src/platform/qt/Window.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef QGBA_WINDOW
7#define QGBA_WINDOW
8
9#include <QDateTime>
10#include <QList>
11#include <QMainWindow>
12#include <QTimer>
13
14#include <functional>
15
16extern "C" {
17#include "gba/gba.h"
18}
19
20#include "GDBController.h"
21#include "InputController.h"
22#include "LoadSaveState.h"
23#include "LogController.h"
24
25struct GBAOptions;
26struct GBAArguments;
27
28namespace QGBA {
29
30class ConfigController;
31class Display;
32class GameController;
33class GIFView;
34class LogView;
35class ShortcutController;
36class VideoView;
37class WindowBackground;
38
39class Window : public QMainWindow {
40Q_OBJECT
41
42public:
43 Window(ConfigController* config, int playerId = 0, QWidget* parent = nullptr);
44 virtual ~Window();
45
46 GameController* controller() { return m_controller; }
47
48 void setConfig(ConfigController*);
49 void argumentsPassed(GBAArguments*);
50
51 void resizeFrame(int width, int height);
52
53signals:
54 void startDrawing(GBAThread*);
55 void shutdown();
56 void audioBufferSamplesChanged(int samples);
57 void sampleRateChanged(unsigned samples);
58 void fpsTargetChanged(float target);
59
60public slots:
61 void selectROM();
62 void selectBIOS();
63 void selectPatch();
64 void enterFullScreen();
65 void exitFullScreen();
66 void toggleFullScreen();
67 void loadConfig();
68 void saveConfig();
69
70 void replaceROM();
71
72 void multiplayerChanged();
73
74 void importSharkport();
75 void exportSharkport();
76
77 void openKeymapWindow();
78 void openSettingsWindow();
79 void openShortcutWindow();
80
81 void openOverrideWindow();
82 void openSensorWindow();
83 void openCheatsWindow();
84
85 void openPaletteWindow();
86 void openMemoryWindow();
87 void openIOViewer();
88
89 void openAboutScreen();
90
91#ifdef BUILD_SDL
92 void openGamepadWindow();
93#endif
94
95#ifdef USE_FFMPEG
96 void openVideoWindow();
97#endif
98
99#ifdef USE_MAGICK
100 void openGIFWindow();
101#endif
102
103#ifdef USE_GDB_STUB
104 void gdbOpen();
105#endif
106
107protected:
108 virtual void keyPressEvent(QKeyEvent* event) override;
109 virtual void keyReleaseEvent(QKeyEvent* event) override;
110 virtual void resizeEvent(QResizeEvent*) override;
111 virtual void showEvent(QShowEvent*) override;
112 virtual void closeEvent(QCloseEvent*) override;
113 virtual void focusInEvent(QFocusEvent*) override;
114 virtual void focusOutEvent(QFocusEvent*) override;
115 virtual void dragEnterEvent(QDragEnterEvent*) override;
116 virtual void dropEvent(QDropEvent*) override;
117 virtual void mouseDoubleClickEvent(QMouseEvent*) override;
118
119private slots:
120 void gameStarted(GBAThread*);
121 void gameStopped();
122 void gameCrashed(const QString&);
123 void gameFailed();
124 void unimplementedBiosCall(int);
125
126 void tryMakePortable();
127 void mustRestart();
128
129 void recordFrame();
130 void showFPS();
131
132private:
133 static const int FPS_TIMER_INTERVAL = 2000;
134 static const int FRAME_LIST_SIZE = 120;
135
136 void setupMenu(QMenuBar*);
137 void openStateWindow(LoadSave);
138
139 void attachWidget(QWidget* widget);
140 void detachWidget(QWidget* widget);
141
142 void appendMRU(const QString& fname);
143 void updateMRU();
144
145 void openView(QWidget* widget);
146
147 QAction* addControlledAction(QMenu* menu, QAction* action, const QString& name);
148 QAction* addHiddenAction(QMenu* menu, QAction* action, const QString& name);
149
150 void updateTitle(float fps = NAN);
151
152 GameController* m_controller;
153 Display* m_display;
154 QList<QAction*> m_gameActions;
155 QList<QAction*> m_nonMpActions;
156 QMap<int, QAction*> m_frameSizes;
157 LogController m_log;
158 LogView* m_logView;
159 LoadSaveState* m_stateWindow;
160 WindowBackground* m_screenWidget;
161 QPixmap m_logo;
162 ConfigController* m_config;
163 InputController m_inputController;
164 QList<QDateTime> m_frameList;
165 QTimer m_fpsTimer;
166 QList<QString> m_mruFiles;
167 QMenu* m_mruMenu;
168 ShortcutController* m_shortcutController;
169 int m_playerId;
170 bool m_fullscreenOnStart;
171
172 bool m_hitUnimplementedBiosCall;
173
174#ifdef USE_FFMPEG
175 VideoView* m_videoView;
176#endif
177
178#ifdef USE_MAGICK
179 GIFView* m_gifView;
180#endif
181
182#ifdef USE_GDB_STUB
183 GDBController* m_gdbController;
184#endif
185};
186
187class WindowBackground : public QLabel {
188Q_OBJECT
189
190public:
191 WindowBackground(QWidget* parent = 0);
192
193 void setSizeHint(const QSize& size);
194 virtual QSize sizeHint() const override;
195 void setLockAspectRatio(int width, int height);
196
197protected:
198 virtual void paintEvent(QPaintEvent*) override;
199
200private:
201 QSize m_sizeHint;
202 int m_aspectWidth;
203 int m_aspectHeight;
204};
205
206}
207
208#endif