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mGBA Game Boy Advance Emulator

src/third-party/discord-rpc/include/rapidjson/internal/itoa.h (view raw)

  1// Tencent is pleased to support the open source community by making RapidJSON available.
  2// 
  3// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved.
  4//
  5// Licensed under the MIT License (the "License"); you may not use this file except
  6// in compliance with the License. You may obtain a copy of the License at
  7//
  8// http://opensource.org/licenses/MIT
  9//
 10// Unless required by applicable law or agreed to in writing, software distributed 
 11// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR 
 12// CONDITIONS OF ANY KIND, either express or implied. See the License for the 
 13// specific language governing permissions and limitations under the License.
 14
 15#ifndef RAPIDJSON_ITOA_
 16#define RAPIDJSON_ITOA_
 17
 18#include "../rapidjson.h"
 19
 20RAPIDJSON_NAMESPACE_BEGIN
 21namespace internal {
 22
 23inline const char* GetDigitsLut() {
 24    static const char cDigitsLut[200] = {
 25        '0','0','0','1','0','2','0','3','0','4','0','5','0','6','0','7','0','8','0','9',
 26        '1','0','1','1','1','2','1','3','1','4','1','5','1','6','1','7','1','8','1','9',
 27        '2','0','2','1','2','2','2','3','2','4','2','5','2','6','2','7','2','8','2','9',
 28        '3','0','3','1','3','2','3','3','3','4','3','5','3','6','3','7','3','8','3','9',
 29        '4','0','4','1','4','2','4','3','4','4','4','5','4','6','4','7','4','8','4','9',
 30        '5','0','5','1','5','2','5','3','5','4','5','5','5','6','5','7','5','8','5','9',
 31        '6','0','6','1','6','2','6','3','6','4','6','5','6','6','6','7','6','8','6','9',
 32        '7','0','7','1','7','2','7','3','7','4','7','5','7','6','7','7','7','8','7','9',
 33        '8','0','8','1','8','2','8','3','8','4','8','5','8','6','8','7','8','8','8','9',
 34        '9','0','9','1','9','2','9','3','9','4','9','5','9','6','9','7','9','8','9','9'
 35    };
 36    return cDigitsLut;
 37}
 38
 39inline char* u32toa(uint32_t value, char* buffer) {
 40    const char* cDigitsLut = GetDigitsLut();
 41
 42    if (value < 10000) {
 43        const uint32_t d1 = (value / 100) << 1;
 44        const uint32_t d2 = (value % 100) << 1;
 45        
 46        if (value >= 1000)
 47            *buffer++ = cDigitsLut[d1];
 48        if (value >= 100)
 49            *buffer++ = cDigitsLut[d1 + 1];
 50        if (value >= 10)
 51            *buffer++ = cDigitsLut[d2];
 52        *buffer++ = cDigitsLut[d2 + 1];
 53    }
 54    else if (value < 100000000) {
 55        // value = bbbbcccc
 56        const uint32_t b = value / 10000;
 57        const uint32_t c = value % 10000;
 58        
 59        const uint32_t d1 = (b / 100) << 1;
 60        const uint32_t d2 = (b % 100) << 1;
 61        
 62        const uint32_t d3 = (c / 100) << 1;
 63        const uint32_t d4 = (c % 100) << 1;
 64        
 65        if (value >= 10000000)
 66            *buffer++ = cDigitsLut[d1];
 67        if (value >= 1000000)
 68            *buffer++ = cDigitsLut[d1 + 1];
 69        if (value >= 100000)
 70            *buffer++ = cDigitsLut[d2];
 71        *buffer++ = cDigitsLut[d2 + 1];
 72        
 73        *buffer++ = cDigitsLut[d3];
 74        *buffer++ = cDigitsLut[d3 + 1];
 75        *buffer++ = cDigitsLut[d4];
 76        *buffer++ = cDigitsLut[d4 + 1];
 77    }
 78    else {
 79        // value = aabbbbcccc in decimal
 80        
 81        const uint32_t a = value / 100000000; // 1 to 42
 82        value %= 100000000;
 83        
 84        if (a >= 10) {
 85            const unsigned i = a << 1;
 86            *buffer++ = cDigitsLut[i];
 87            *buffer++ = cDigitsLut[i + 1];
 88        }
 89        else
