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mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/video.h>
  7
  8#include <mgba/core/sync.h>
  9#include <mgba/core/cache-set.h>
 10#include <mgba/internal/arm/macros.h>
 11#include <mgba/internal/gba/dma.h>
 12#include <mgba/internal/gba/gba.h>
 13#include <mgba/internal/gba/io.h>
 14#include <mgba/internal/gba/renderers/cache-set.h>
 15#include <mgba/internal/gba/serialize.h>
 16
 17#include <mgba-util/memory.h>
 18
 19mLOG_DEFINE_CATEGORY(GBA_VIDEO, "GBA Video", "gba.video");
 20
 21static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 22static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 23static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 24static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 25static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 26static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 27static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 28static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 29static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 30static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
 31static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
 32
 33static void _startHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 34static void _midHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 35static void _startHdraw(struct mTiming*, void* context, uint32_t cyclesLate);
 36
 37static uint16_t _zeroes[0x2000] = {0};
 38
 39MGBA_EXPORT const int GBAVideoObjSizes[16][2] = {
 40	{ 8, 8 },
 41	{ 16, 16 },
 42	{ 32, 32 },
 43	{ 64, 64 },
 44	{ 16, 8 },
 45	{ 32, 8 },
 46	{ 32, 16 },
 47	{ 64, 32 },
 48	{ 8, 16 },
 49	{ 8, 32 },
 50	{ 16, 32 },
 51	{ 32, 64 },
 52	{ 0, 0 },
 53	{ 0, 0 },
 54	{ 0, 0 },
 55	{ 0, 0 },
 56};
 57
 58void GBAVideoInit(struct GBAVideo* video) {
 59	video->renderer = NULL;
 60	video->vram = anonymousMemoryMap(SIZE_VRAM);
 61	video->frameskip = 0;
 62	video->event.name = "GBA Video";
 63	video->event.callback = NULL;
 64	video->event.context = video;
 65	video->event.priority = 8;
 66}
 67
 68void GBAVideoReset(struct GBAVideo* video) {
 69	int32_t nextEvent = VIDEO_HDRAW_LENGTH;
 70	if (video->p->memory.fullBios) {
 71		video->vcount = 0;
 72	} else {
 73		// TODO: Verify exact scanline on hardware
 74		video->vcount = 0x7E;
 75		nextEvent = 170;
 76	}
 77	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 78
 79	video->event.callback = _startHblank;
 80	mTimingSchedule(&video->p->timing, &video->event, nextEvent);
 81
 82	video->frameCounter = 0;
 83	video->frameskipCounter = 0;
 84
 85	video->shouldStall = 0;
 86
 87	memset(video->palette, 0, sizeof(video->palette));
 88	memset(video->oam.raw, 0, sizeof(video->oam.raw));
 89
 90	if (!video->renderer) {
 91		mLOG(GBA_VIDEO, FATAL, "No renderer associated");
 92		return;
 93	}
 94
 95	memset(video->renderer->vramBG, 0, sizeof(video->renderer->vramBG));
 96	video->renderer->vramBG[0] = &video->vram[0x0000];
 97	video->renderer->vramBG[1] = &video->vram[0x2000];
 98	video->renderer->vramBG[2] = &video->vram[0x4000];
 99	video->renderer->vramBG[3] = &video->vram[0x6000];
100	memset(video->renderer->vramOBJ, 0, sizeof(video->renderer->vramOBJ));
101	video->renderer->vramOBJ[0] = &video->vram[0x8000];
102	video->renderer->vramOBJ[1] = &video->vram[0xA000];
103	video->renderer->vramOBJ[2] = _zeroes;
104	video->renderer->vramOBJ[3] = _zeroes;
105
106	video->renderer->reset(video->renderer);
107}
108
109void GBAVideoDeinit(struct GBAVideo* video) {
110	video->renderer->deinit(video->renderer);
111	mappedMemoryFree(video->vram, SIZE_VRAM);
112}
113
114void GBAVideoDummyRendererCreate(struct GBAVideoRenderer* renderer) {
115	static const struct GBAVideoRenderer dummyRenderer = {
116		.init = GBAVideoDummyRendererInit,
117		.reset = GBAVideoDummyRendererReset,
118		.deinit = GBAVideoDummyRendererDeinit,
119		.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
120		.writeVRAM = GBAVideoDummyRendererWriteVRAM,
121		.writePalette = GBAVideoDummyRendererWritePalette,
122		.writeOAM = GBAVideoDummyRendererWriteOAM,
123		.drawScanline = GBAVideoDummyRendererDrawScanline,
124		.finishFrame = GBAVideoDummyRendererFinishFrame,
125		.getPixels = GBAVideoDummyRendererGetPixels,
126		.putPixels = GBAVideoDummyRendererPutPixels,
127	};
128	memcpy(renderer, &dummyRenderer, sizeof(*renderer));
129}
130
131void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
132	if (video->renderer) {
133		video->renderer->deinit(video->renderer);
134		renderer->cache = video->renderer->cache;
135	} else {
136		renderer->cache = NULL;
137	}
138	video->renderer = renderer;
139	renderer->palette = video->palette;
140	memset(renderer->vramBG, 0, sizeof(renderer->vramBG));
141	renderer->vramBG[0] = &video->vram[0x0000];
142	renderer->vramBG[1] = &video->vram[0x2000];
143	renderer->vramBG[2] = &video->vram[0x4000];
144	renderer->vramBG[3] = &video->vram[0x6000];
145	memset(renderer->vramOBJ, 0, sizeof(renderer->vramOBJ));
146	renderer->vramOBJ[0] = &video->vram[0x8000];
147	renderer->vramOBJ[1] = &video->vram[0xA000];
148	renderer->vramOBJ[2] = _zeroes;
