all repos — mgba @ fc0109282b81c5fac6a108b4636192d8efe2b345

mGBA Game Boy Advance Emulator

src/gb/renderers/software.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "software.h"
  7
  8#include "gb/io.h"
  9#include "util/memory.h"
 10
 11static void GBVideoSoftwareRendererInit(struct GBVideoRenderer* renderer);
 12static void GBVideoSoftwareRendererDeinit(struct GBVideoRenderer* renderer);
 13static void GBVideoSoftwareRendererReset(struct GBVideoRenderer* renderer);
 14static void GBVideoSoftwareRendererWriteVRAM(struct GBVideoRenderer* renderer, uint16_t address);
 15static void GBVideoSoftwareRendererWriteOAM(struct GBVideoRenderer* renderer, uint8_t oam);
 16static uint8_t GBVideoSoftwareRendererWriteVideoRegister(struct GBVideoRenderer* renderer, uint16_t address, uint8_t value);
 17static void GBVideoSoftwareRendererDrawScanline(struct GBVideoRenderer* renderer, int y);
 18static void GBVideoSoftwareRendererFinishFrame(struct GBVideoRenderer* renderer);
 19static void GBVideoSoftwareRendererGetPixels(struct GBVideoRenderer* renderer, unsigned* stride, const void** pixels);
 20static void GBVideoSoftwareRendererPutPixels(struct GBVideoRenderer* renderer, unsigned stride, void* pixels);
 21
 22static void GBVideoSoftwareRendererDrawBackground(struct GBVideoSoftwareRenderer* renderer, uint8_t* maps, int x, int y, int sx, int sy);
 23static void GBVideoSoftwareRendererDrawObj(struct GBVideoSoftwareRenderer* renderer, struct GBObj* obj, int y);
 24
 25static void _cleanOAM(struct GBVideoSoftwareRenderer* renderer);
 26
 27#ifdef COLOR_16_BIT
 28#ifdef COLOR_5_6_5
 29static const color_t GB_PALETTE[4] = { 0xFFFF, 0x39C7, 0x18C3, 0x0000};
 30#else
 31static const color_t GB_PALETTE[4] = { 0x7FFF, 0x1DE7, 0x0C63, 0x0000};
 32#endif
 33#else
 34static const color_t GB_PALETTE[4] = { 0xFFFFFF, 0x808080, 0x404040, 0x000000};
 35#endif
 36
 37void GBVideoSoftwareRendererCreate(struct GBVideoSoftwareRenderer* renderer) {
 38	renderer->d.init = GBVideoSoftwareRendererInit;
 39	renderer->d.reset = GBVideoSoftwareRendererReset;
 40	renderer->d.deinit = GBVideoSoftwareRendererDeinit;
 41	renderer->d.writeVideoRegister = GBVideoSoftwareRendererWriteVideoRegister;
 42	renderer->d.writeVRAM = GBVideoSoftwareRendererWriteVRAM;
 43	renderer->d.writeOAM = GBVideoSoftwareRendererWriteOAM;
 44	renderer->d.drawScanline = GBVideoSoftwareRendererDrawScanline;
 45	renderer->d.finishFrame = GBVideoSoftwareRendererFinishFrame;
 46	renderer->d.getPixels = 0;
 47	renderer->d.putPixels = 0;
 48
 49	renderer->temporaryBuffer = 0;
 50}
 51
 52static void GBVideoSoftwareRendererInit(struct GBVideoRenderer* renderer) {
 53	GBVideoSoftwareRendererReset(renderer);
 54
 55	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
 56
 57	int y;
 58	for (y = 0; y < GB_VIDEO_VERTICAL_PIXELS; ++y) {
 59		color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y];
 60		int x;
 61		for (x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; ++x) {
 62			row[x] = GB_PALETTE[0];
 63		}
 64	}
 65}
 66
 67static void GBVideoSoftwareRendererReset(struct GBVideoRenderer* renderer) {
 68	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
 69	softwareRenderer->scy = 0;
 70	softwareRenderer->scx = 0;
 71	softwareRenderer->wy = 0;
 72	softwareRenderer->wx = 0;
 73	softwareRenderer->oamMax = 0;
 74	softwareRenderer->oamDirty = false;
 75}
 76
 77static void GBVideoSoftwareRendererDeinit(struct GBVideoRenderer* renderer) {
 78	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
