all repos — mgba @ f27be6e5f2cd94ffdee7dfa993a13680619ee763

mGBA Game Boy Advance Emulator

src/platform/qt/MapView.h (view raw)

 1/* Copyright (c) 2013-2017 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#pragma once
 7
 8#include "AssetView.h"
 9
10#include "ui_MapView.h"
11
12#include <mgba/core/map-cache.h>
13
14namespace QGBA {
15
16class CoreController;
17
18class MapView : public AssetView {
19Q_OBJECT
20
21public:
22	MapView(std::shared_ptr<CoreController> controller, QWidget* parent = nullptr);
23
24#ifdef USE_PNG
25public slots:
26	void exportMap();
27#endif
28
29private slots:
30	void selectMap(int);
31
32private:
33#ifdef M_CORE_GBA
34	void updateTilesGBA(bool force) override;
35#endif
36#ifdef M_CORE_GB
37	void updateTilesGB(bool force) override;
38#endif
39
40	Ui::MapView m_ui;
41
42	std::shared_ptr<CoreController> m_controller;
43	mMapCacheEntry m_mapStatus[1024 * 1024] = {}; // TODO: Correct size
44	int m_map = 0;
45	QImage m_rawMap;
46};
47
48}