all repos — mgba @ fbfbbbf279ffc1e270a1acc8259fc280ec8141de

mGBA Game Boy Advance Emulator

src/debugger/memory-debugger.c (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "memory-debugger.h"
  7
  8#include "debugger.h"
  9
 10#include "util/math.h"
 11
 12#include <string.h>
 13
 14static bool _checkWatchpoints(struct ARMDebugger* debugger, uint32_t address, struct DebuggerEntryInfo* info, enum WatchpointType type, uint32_t newValue, int width);
 15
 16#define FIND_DEBUGGER(DEBUGGER, CPU) \
 17	{ \
 18		DEBUGGER = 0; \
 19		size_t i; \
 20		for (i = 0; i < CPU->numComponents; ++i) { \
 21			if (CPU->components[i]->id == ARM_DEBUGGER_ID) { \
 22				DEBUGGER = (struct ARMDebugger*) cpu->components[i]; \
 23				break; \
 24			} \
 25		} \
 26	}
 27
 28#define CREATE_SHIM(NAME, RETURN, TYPES, ...) \
 29	static RETURN ARMDebuggerShim_ ## NAME TYPES { \
 30		struct ARMDebugger* debugger; \
 31		FIND_DEBUGGER(debugger, cpu); \
 32		return debugger->originalMemory.NAME(cpu, __VA_ARGS__); \
 33	}
 34
 35#define CREATE_WATCHPOINT_READ_SHIM(NAME, WIDTH, RETURN, TYPES, ...) \
 36	static RETURN ARMDebuggerShim_ ## NAME TYPES { \
 37		struct ARMDebugger* debugger; \
 38		FIND_DEBUGGER(debugger, cpu); \
 39		struct DebuggerEntryInfo info; \
 40		if (_checkWatchpoints(debugger, address, &info, WATCHPOINT_READ, 0, WIDTH)) { \
 41			ARMDebuggerEnter(debugger, DEBUGGER_ENTER_WATCHPOINT, &info); \
 42		} \
 43		return debugger->originalMemory.NAME(cpu, __VA_ARGS__); \
 44	}
 45
 46#define CREATE_WATCHPOINT_WRITE_SHIM(NAME, WIDTH, RETURN, TYPES, ...) \
 47	static RETURN ARMDebuggerShim_ ## NAME TYPES { \
 48		struct ARMDebugger* debugger; \
 49		FIND_DEBUGGER(debugger, cpu); \
 50		struct DebuggerEntryInfo info; \
 51		if (_checkWatchpoints(debugger, address, &info, WATCHPOINT_WRITE, value, WIDTH)) { \
 52			ARMDebuggerEnter(debugger, DEBUGGER_ENTER_WATCHPOINT, &info); \
 53		} \
 54		return debugger->originalMemory.NAME(cpu, __VA_ARGS__); \
 55	}
 56
 57#define CREATE_MULTIPLE_WATCHPOINT_SHIM(NAME, ACCESS_TYPE) \
 58	static uint32_t ARMDebuggerShim_ ## NAME (struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) { \
 59		struct ARMDebugger* debugger; \
 60		FIND_DEBUGGER(debugger, cpu); \
 61		uint32_t popcount = popcount32(mask); \
 62		int offset = 4; \
 63		int base = address; \
 64		if (direction & LSM_D) { \
 65			offset = -4; \
 66			base -= (popcount << 2) - 4; \
 67		} \
 68		if (direction & LSM_B) { \
 69			base += offset; \
 70		} \
 71		unsigned i; \
 72		for (i = 0; i < popcount; ++i) { \
 73			struct DebuggerEntryInfo info; \
 74			if (_checkWatchpoints(debugger, base + 4 * i, &info, ACCESS_TYPE, 0, 4)) { \
 75				ARMDebuggerEnter(debugger, DEBUGGER_ENTER_WATCHPOINT, &info); \
 76			} \
 77		} \
 78		return debugger->originalMemory.NAME(cpu, address, mask, direction, cycleCounter); \
 79	}
 80
 81CREATE_WATCHPOINT_READ_SHIM(load32, 4, uint32_t, (struct ARMCore* cpu, uint32_t address, int* cycleCounter), address, cycleCounter)
 82CREATE_WATCHPOINT_READ_SHIM(load16, 2, uint32_t, (struct ARMCore* cpu, uint32_t address, int* cycleCounter), address, cycleCounter)
 83CREATE_WATCHPOINT_READ_SHIM(load8, 1, uint32_t, (struct ARMCore* cpu, uint32_t address, int* cycleCounter), address, cycleCounter)
