CHANGES (view raw)
10.2.0: (Future)
2Features:
3 - Support for gamepad axes, e.g. analog sticks or triggers
4 - Add scale presets for up to 6x
5 - Debugger: Add CLI "frame", frame advance command
6 - Better audio resampling via FFmpeg
7 - Settings window
8 - Bilinear resampling option
9Bugfixes:
10 - Qt: Fix issue with set frame sizes being the wrong height
11 - Qt: Fix emulator crashing when full screen if a game is not running
12 - GBA Thread: Allow halted games to exit cleanly
13 - GBA BIOS: Fix HLE Lz77 and RL functions to properly account for width and invalid addresses
14 - ARM7: Fix LDM writeback to a register already written
15 - GBA Memory: Don't call into GPIO write calls if GPIO devices are absent
16 - ARM7: Extend prefetch by one stage
17 - GBA BIOS: Fix BIOS prefetch after returning from a SWI
18 - Debugger: Negative PC-relative loads now properly subtract the offset
19 - Qt: Fix window focus issues
20 - GBA Audio: Support 16-bit writes to FIFO audio
21 - GBA Memory: Properly initialize 1 Mb flash, and add debug logging
22 - Qt: Properly set default video recording settings
23Misc:
24 - Qt: Disable sync to video by default
25 - GBA: Exit cleanly on FATAL if the port supports it
26 - Qt: Handle a game crash without crashing
27 - GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
28
290.1.0: (2014-12-13)
30 - Initial release