 90            *buffer++ = static_cast<char>('0' + static_cast<char>(a));
 91
 92        const uint32_t b = value / 10000; // 0 to 9999
 93        const uint32_t c = value % 10000; // 0 to 9999
 94        
 95        const uint32_t d1 = (b / 100) << 1;
 96        const uint32_t d2 = (b % 100) << 1;
 97        
 98        const uint32_t d3 = (c / 100) << 1;
 99        const uint32_t d4 = (c % 100) << 1;
100        
101        *buffer++ = cDigitsLut[d1];
102        *buffer++ = cDigitsLut[d1 + 1];
103        *buffer++ = cDigitsLut[d2];
104        *buffer++ = cDigitsLut[d2 + 1];
105        *buffer++ = cDigitsLut[d3];
106        *buffer++ = cDigitsLut[d3 + 1];
107        *buffer++ = cDigitsLut[d4];
108        *buffer++ = cDigitsLut[d4 + 1];
109    }
110    return buffer;
111}
112
113inline char* i32toa(int32_t value, char* buffer) {
114    uint32_t u = static_cast<uint32_t>(value);
115    if (value < 0) {
116        *buffer++ = '-';
117        u = ~u + 1;
118    }
119
120    return u32toa(u, buffer);
121}
122
123inline char* u64toa(uint64_t value, char* buffer) {
124    const char* cDigitsLut = GetDigitsLut();
125    const uint64_t  kTen8 = 100000000;
126    const uint64_t  kTen9 = kTen8 * 10;
127    const uint64_t kTen10 = kTen8 * 100;
128    const uint64_t kTen11 = kTen8 * 1000;
129    const uint64_t kTen12 = kTen8 * 10000;
130    const uint64_t kTen13 = kTen8 * 100000;
131    const uint64_t kTen14 = kTen8 * 1000000;
132    const uint64_t kTen15 = kTen8 * 10000000;
133    const uint64_t kTen16 = kTen8 * kTen8;
134    
135    if (value < kTen8) {
136        uint32_t v = static_cast<uint32_t>(value);
137        if (v < 10000) {
138            const uint32_t d1 = (v / 100) << 1;
139            const uint32_t d2 = (v % 100) << 1;
140            
141            if (v >= 1000)
142                *buffer++ = cDigitsLut[d1];
143            if (v >= 100)
144                *buffer++ = cDigitsLut[d1 + 1];
145            if (v >= 10)
146                *buffer++ = cDigitsLut[d2];
147            *buffer++ = cDigitsLut[d2 + 1];
148        }
149        else {
150            // value = bbbbcccc
151            const uint32_t b = v / 10000;
152            const uint32_t c = v % 10000;
153            
154            const uint32_t d1 = (b / 100) << 1;
155            const uint32_t d2 = (b % 100) << 1;
156            
157            const uint32_t d3 = (c / 100) << 1;
158            const uint32_t d4 = (c % 100) << 1;
159            
160            if (value >= 10000000)
161                *buffer++ = cDigitsLut[d1];
162            if (value >= 1000000)
163                *buffer++ = cDigitsLut[d1 + 1];
164            if (value >= 100000)
165                *buffer++ = cDigitsLut[d2];
166            *buffer++ = cDigitsLut[d2 + 1];
167            
168            *buffer++ = cDigitsLut[d3];
169            *buffer++ = cDigitsLut[d3 + 1];
170            *buffer++ = cDigitsLut[d4];
171            *buffer++ = cDigitsLut[d4 + 1];
172        }
173    }
174    else if (value < kTen16) {
175        const uint32_t v0 = static_cast<uint32_t>(value / kTen8);
176        const uint32_t v1 = static_cast<uint32_t>(value % kTen8);
177        
178        const uint32_t b0 = v0 / 10000;
179        const uint32_t c0 = v0 % 10000;
180        
181        const uint32_t d1 = (b0 / 100) << 1;
182        const uint32_t d2 = (b0 % 100) << 1;
183        
184        const uint32_t d3 = (c0 / 100) << 1;
185        const uint32_t d4 = (c0 % 100) << 1;
186
187        const uint32_t b1 = v1 / 10000;
188        const uint32_t c1 = v1 % 10000;
189        
190        const uint32_t d5 = (b1 / 100) << 1;
191        const uint32_t d6 = (b1 % 100) << 1;
192        
193        const uint32_t d7 = (c1 / 100) << 1;
194        const uint32_t d8 = (c1 % 100) << 1;
