all repos — mgba @ f6590de2cea808bc62a494203c7a8f04ced8aed0

mGBA Game Boy Advance Emulator

src/platform/qt/GBAApp.h (view raw)

 1/* Copyright (c) 2013-2014 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef QGBA_APP_H
 7#define QGBA_APP_H
 8
 9#include <QApplication>
10#include <QFileDialog>
11
12#include "ConfigController.h"
13#include "MultiplayerController.h"
14
15struct NoIntroDB;
16
17extern "C" {
18#include "gba/sio.h"
19}
20
21namespace QGBA {
22
23class GameController;
24class Window;
25
26class GBAApp : public QApplication {
27Q_OBJECT
28
29public:
30	GBAApp(int& argc, char* argv[]);
31	static GBAApp* app();
32
33	static QString dataDir();
34
35	Window* newWindow();
36
37	QString getOpenFileName(QWidget* owner, const QString& title, const QString& filter = QString());
38	QString getSaveFileName(QWidget* owner, const QString& title, const QString& filter = QString());
39	QString getOpenDirectoryName(QWidget* owner, const QString& title);
40
41	QFileDialog* getOpenFileDialog(QWidget* owner, const QString& title, const QString& filter = QString());
42	QFileDialog* getSaveFileDialog(QWidget* owner, const QString& title, const QString& filter = QString());
43
44	const NoIntroDB* gameDB() const { return m_db; }
45	bool reloadGameDB();
46
47public slots:
48	void interruptAll();
49	void continueAll();
50
51protected:
52	bool event(QEvent*);
53
54private:
55	class FileDialog : public QFileDialog {
56	public:
57		FileDialog(GBAApp* app, QWidget* parent = nullptr, const QString& caption = QString(),
58		           const QString& filter = QString());
59		virtual int exec() override;
60
61	private:
62		GBAApp* m_app;
63	};
64
65	Window* newWindowInternal();
66
67	ConfigController m_configController;
68	Window* m_windows[MAX_GBAS];
69	MultiplayerController m_multiplayer;
70	NoIntroDB* m_db;
71};
72
73}
74
75#endif