 79	UNUSED(softwareRenderer);
 80}
 81
 82static void GBVideoSoftwareRendererWriteVRAM(struct GBVideoRenderer* renderer, uint16_t address) {
 83	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
 84	// TODO
 85}
 86
 87static void GBVideoSoftwareRendererWriteOAM(struct GBVideoRenderer* renderer, uint8_t oam) {
 88	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
 89	UNUSED(oam);
 90	softwareRenderer->oamDirty = true;
 91}
 92
 93static uint8_t GBVideoSoftwareRendererWriteVideoRegister(struct GBVideoRenderer* renderer, uint16_t address, uint8_t value) {
 94	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
 95	switch (address) {
 96	case REG_LCDC:
 97		softwareRenderer->lcdc = value;
 98		break;
 99	case REG_BGP:
100		softwareRenderer->palette[0] = GB_PALETTE[value & 3];
101		softwareRenderer->palette[1] = GB_PALETTE[(value >> 2) & 3];
102		softwareRenderer->palette[2] = GB_PALETTE[(value >> 4) & 3];
103		softwareRenderer->palette[3] = GB_PALETTE[(value >> 6) & 3];
104		break;
105	case REG_OBP0:
106		softwareRenderer->palette[8 * 4 + 0] = GB_PALETTE[value & 3];
107		softwareRenderer->palette[8 * 4 + 1] = GB_PALETTE[(value >> 2) & 3];
108		softwareRenderer->palette[8 * 4 + 2] = GB_PALETTE[(value >> 4) & 3];
109		softwareRenderer->palette[8 * 4 + 3] = GB_PALETTE[(value >> 6) & 3];
110		break;
111	case REG_OBP1:
112		softwareRenderer->palette[9 * 4 + 0] = GB_PALETTE[value & 3];
113		softwareRenderer->palette[9 * 4 + 1] = GB_PALETTE[(value >> 2) & 3];
114		softwareRenderer->palette[9 * 4 + 2] = GB_PALETTE[(value >> 4) & 3];
115		softwareRenderer->palette[9 * 4 + 3] = GB_PALETTE[(value >> 6) & 3];
116		break;
117	case REG_SCY:
118		softwareRenderer->scy = value;
119		break;
120	case REG_SCX:
121		softwareRenderer->scx = value;
122		break;
123	case REG_WY:
124		softwareRenderer->wy = value;
125		break;
126	case REG_WX:
127		softwareRenderer->wx = value;
128		break;
129	}
130	return value;
131}
132
133static void GBVideoSoftwareRendererDrawScanline(struct GBVideoRenderer* renderer, int y) {
134	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
135
136	if (softwareRenderer->oamDirty) {
137		_cleanOAM(softwareRenderer);
138	}
139
140	uint8_t* maps = &softwareRenderer->d.vram[GB_BASE_MAP];
141	if (GBRegisterLCDCIsTileMap(softwareRenderer->lcdc)) {
142		maps += GB_SIZE_MAP;
143	}
144	size_t x;
145	if (GBRegisterLCDCIsBgEnable(softwareRenderer->lcdc)) {
146		GBVideoSoftwareRendererDrawBackground(softwareRenderer, maps, 0, y, softwareRenderer->scx, softwareRenderer->scy);
147
148		if (GBRegisterLCDCIsWindow(softwareRenderer->lcdc) && softwareRenderer->wy <= y) {
149			maps = &softwareRenderer->d.vram[GB_BASE_MAP];
150			if (GBRegisterLCDCIsWindowTileMap(softwareRenderer->lcdc)) {
151				maps += GB_SIZE_MAP;
152			}
153			GBVideoSoftwareRendererDrawBackground(softwareRenderer, maps, softwareRenderer->wx - 7, y, 7 - softwareRenderer->wx, -softwareRenderer->wy);
154		}
155	} else {
156		for (x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; ++x) {
157			softwareRenderer->row[x] = 0;
158		}
159	}
160
161	if (GBRegisterLCDCIsObjEnable(softwareRenderer->lcdc)) {
162		int spriteHeight = 8;
163		if (GBRegisterLCDCIsObjSize(softwareRenderer->lcdc)) {
164			spriteHeight = 16;
165		}
166		int i;
167		for (i = 0; i < softwareRenderer->oamMax; ++i) {
168			// TODO: Sprite sizes
169			if (y >= softwareRenderer->obj[i]->y - 16 && y < softwareRenderer->obj[i]->y - 16 + spriteHeight) {
170				GBVideoSoftwareRendererDrawObj(softwareRenderer, softwareRenderer->obj[i], y);
