
745	renderer->blendEffect = GBARegisterBLDCNTGetEffect(value);
746	renderer->target1Obj = GBARegisterBLDCNTGetTarget1Obj(value);
747	renderer->target1Bd = GBARegisterBLDCNTGetTarget1Bd(value);
748	renderer->target2Obj = GBARegisterBLDCNTGetTarget2Obj(value);
749	renderer->target2Bd = GBARegisterBLDCNTGetTarget2Bd(value);
750
751	if (oldEffect != renderer->blendEffect) {
752		renderer->blendDirty = true;
753	}
754}
755
756#define TEST_LAYER_ENABLED(X) \
757	(renderer->bg[X].enabled && \
758	(GBAWindowControlIsBg ## X ## Enable(renderer->currentWindow.packed) || \
759	(GBARegisterDISPCNTIsObjwinEnable(renderer->dispcnt) && GBAWindowControlIsBg ## X ## Enable (renderer->objwin.packed))) && \
760	renderer->bg[X].priority == priority)
761
762static void _drawScanline(struct GBAVideoSoftwareRenderer* renderer, int y) {
763	int w;
764	renderer->end = 0;
765	int spriteLayers = 0;
766	if (GBARegisterDISPCNTIsObjEnable(renderer->dispcnt) && !renderer->d.disableOBJ) {
767		if (renderer->oamDirty) {
768			_cleanOAM(renderer);
769		}
770		renderer->spriteCyclesRemaining = GBARegisterDISPCNTIsHblankIntervalFree(renderer->dispcnt) ? OBJ_HBLANK_FREE_LENGTH : OBJ_LENGTH;
771		int mosaicV = GBAMosaicControlGetObjV(renderer->mosaic) + 1;
772		int mosaicY = y - (y % mosaicV);
773		for (w = 0; w < renderer->nWindows; ++w) {
774			renderer->start = renderer->end;
775			renderer->end = renderer->windows[w].endX;
776			renderer->currentWindow = renderer->windows[w].control;
777			if (!GBAWindowControlIsObjEnable(renderer->currentWindow.packed) && !GBARegisterDISPCNTIsObjwinEnable(renderer->dispcnt)) {
778				continue;
779			}
780			int i;
781			int drawn;
782
783			for (i = 0; i < renderer->oamMax; ++i) {
784				int localY = y;
785				if (renderer->spriteCyclesRemaining <= 0) {
786					break;
787				}
788				struct GBAVideoSoftwareSprite* sprite = &renderer->sprites[i];
789				if (GBAObjAttributesAIsMosaic(sprite->obj.a)) {
790					localY = mosaicY;
791				}
792				if ((localY < sprite->y && (sprite->endY - 256 < 0 || localY >= sprite->endY - 256)) || localY >= sprite->endY) {
793					continue;
794				}
795				drawn = GBAVideoSoftwareRendererPreprocessSprite(renderer, &sprite->obj, localY);
796				spriteLayers |= drawn << GBAObjAttributesCGetPriority(sprite->obj.c);
797			}
798		}
799	}
800
801	unsigned priority;
802	for (priority = 0; priority < 4; ++priority) {
803		renderer->end = 0;
804		for (w = 0; w < renderer->nWindows; ++w) {
805			renderer->start = renderer->end;
806			renderer->end = renderer->windows[w].endX;
807			renderer->currentWindow = renderer->windows[w].control;
808			if (spriteLayers & (1 << priority)) {
809				GBAVideoSoftwareRendererPostprocessSprite(renderer, priority);
810			}
811			if (TEST_LAYER_ENABLED(0) && GBARegisterDISPCNTGetMode(renderer->dispcnt) < 2) {
812				GBAVideoSoftwareRendererDrawBackgroundMode0(renderer, &renderer->bg[0], y);
813			}
814			if (TEST_LAYER_ENABLED(1) && GBARegisterDISPCNTGetMode(renderer->dispcnt) < 2) {
815				GBAVideoSoftwareRendererDrawBackgroundMode0(renderer, &renderer->bg[1], y);
816			}
817			if (TEST_LAYER_ENABLED(2)) {
818				switch (GBARegisterDISPCNTGetMode(renderer->dispcnt)) {
819				case 0:
820					GBAVideoSoftwareRendererDrawBackgroundMode0(renderer, &renderer->bg[2], y);
821					break;
822				case 1:
823				case 2:
824					GBAVideoSoftwareRendererDrawBackgroundMode2(renderer, &renderer->bg[2], y);
825					break;
826				case 3:
827					GBAVideoSoftwareRendererDrawBackgroundMode3(renderer, &renderer->bg[2], y);
828					break;
829				case 4:
830					GBAVideoSoftwareRendererDrawBackgroundMode4(renderer, &renderer->bg[2], y);
831					break;
832				case 5:
833					GBAVideoSoftwareRendererDrawBackgroundMode5(renderer, &renderer->bg[2], y);
834					break;
835				}
836			}
837			if (TEST_LAYER_ENABLED(3)) {
838				switch (GBARegisterDISPCNTGetMode(renderer->dispcnt)) {
839				case 0:
840					GBAVideoSoftwareRendererDrawBackgroundMode0(renderer, &renderer->bg[3], y);
841					break;
842				case 2:
843					GBAVideoSoftwareRendererDrawBackgroundMode2(renderer, &renderer->bg[3], y);
844					break;
845				}
846			}
847		}
848	}
849	if (GBARegisterDISPCNTGetMode(renderer->dispcnt) != 0) {
850		renderer->bg[2].sx += renderer->bg[2].dmx;
851		renderer->bg[2].sy += renderer->bg[2].dmy;
852		renderer->bg[3].sx += renderer->bg[3].dmx;
853		renderer->bg[3].sy += renderer->bg[3].dmy;
854	}
855}
856
857static void _updatePalettes(struct GBAVideoSoftwareRenderer* renderer) {
858	int i;
859	if (renderer->blendEffect == BLEND_BRIGHTEN) {
860		for (i = 0; i < 512; ++i) {
861			renderer->variantPalette[i] = _brighten(renderer->normalPalette[i], renderer->bldy);
862		}
863	} else if (renderer->blendEffect == BLEND_DARKEN) {
864		for (i = 0; i < 512; ++i) {
865			renderer->variantPalette[i] = _darken(renderer->normalPalette[i], renderer->bldy);
866		}
867	} else {
868		for (i = 0; i < 512; ++i) {
869			renderer->variantPalette[i] = renderer->normalPalette[i];
870		}
871	}
872}