all repos — mgba @ f69d9db9d46322a71761c7f98da21a3da8c5dbe4

mGBA Game Boy Advance Emulator

src/platform/commandline.h (view raw)

 1/* Copyright (c) 2013-2014 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef COMMAND_LINE_H
 7#define COMMAND_LINE_H
 8
 9#include "util/common.h"
10
11#include "gba/supervisor/config.h"
12
13enum DebuggerType {
14	DEBUGGER_NONE = 0,
15#ifdef USE_CLI_DEBUGGER
16	DEBUGGER_CLI,
17#endif
18#ifdef USE_GDB_STUB
19	DEBUGGER_GDB,
20#endif
21	DEBUGGER_MAX
22};
23
24struct GBAArguments {
25	char* fname;
26	char* patch;
27	char* cheatsFile;
28	bool dirmode;
29	char* movie;
30
31	enum DebuggerType debuggerType;
32	bool debugAtStart;
33};
34
35struct SubParser {
36	const char* usage;
37	bool (*parse)(struct SubParser* parser, struct GBAConfig* config, int option, const char* arg);
38	const char* extraOptions;
39	void* opts;
40};
41
42struct GraphicsOpts {
43	int multiplier;
44};
45
46struct GBAThread;
47
48bool parseArguments(struct GBAArguments* opts, struct GBAConfig* config, int argc, char* const* argv, struct SubParser* subparser);
49void freeArguments(struct GBAArguments* opts);
50
51void usage(const char* arg0, const char* extraOptions);
52
53void initParserForGraphics(struct SubParser* parser, struct GraphicsOpts* opts);
54struct ARMDebugger* createDebugger(struct GBAArguments* opts, struct GBAThread* context);
55
56#endif