171			}
172		}
173	}
174
175	color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y];
176	for (x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; ++x) {
177		row[x] = softwareRenderer->palette[softwareRenderer->row[x]];
178	}
179}
180
181static void _cleanOAM(struct GBVideoSoftwareRenderer* renderer) {
182	// TODO: GBC differences
183	renderer->oamMax = 0;
184	int o = 0;
185	int i;
186	for (i = 0; i < 40; ++i) {
187		uint8_t y = renderer->d.oam->obj[i].y;
188		if (y == 0 || y >= GB_VIDEO_VERTICAL_PIXELS + 16) {
189			continue;
190		}
191		// TODO: Sort
192		renderer->obj[o] = &renderer->d.oam->obj[i];
193		++o;
194	}
195	renderer->oamMax = o;
196	renderer->oamDirty = false;
197}
198
199static void GBVideoSoftwareRendererFinishFrame(struct GBVideoRenderer* renderer) {
200	struct GBVideoSoftwareRenderer* softwareRenderer = (struct GBVideoSoftwareRenderer*) renderer;
201
202	if (softwareRenderer->temporaryBuffer) {
203		mappedMemoryFree(softwareRenderer->temporaryBuffer, GB_VIDEO_HORIZONTAL_PIXELS * GB_VIDEO_VERTICAL_PIXELS * 4);
204		softwareRenderer->temporaryBuffer = 0;
205	}
206}
207
208static void GBVideoSoftwareRendererDrawBackground(struct GBVideoSoftwareRenderer* renderer, uint8_t* maps, int x, int y, int sx, int sy) {
209	uint8_t* data = renderer->d.vram;
210	if (!GBRegisterLCDCIsTileData(renderer->lcdc)) {
211		data += 0x1000;
212	}
213	int topY = (((y + sy) >> 3) & 0x1F) * 0x20;
214	int bottomY = (y + sy) & 7;
215	if (x < 0) {
216		x = 0;
217	}
218	for (; x < GB_VIDEO_HORIZONTAL_PIXELS; ++x) {
219		int topX = ((x + sx) >> 3) & 0x1F;
220		int bottomX = 7 - ((x + sx) & 7);
221		int bgTile;
222		if (GBRegisterLCDCIsTileData(renderer->lcdc)) {
223			bgTile = maps[topX + topY];
224		} else {
225			bgTile = ((int8_t*) maps)[topX + topY];
226		}
227		uint8_t tileDataLower = data[(bgTile * 8 + bottomY) * 2];
228		uint8_t tileDataUpper = data[(bgTile * 8 + bottomY) * 2 + 1];
229		tileDataUpper >>= bottomX;
230		tileDataLower >>= bottomX;
231		renderer->row[x] = ((tileDataUpper & 1) << 1) | (tileDataLower & 1);
232	}
233}
234
235static void GBVideoSoftwareRendererDrawObj(struct GBVideoSoftwareRenderer* renderer, struct GBObj* obj, int y) {
236	uint8_t* data = renderer->d.vram;
237	int tileOffset = 0;
238	int bottomY;
239	if (GBObjAttributesIsYFlip(obj->attr)) {
240		bottomY = 7 - ((y - obj->y - 16) & 7);
241		if (GBRegisterLCDCIsObjSize(renderer->lcdc) && y - obj->y < -8) {
242			++tileOffset;
243		}
244	} else {
245		bottomY = (y - obj->y - 16) & 7;
246		if (GBRegisterLCDCIsObjSize(renderer->lcdc) && y - obj->y >= -8) {
247			++tileOffset;
248		}
249	}
250	int end = GB_VIDEO_HORIZONTAL_PIXELS;
251	if (obj->x < end) {
252		end = obj->x;
253	}
254	int x = obj->x - 8;
255	if (x < 0) {
256		x = 0;
257	}
258	uint8_t mask = GBObjAttributesIsPriority(obj->attr) ? 0 : 0x20;
259	int p = (GBObjAttributesGetPalette(obj->attr) + 8) * 4;
260	for (; x < end; ++x) {
261		int bottomX;
262		if (GBObjAttributesIsXFlip(obj->attr)) {
263			bottomX = (x - obj->x) & 7;
264		} else {
265			bottomX = 7 - ((x - obj->x) & 7);
266		}
267		int objTile = obj->tile + tileOffset;
268		uint8_t tileDataLower = data[(objTile * 8 + bottomY) * 2];
269		uint8_t tileDataUpper = data[(objTile * 8 + bottomY) * 2 + 1];
270		tileDataUpper >>= bottomX;
271		tileDataLower >>= bottomX;
272		color_t current = renderer->row[x];
273		if (((tileDataUpper | tileDataLower) & 1) && current <= mask) {
274			renderer->row[x] = p | ((tileDataUpper & 1) << 1) | (tileDataLower & 1);
275		}
276	}
277}