all repos — mgba @ fa884d071ecaa3e05ff20b45a67bf9500dd3d6b6

mGBA Game Boy Advance Emulator

src/gba/renderers/tile-cache.c (view raw)

 1/* Copyright (c) 2013-2016 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#include <mgba/internal/gba/renderers/tile-cache.h>
 7
 8#include <mgba/core/tile-cache.h>
 9#include <mgba/internal/gba/video.h>
10
11void GBAVideoTileCacheInit(struct mTileCache* cache) {
12	mTileCacheInit(cache);
13	mTileCacheConfiguration config = 0;
14	config = mTileCacheSystemInfoSetPalette0BPP(config, 2); // 2^(2^2) = 16 entries
15	config = mTileCacheSystemInfoSetPalette0Count(config, 5); // 32 palettes
16	config = mTileCacheSystemInfoSetPalette1BPP(config, 3); // 2^(2^3) = 256 entries
17	config = mTileCacheSystemInfoSetPalette1Count(config, 1); // 2 palettes
18	config = mTileCacheSystemInfoSetMaxTiles(config, 3072);
19	mTileCacheConfigureSystem(cache, config);
20}
21
22void GBAVideoTileCacheAssociate(struct mTileCache* cache, struct GBAVideo* video) {
23	cache->vram = video->vram;
24	cache->palette = video->palette;
25	video->renderer->cache = cache;
26}