all repos — mgba @ fb267a32ff4b9ff6dc8688610b936cb8450edd8e

mGBA Game Boy Advance Emulator

include/mgba/internal/debugger/stack-trace.h (view raw)

 1/* Copyright (c) 2013-2020 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef STACK_TRACE_H
 7#define STACK_TRACE_H
 8
 9#include <mgba-util/common.h>
10
11CXX_GUARD_START
12
13#include <mgba/core/cpu.h>
14#include <mgba/core/log.h>
15#include <mgba-util/vector.h>
16
17enum mStackTraceMode {
18	STACK_TRACE_DISABLED = 0,
19	STACK_TRACE_ENABLED = 1,
20	STACK_TRACE_BREAK_ON_RETURN = 2,
21	STACK_TRACE_BREAK_ON_CALL = 4,
22	STACK_TRACE_BREAK_ON_BOTH = STACK_TRACE_BREAK_ON_RETURN | STACK_TRACE_BREAK_ON_CALL
23};
24
25struct mStackFrame {
26	uint32_t callAddress;
27	uint32_t entryAddress;
28	uint32_t frameBaseAddress;
29	void* regs;
30	bool finished;
31	bool breakWhenFinished;
32	bool interrupt;
33};
34
35DECLARE_VECTOR(mStackFrames, struct mStackFrame);
36
37struct mStackTrace {
38	struct mStackFrames stack;
39	size_t registersSize;
40
41	void (*formatRegisters)(struct mStackFrame* frame, char* out, size_t* length);
42};
43
44void mStackTraceInit(struct mStackTrace* stack, size_t registersSize);
45void mStackTraceDeinit(struct mStackTrace* stack);
46
47void mStackTraceClear(struct mStackTrace* stack);
48size_t mStackTraceGetDepth(struct mStackTrace* stack);
49struct mStackFrame* mStackTracePush(struct mStackTrace* stack, uint32_t pc, uint32_t destAddress, uint32_t sp, void* regs);
50struct mStackFrame* mStackTraceGetFrame(struct mStackTrace* stack, uint32_t frame);
51void mStackTraceFormatFrame(struct mStackTrace* stack, uint32_t frame, char* out, size_t* length);
52void mStackTracePop(struct mStackTrace* stack);
53
54CXX_GUARD_END
55
56#endif