all repos — mgba @ f6f3cb5d3d8b91dd603772ea0eebb2513562a0cf

mGBA Game Boy Advance Emulator

src/platform/qt/AudioProcessorSDL.h (view raw)

 1/* Copyright (c) 2013-2014 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef QGBA_AUDIO_PROCESSOR_SDL
 7#define QGBA_AUDIO_PROCESSOR_SDL
 8#include "AudioProcessor.h"
 9
10#ifdef BUILD_SDL
11
12#include "platform/sdl/sdl-audio.h"
13
14namespace QGBA {
15
16class AudioProcessorSDL : public AudioProcessor {
17Q_OBJECT
18
19public:
20	AudioProcessorSDL(QObject* parent = nullptr);
21	~AudioProcessorSDL();
22
23	virtual unsigned sampleRate() const override;
24
25public slots:
26	virtual void setInput(mCoreThread* input) override;
27	virtual bool start() override;
28	virtual void pause() override;
29
30	virtual void setBufferSamples(int samples) override;
31	virtual void inputParametersChanged() override;
32
33	virtual void requestSampleRate(unsigned) override;
34
35private:
36	mSDLAudio m_audio{2048, 44100};
37};
38
39}
40
41#endif
42
43#endif