src/platform/3ds/main.c (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "gba/gba.h"
7#include "gba/video.h"
8
9#include "gba/renderers/video-software.h"
10#include "util/memory.h"
11
12#include "3ds-vfs.h"
13
14#include <3ds.h>
15
16static void GBA3DSLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args);
17static Handle logFile;
18
19int main() {
20 srvInit();
21 aptInit();
22 hidInit(0);
23 gfxInit(GSP_RGB565_OES, GSP_RGB565_OES, false);
24 fsInit();
25
26 FS_archive sdmcArchive = (FS_archive) {
27 ARCH_SDMC,
28 (FS_path) { PATH_EMPTY, 1, (u8*)"" },
29 0, 0
30 };
31 FSUSER_OpenArchive(0, &sdmcArchive);
32 FSUSER_OpenFile(0, &logFile, sdmcArchive, FS_makePath(PATH_CHAR, "/mgba.log"), FS_OPEN_WRITE | FS_OPEN_CREATE, FS_ATTRIBUTE_NONE);
33
34 struct GBAVideoSoftwareRenderer renderer;
35 GBAVideoSoftwareRendererCreate(&renderer);
36
37 size_t stride = VIDEO_HORIZONTAL_PIXELS * BYTES_PER_PIXEL;
38 color_t* videoBuffer = anonymousMemoryMap(stride * VIDEO_VERTICAL_PIXELS);
39 struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
40 struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
41 int activeKeys = 0;
42
43 renderer.outputBuffer = videoBuffer;
44 renderer.outputBufferStride = VIDEO_HORIZONTAL_PIXELS;
45
46 struct VFile* rom = VFileOpen3DS(&sdmcArchive, "/rom.gba", FS_OPEN_READ);
47 struct VFile* save = VFileOpen3DS(&sdmcArchive, "/rom.sav", FS_OPEN_READ | FS_OPEN_WRITE);
48
49 GBACreate(gba);
50 ARMSetComponents(cpu, &gba->d, 0, 0);
51 ARMInit(cpu);
52
53 gba->keySource = &activeKeys;
54 gba->sync = 0;
55
56 GBAVideoAssociateRenderer(&gba->video, &renderer.d);
57
58 GBALoadROM(gba, rom, save, 0);
59
60 gba->logHandler = GBA3DSLog;
61
62 ARMReset(cpu);
63
64 int frameCounter = 0;
65 while (aptMainLoop()) {
66 ARMRunLoop(cpu);
67
68 if (frameCounter != gba->video.frameCounter) {
69 u16 width, height;
70 u16* screen = (u16*) gfxGetFramebuffer(GFX_BOTTOM, GFX_BOTTOM, &height, &width);
71 u32 startX = (width - VIDEO_HORIZONTAL_PIXELS) / 2;
72 u32 startY = (height + VIDEO_VERTICAL_PIXELS) / 2 - 1;
73 u32 x, y;
74 for (y = 0; y < VIDEO_VERTICAL_PIXELS; ++y) {
75 for (x = 0; x < VIDEO_HORIZONTAL_PIXELS; ++x) {
76 screen[startY - y + (startX + x) * height] = videoBuffer[y * VIDEO_HORIZONTAL_PIXELS + x];
77 }
78 }
79 gfxFlushBuffers();
80 gfxSwapBuffersGpu();
81 gspWaitForVBlank();
82 hidScanInput();
83 activeKeys = hidKeysHeld() & 0x3FF;
84 if (hidKeysDown() & KEY_X) {
85 break;
86 }
87 frameCounter = gba->video.frameCounter;
88 }
89 }
90
91 ARMDeinit(cpu);
92 GBADestroy(gba);
93
94 rom->close(rom);
95 save->close(save);
96
97 mappedMemoryFree(gba, 0);
98 mappedMemoryFree(cpu, 0);
99
100 mappedMemoryFree(videoBuffer, 0);
101
102 FSFILE_Close(logFile);
103
104 fsExit();
105 gfxExit();
106 hidExit();
107 aptExit();
108 srvExit();
109 return 0;
110}
111
112static void GBA3DSLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args) {
113 UNUSED(thread);
114 UNUSED(level);
115 char out[256];
116 u64 size;
117 u32 written;
118 size_t len = vsnprintf(out, sizeof(out), format, args);
119 if (len >= 256) {
120 len = 255;
121 }
122 out[len] = '\n';
123 FSFILE_GetSize(logFile, &size);
124 FSFILE_Write(logFile, &written, size, out, len + 1, FS_WRITE_FLUSH);
125}