all repos — mgba @ fa884d071ecaa3e05ff20b45a67bf9500dd3d6b6

mGBA Game Boy Advance Emulator

include/mgba/core/serialize.h (view raw)

 1/* Copyright (c) 2013-2016 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef M_SERIALIZE_H
 7#define M_SERIALIZE_H
 8
 9#include <mgba-util/common.h>
10
11CXX_GUARD_START
12
13enum mStateExtdataTag {
14	EXTDATA_NONE = 0,
15	EXTDATA_SCREENSHOT = 1,
16	EXTDATA_SAVEDATA = 2,
17	EXTDATA_CHEATS = 3,
18	EXTDATA_MAX
19};
20
21#define SAVESTATE_SCREENSHOT 1
22#define SAVESTATE_SAVEDATA   2
23#define SAVESTATE_CHEATS     4
24
25struct mStateExtdataItem {
26	int32_t size;
27	void* data;
28	void (*clean)(void*);
29};
30
31struct mStateExtdata {
32	struct mStateExtdataItem data[EXTDATA_MAX];
33};
34
35bool mStateExtdataInit(struct mStateExtdata*);
36void mStateExtdataDeinit(struct mStateExtdata*);
37void mStateExtdataPut(struct mStateExtdata*, enum mStateExtdataTag, struct mStateExtdataItem*);
38bool mStateExtdataGet(struct mStateExtdata*, enum mStateExtdataTag, struct mStateExtdataItem*);
39
40struct VFile;
41bool mStateExtdataSerialize(struct mStateExtdata* extdata, struct VFile* vf);
42bool mStateExtdataDeserialize(struct mStateExtdata* extdata, struct VFile* vf);
43
44struct mCore;
45bool mCoreSaveStateNamed(struct mCore* core, struct VFile* vf, int flags);
46bool mCoreLoadStateNamed(struct mCore* core, struct VFile* vf, int flags);
47void* mCoreExtractState(struct mCore* core, struct VFile* vf, struct mStateExtdata* extdata);
48
49CXX_GUARD_END
50
51#endif