all repos — mgba @ fe354097f2596764d7072af8358586345a932291

mGBA Game Boy Advance Emulator

include/mgba/core/directories.h (view raw)

 1/* Copyright (c) 2013-2015 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef DIRECTORIES_H
 7#define DIRECTORIES_H
 8
 9#include <mgba-util/common.h>
10
11CXX_GUARD_START
12
13#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
14struct VDir;
15
16struct mDirectorySet {
17	char baseName[PATH_MAX];
18	struct VDir* base;
19	struct VDir* archive;
20	struct VDir* save;
21	struct VDir* patch;
22	struct VDir* state;
23	struct VDir* screenshot;
24};
25
26void mDirectorySetInit(struct mDirectorySet* dirs);
27void mDirectorySetDeinit(struct mDirectorySet* dirs);
28
29void mDirectorySetAttachBase(struct mDirectorySet* dirs, struct VDir* base);
30void mDirectorySetDetachBase(struct mDirectorySet* dirs);
31
32struct VFile* mDirectorySetOpenPath(struct mDirectorySet* dirs, const char* path, bool (*filter)(struct VFile*));
33struct VFile* mDirectorySetOpenSuffix(struct mDirectorySet* dirs, struct VDir* dir, const char* suffix, int mode);
34
35struct mCoreOptions;
36void mDirectorySetMapOptions(struct mDirectorySet* dirs, const struct mCoreOptions* opts);
37#endif
38
39CXX_GUARD_END
40
41#endif