195
196        if (value >= kTen15)
197            *buffer++ = cDigitsLut[d1];
198        if (value >= kTen14)
199            *buffer++ = cDigitsLut[d1 + 1];
200        if (value >= kTen13)
201            *buffer++ = cDigitsLut[d2];
202        if (value >= kTen12)
203            *buffer++ = cDigitsLut[d2 + 1];
204        if (value >= kTen11)
205            *buffer++ = cDigitsLut[d3];
206        if (value >= kTen10)
207            *buffer++ = cDigitsLut[d3 + 1];
208        if (value >= kTen9)
209            *buffer++ = cDigitsLut[d4];
210        if (value >= kTen8)
211            *buffer++ = cDigitsLut[d4 + 1];
212        
213        *buffer++ = cDigitsLut[d5];
214        *buffer++ = cDigitsLut[d5 + 1];
215        *buffer++ = cDigitsLut[d6];
216        *buffer++ = cDigitsLut[d6 + 1];
217        *buffer++ = cDigitsLut[d7];
218        *buffer++ = cDigitsLut[d7 + 1];
219        *buffer++ = cDigitsLut[d8];
220        *buffer++ = cDigitsLut[d8 + 1];
221    }
222    else {
223        const uint32_t a = static_cast<uint32_t>(value / kTen16); // 1 to 1844
224        value %= kTen16;
225        
226        if (a < 10)
227            *buffer++ = static_cast<char>('0' + static_cast<char>(a));
228        else if (a < 100) {
229            const uint32_t i = a << 1;
230            *buffer++ = cDigitsLut[i];
231            *buffer++ = cDigitsLut[i + 1];
232        }
233        else if (a < 1000) {
234            *buffer++ = static_cast<char>('0' + static_cast<char>(a / 100));
235            
236            const uint32_t i = (a % 100) << 1;
237            *buffer++ = cDigitsLut[i];
238            *buffer++ = cDigitsLut[i + 1];
239        }
240        else {
241            const uint32_t i = (a / 100) << 1;
242            const uint32_t j = (a % 100) << 1;
243            *buffer++ = cDigitsLut[i];
244            *buffer++ = cDigitsLut[i + 1];
245            *buffer++ = cDigitsLut[j];
246            *buffer++ = cDigitsLut[j + 1];
247        }
248        
249        const uint32_t v0 = static_cast<uint32_t>(value / kTen8);
250        const uint32_t v1 = static_cast<uint32_t>(value % kTen8);
251        
252        const uint32_t b0 = v0 / 10000;
253        const uint32_t c0 = v0 % 10000;
254        
255        const uint32_t d1 = (b0 / 100) << 1;
256        const uint32_t d2 = (b0 % 100) << 1;
257        
258        const uint32_t d3 = (c0 / 100) << 1;
259        const uint32_t d4 = (c0 % 100) << 1;
260        
261        const uint32_t b1 = v1 / 10000;
262        const uint32_t c1 = v1 % 10000;
263        
264        const uint32_t d5 = (b1 / 100) << 1;
265        const uint32_t d6 = (b1 % 100) << 1;
266        
267        const uint32_t d7 = (c1 / 100) << 1;
268        const uint32_t d8 = (c1 % 100) << 1;
269        
270        *buffer++ = cDigitsLut[d1];
271        *buffer++ = cDigitsLut[d1 + 1];
272        *buffer++ = cDigitsLut[d2];
273        *buffer++ = cDigitsLut[d2 + 1];
274        *buffer++ = cDigitsLut[d3];
275        *buffer++ = cDigitsLut[d3 + 1];
276        *buffer++ = cDigitsLut[d4];
277        *buffer++ = cDigitsLut[d4 + 1];
278        *buffer++ = cDigitsLut[d5];
279        *buffer++ = cDigitsLut[d5 + 1];
280        *buffer++ = cDigitsLut[d6];
281        *buffer++ = cDigitsLut[d6 + 1];
282        *buffer++ = cDigitsLut[d7];
283        *buffer++ = cDigitsLut[d7 + 1];
284        *buffer++ = cDigitsLut[d8];
285        *buffer++ = cDigitsLut[d8 + 1];
286    }
287    
288    return buffer;
289}
290
291inline char* i64toa(int64_t value, char* buffer) {
292    uint64_t u = static_cast<uint64_t>(value);
293    if (value < 0) {
294        *buffer++ = '-';
295        u = ~u + 1;
296    }
297
298    return u64toa(u, buffer);
299}
300
301} // namespace internal
302RAPIDJSON_NAMESPACE_END
303
304#endif // RAPIDJSON_ITOA_