all repos — mgba @ f3ea4caf84ab2292e65b10245d9343b5ba31cdaf

mGBA Game Boy Advance Emulator

include/mgba/internal/debugger/cli-debugger.h (view raw)

 1/* Copyright (c) 2013-2016 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef CLI_DEBUGGER_H
 7#define CLI_DEBUGGER_H
 8
 9#include <mgba-util/common.h>
10
11CXX_GUARD_START
12
13#include <mgba/debugger/debugger.h>
14
15extern const char* ERROR_MISSING_ARGS;
16extern const char* ERROR_OVERFLOW;
17extern const char* ERROR_INVALID_ARGS;
18
19struct CLIDebugger;
20
21struct CLIDebugVector {
22	struct CLIDebugVector* next;
23	enum CLIDVType {
24		CLIDV_ERROR_TYPE,
25		CLIDV_INT_TYPE,
26		CLIDV_CHAR_TYPE,
27	} type;
28	char* charValue;
29	int32_t intValue;
30	int segmentValue;
31};
32
33typedef void (*CLIDebuggerCommand)(struct CLIDebugger*, struct CLIDebugVector*);
34
35struct CLIDebuggerCommandSummary {
36	const char* name;
37	CLIDebuggerCommand command;
38	const char* format;
39	const char* summary;
40};
41
42struct CLIDebuggerSystem {
43	struct CLIDebugger* p;
44
45	void (*init)(struct CLIDebuggerSystem*);
46	void (*deinit)(struct CLIDebuggerSystem*);
47	bool (*custom)(struct CLIDebuggerSystem*);
48
49	void (*disassemble)(struct CLIDebuggerSystem*, struct CLIDebugVector* dv);
50	uint32_t (*lookupIdentifier)(struct CLIDebuggerSystem*, const char* name, struct CLIDebugVector* dv);
51	void (*printStatus)(struct CLIDebuggerSystem*);
52
53	struct CLIDebuggerCommandSummary* commands;
54	const char* name;
55	struct CLIDebuggerCommandSummary* platformCommands;
56	const char* platformName;
57};
58
59struct CLIDebuggerBackend {
60	struct CLIDebugger* p;
61
62	void (*init)(struct CLIDebuggerBackend*);
63	void (*deinit)(struct CLIDebuggerBackend*);
64
65	ATTRIBUTE_FORMAT(printf, 2, 3)
66	void (*printf)(struct CLIDebuggerBackend*, const char* fmt, ...);
67	const char* (*readline)(struct CLIDebuggerBackend*, size_t* len);
68	void (*lineAppend)(struct CLIDebuggerBackend*, const char* line);
69	const char* (*historyLast)(struct CLIDebuggerBackend*, size_t* len);
70	void (*historyAppend)(struct CLIDebuggerBackend*, const char* line);
71};
72
73struct CLIDebugger {
74	struct mDebugger d;
75
76	struct CLIDebuggerSystem* system;
77	struct CLIDebuggerBackend* backend;
78};
79
80void CLIDebuggerCreate(struct CLIDebugger*);
81void CLIDebuggerAttachSystem(struct CLIDebugger*, struct CLIDebuggerSystem*);
82void CLIDebuggerAttachBackend(struct CLIDebugger*, struct CLIDebuggerBackend*);
83
84bool CLIDebuggerTabComplete(struct CLIDebugger*, const char* token, bool initial, size_t len);
85
86CXX_GUARD_END
87
88#endif