src/gba/gba.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef GBA_H
7#define GBA_H
8
9#include "util/common.h"
10
11#include "arm.h"
12#include "debugger/debugger.h"
13
14#include "gba/memory.h"
15#include "gba/video.h"
16#include "gba/audio.h"
17#include "gba/sio.h"
18
19extern const uint32_t GBA_ARM7TDMI_FREQUENCY;
20
21enum GBAIRQ {
22 IRQ_VBLANK = 0x0,
23 IRQ_HBLANK = 0x1,
24 IRQ_VCOUNTER = 0x2,
25 IRQ_TIMER0 = 0x3,
26 IRQ_TIMER1 = 0x4,
27 IRQ_TIMER2 = 0x5,
28 IRQ_TIMER3 = 0x6,
29 IRQ_SIO = 0x7,
30 IRQ_DMA0 = 0x8,
31 IRQ_DMA1 = 0x9,
32 IRQ_DMA2 = 0xA,
33 IRQ_DMA3 = 0xB,
34 IRQ_KEYPAD = 0xC,
35 IRQ_GAMEPAK = 0xD
36};
37
38enum GBALogLevel {
39 GBA_LOG_FATAL = 0x01,
40 GBA_LOG_ERROR = 0x02,
41 GBA_LOG_WARN = 0x04,
42 GBA_LOG_INFO = 0x08,
43 GBA_LOG_DEBUG = 0x10,
44 GBA_LOG_STUB = 0x20,
45
46 GBA_LOG_GAME_ERROR = 0x100,
47 GBA_LOG_SWI = 0x200,
48
49 GBA_LOG_ALL = 0x33F,
50
51#ifdef NDEBUG
52 GBA_LOG_DANGER = GBA_LOG_ERROR
53#else
54 GBA_LOG_DANGER = GBA_LOG_FATAL
55#endif
56};
57
58enum GBAKey {
59 GBA_KEY_A = 0,
60 GBA_KEY_B = 1,
61 GBA_KEY_SELECT = 2,
62 GBA_KEY_START = 3,
63 GBA_KEY_RIGHT = 4,
64 GBA_KEY_LEFT = 5,
65 GBA_KEY_UP = 6,
66 GBA_KEY_DOWN = 7,
67 GBA_KEY_R = 8,
68 GBA_KEY_L = 9,
69 GBA_KEY_MAX,
70 GBA_KEY_NONE = -1
71};
72
73enum GBAComponent {
74 GBA_COMPONENT_DEBUGGER,
75 GBA_COMPONENT_CHEAT_DEVICE,
76 GBA_COMPONENT_MAX
77};
78
79enum GBAIdleLoopOptimization {
80 IDLE_LOOP_IGNORE = -1,
81 IDLE_LOOP_REMOVE = 0,
82 IDLE_LOOP_DETECT
83};
84
85enum {
86 SP_BASE_SYSTEM = 0x03007F00,
87 SP_BASE_IRQ = 0x03007FA0,
88 SP_BASE_SUPERVISOR = 0x03007FE0
89};
90
91struct GBA;
92struct GBARotationSource;
93struct GBAThread;
94struct Patch;
95struct VFile;
96
97typedef void (*GBALogHandler)(struct GBAThread*, enum GBALogLevel, const char* format, va_list args);
98
99struct GBAAVStream {
100 void (*postVideoFrame)(struct GBAAVStream*, struct GBAVideoRenderer* renderer);
101 void (*postAudioFrame)(struct GBAAVStream*, int16_t left, int16_t right);
102};
103
104struct GBATimer {
105 uint16_t reload;
106 uint16_t oldReload;
107 int32_t lastEvent;
108 int32_t nextEvent;
109 int32_t overflowInterval;
110 unsigned prescaleBits : 4;
111 unsigned countUp : 1;
112 unsigned doIrq : 1;
113 unsigned enable : 1;
114};
115
116struct GBA {
117 struct ARMComponent d;
118
119 struct ARMCore* cpu;
120 struct GBAMemory memory;
121 struct GBAVideo video;
122 struct GBAAudio audio;
123 struct GBASIO sio;
124
125 struct GBASync* sync;
126
127 struct ARMDebugger* debugger;
128
129 uint32_t bus;
130 bool performingDMA;
131
132 int timersEnabled;
133 struct GBATimer timers[4];
134
135 int springIRQ;
136 uint32_t biosChecksum;
137 int* keySource;
138 struct GBARotationSource* rotationSource;
139 struct GBALuminanceSource* luminanceSource;
140 struct GBARTCSource* rtcSource;
141 struct GBARumble* rumble;
142
143 struct GBARRContext* rr;
144 void* pristineRom;
145 size_t pristineRomSize;
146 uint32_t romCrc32;
147 struct VFile* romVf;
148 struct VFile* biosVf;
149
150 const char* activeFile;
151
152 GBALogHandler logHandler;
153 enum GBALogLevel logLevel;
154 struct GBAAVStream* stream;
155
156 enum GBAIdleLoopOptimization idleOptimization;
157 uint32_t idleLoop;
158 uint32_t lastJump;
159 int idleDetectionStep;
160 int idleDetectionFailures;
161 int32_t cachedRegisters[16];
162 bool taintedRegisters[16];
163};
164
165struct GBACartridge {
166 uint32_t entry;
167 uint8_t logo[156];
168 char title[12];
169 uint32_t id;
170 uint16_t maker;
171 uint8_t type;
172 uint8_t unit;
173 uint8_t device;
174 uint8_t reserved[7];
175 uint8_t version;
176 uint8_t checksum;
177 // And ROM data...
178};
179
180void GBACreate(struct GBA* gba);
181void GBADestroy(struct GBA* gba);
182
183void GBAReset(struct ARMCore* cpu);
184void GBASkipBIOS(struct ARMCore* cpu);
185
186void GBATimerUpdateRegister(struct GBA* gba, int timer);
187void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t value);
188void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t value);
189
190void GBAWriteIE(struct GBA* gba, uint16_t value);
191void GBAWriteIME(struct GBA* gba, uint16_t value);
192void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq);
193void GBATestIRQ(struct ARMCore* cpu);
194void GBAHalt(struct GBA* gba);
195
196void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger);
197void GBADetachDebugger(struct GBA* gba);
198
199void GBASetBreakpoint(struct GBA* gba, struct ARMComponent* component, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
200void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
201
202void GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname);
203void GBALoadBIOS(struct GBA* gba, struct VFile* vf);
204void GBAApplyPatch(struct GBA* gba, struct Patch* patch);
205
206bool GBAIsROM(struct VFile* vf);
207bool GBAIsBIOS(struct VFile* vf);
208void GBAGetGameCode(struct GBA* gba, char* out);
209void GBAGetGameTitle(struct GBA* gba, char* out);
210
211void GBAFrameStarted(struct GBA* gba);
212void GBAFrameEnded(struct GBA* gba);
213
214__attribute__((format (printf, 3, 4)))
215void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...);
216
217__attribute__((format (printf, 3, 4)))
218void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...);
219
220#endif