src/platform/qt/TileView.h (view raw)
1/* Copyright (c) 2013-2016 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef QGBA_TILE_VIEW
7#define QGBA_TILE_VIEW
8
9#include "AssetView.h"
10#include "GameController.h"
11
12#include "ui_TileView.h"
13
14#include <mgba/core/tile-cache.h>
15
16namespace QGBA {
17
18class TileView : public AssetView {
19Q_OBJECT
20
21public:
22 TileView(GameController* controller, QWidget* parent = nullptr);
23
24public slots:
25 void updatePalette(int);
26
27private:
28#ifdef M_CORE_GBA
29 void updateTilesGBA(bool force) override;
30#endif
31#ifdef M_CORE_GB
32 void updateTilesGB(bool force) override;
33#endif
34
35 Ui::TileView m_ui;
36
37 GameController* m_controller;
38 mTileCacheEntry m_tileStatus[3072 * 32] = {}; // TODO: Correct size
39 int m_paletteId = 0;
40};
41
42}
43
44#endif