 84CREATE_WATCHPOINT_WRITE_SHIM(store32, 4, void, (struct ARMCore* cpu, uint32_t address, int32_t value, int* cycleCounter), address, value, cycleCounter)
 85CREATE_WATCHPOINT_WRITE_SHIM(store16, 2, void, (struct ARMCore* cpu, uint32_t address, int16_t value, int* cycleCounter), address, value, cycleCounter)
 86CREATE_WATCHPOINT_WRITE_SHIM(store8, 1, void, (struct ARMCore* cpu, uint32_t address, int8_t value, int* cycleCounter), address, value, cycleCounter)
 87CREATE_MULTIPLE_WATCHPOINT_SHIM(loadMultiple, WATCHPOINT_READ)
 88CREATE_MULTIPLE_WATCHPOINT_SHIM(storeMultiple, WATCHPOINT_WRITE)
 89CREATE_SHIM(setActiveRegion, void, (struct ARMCore* cpu, uint32_t address), address)
 90
 91static bool _checkWatchpoints(struct ARMDebugger* debugger, uint32_t address, struct DebuggerEntryInfo* info, enum WatchpointType type, uint32_t newValue, int width) {
 92	--width;
 93	struct DebugWatchpoint* watchpoint;
 94	size_t i;
 95	for (i = 0; i < DebugWatchpointListSize(&debugger->watchpoints); ++i) {
 96		watchpoint = DebugWatchpointListGetPointer(&debugger->watchpoints, i);
 97		if (!((watchpoint->address ^ address) & ~width) && watchpoint->type & type) {
 98			switch (width + 1) {
 99			case 1:
100				info->oldValue = debugger->originalMemory.load8(debugger->cpu, address, 0);
101				break;
102			case 2:
103				info->oldValue = debugger->originalMemory.load16(debugger->cpu, address, 0);
104				break;
105			case 4:
106				info->oldValue = debugger->originalMemory.load32(debugger->cpu, address, 0);
107				break;
108			}
109			info->newValue = newValue;
110			info->address = address;
111			info->watchType = watchpoint->type;
112			info->accessType = type;
113			return true;
114		}
115	}
116	return false;
117}
118
119void ARMDebuggerInstallMemoryShim(struct ARMDebugger* debugger) {
120	debugger->originalMemory = debugger->cpu->memory;
121	debugger->cpu->memory.store32 = ARMDebuggerShim_store32;
122	debugger->cpu->memory.store16 = ARMDebuggerShim_store16;
123	debugger->cpu->memory.store8 = ARMDebuggerShim_store8;
124	debugger->cpu->memory.load32 = ARMDebuggerShim_load32;
125	debugger->cpu->memory.load16 = ARMDebuggerShim_load16;
126	debugger->cpu->memory.load8 = ARMDebuggerShim_load8;
127	debugger->cpu->memory.storeMultiple = ARMDebuggerShim_storeMultiple;
128	debugger->cpu->memory.loadMultiple = ARMDebuggerShim_loadMultiple;
129	debugger->cpu->memory.setActiveRegion = ARMDebuggerShim_setActiveRegion;
130}
131
132void ARMDebuggerRemoveMemoryShim(struct ARMDebugger* debugger) {
133	debugger->cpu->memory.store32 = debugger->originalMemory.store32;
134	debugger->cpu->memory.store16 = debugger->originalMemory.store16;
135	debugger->cpu->memory.store8 = debugger->originalMemory.store8;
136	debugger->cpu->memory.load32 = debugger->originalMemory.load32;
137	debugger->cpu->memory.load16 = debugger->originalMemory.load16;
138	debugger->cpu->memory.load8 = debugger->originalMemory.load8;
139	debugger->cpu->memory.storeMultiple = debugger->originalMemory.storeMultiple;
140	debugger->cpu->memory.loadMultiple = debugger->originalMemory.loadMultiple;
141	debugger->cpu->memory.setActiveRegion = debugger->originalMemory.setActiveRegion;
142}