all repos — mgba @ fc905657adeba406a2c280bbb94b09533a89e3f8

mGBA Game Boy Advance Emulator

src/platform/qt/DisplayQt.h (view raw)

 1/* Copyright (c) 2013-2015 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef QGBA_DISPLAY_QT
 7#define QGBA_DISPLAY_QT
 8
 9#include "Display.h"
10
11#include <QImage>
12#include <QTimer>
13
14struct GBAThread;
15
16namespace QGBA {
17
18class DisplayQt : public Display {
19Q_OBJECT
20
21public:
22	DisplayQt(QWidget* parent = nullptr);
23
24	bool isDrawing() const override { return m_isDrawing; }
25	bool supportsShaders() const override { return false; }
26	VideoShader* shaders() override { return nullptr; }
27
28public slots:
29	void startDrawing(GBAThread* context) override;
30	void stopDrawing() override { m_isDrawing = false; }
31	void pauseDrawing() override { m_isDrawing = false; }
32	void unpauseDrawing() override { m_isDrawing = true; }
33	void forceDraw() override { update(); }
34	void lockAspectRatio(bool lock) override;
35	void filter(bool filter) override;
36	void framePosted(const uint32_t*) override;
37	void setShaders(struct VDir*) override {}
38	void clearShaders() override {}
39
40protected:
41	virtual void paintEvent(QPaintEvent*) override;
42
43private:
44	bool m_isDrawing;
45	QImage m_backing;
46};
47
48}
49
50#endif