149	renderer->vramOBJ[3] = _zeroes;
150	renderer->oam = &video->oam;
151	video->renderer->init(video->renderer);
152}
153
154void _midHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
155	struct GBAVideo* video = context;
156	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
157	dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
158	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
159	video->event.callback = _startHdraw;
160	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_FLIP - cyclesLate);
161}
162
163void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
164	struct GBAVideo* video = context;
165	video->event.callback = _startHblank;
166	mTimingSchedule(timing, &video->event, VIDEO_HDRAW_LENGTH - cyclesLate);
167
168	++video->vcount;
169	if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
170		video->vcount = 0;
171	}
172	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
173
174	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS) {
175		if (video->frameskipCounter <= 0) {
176			video->renderer->drawScanline(video->renderer, video->vcount);
177		}
178		video->shouldStall = 1;
179	}
180
181	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
182	if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
183		dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
184		if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
185			GBARaiseIRQ(video->p, IRQ_VCOUNTER, cyclesLate);
186		}
187	} else {
188		dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
189	}
190	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
191
192	// Note: state may be recorded during callbacks, so ensure it is consistent!
193	switch (video->vcount) {
194	case 0:
195		GBAFrameStarted(video->p);
196		break;
197	case GBA_VIDEO_VERTICAL_PIXELS:
198		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
199		if (video->frameskipCounter <= 0) {
200			video->renderer->finishFrame(video->renderer);
201		}
202		GBADMARunVblank(video->p, -cyclesLate);
203		if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
204			GBARaiseIRQ(video->p, IRQ_VBLANK, cyclesLate);
205		}
206		GBAFrameEnded(video->p);
207		mCoreSyncPostFrame(video->p->sync);
208		--video->frameskipCounter;
209		if (video->frameskipCounter < 0) {
210			video->frameskipCounter = video->frameskip;
211		}
212		++video->frameCounter;
213		video->p->earlyExit = true;
214		break;
215	case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
216		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
217		break;
218	}
219}
220
221void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
222	struct GBAVideo* video = context;
223	video->event.callback = _midHblank;
224	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - VIDEO_HBLANK_FLIP - cyclesLate);
225
226	// Begin Hblank
227	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
228	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
229
230	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS) {
231		GBADMARunHblank(video->p, -cyclesLate);
232	}
233	if (video->vcount >= 2 && video->vcount < GBA_VIDEO_VERTICAL_PIXELS + 2) {
234		GBADMARunDisplayStart(video->p, -cyclesLate);
235	}
236	if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
237		GBARaiseIRQ(video->p, IRQ_HBLANK, cyclesLate);
238	}
239	video->shouldStall = 0;
240	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
241}
242
243void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
244	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
245	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
246	// TODO: Does a VCounter IRQ trigger on write?
247}
248
249static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
250	UNUSED(renderer);
251	// Nothing to do
252}
253
254static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
255	UNUSED(renderer);
256	// Nothing to do
257}
258
259static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
260	UNUSED(renderer);
261	// Nothing to do
262}
263
264static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
265	if (renderer->cache) {
266		GBAVideoCacheWriteVideoRegister(renderer->cache, address, value);
267	}
268	switch (address) {
269	case REG_DISPCNT:
270		value &= 0xFFF7;
271		break;
272	case REG_BG0CNT:
273	case REG_BG1CNT:
274		value &= 0xDFFF;
275		break;
276	case REG_BG2CNT:
277	case REG_BG3CNT:
278		value &= 0xFFFF;
279		break;
280	case REG_BG0HOFS:
281	case REG_BG0VOFS:
282	case REG_BG1HOFS:
283	case REG_BG1VOFS:
284	case REG_BG2HOFS:
285	case REG_BG2VOFS:
286	case REG_BG3HOFS:
287	case REG_BG3VOFS:
288		value &= 0x01FF;
289		break;
290	case REG_BLDCNT:
291		value &= 0x3FFF;
292		break;
293	case REG_BLDALPHA:
294		value &= 0x1F1F;
295		break;
296	case REG_WININ:
297	case REG_WINOUT:
298		value &= 0x3F3F;
299		break;
300	default:
301		break;
302	}
303	return value;
304}
305
306static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
307	if (renderer->cache) {
308		mCacheSetWriteVRAM(renderer->cache, address);
309	}
310}
311
312static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
313	if (renderer->cache) {
314		mCacheSetWritePalette(renderer->cache, address >> 1, mColorFrom555(value));
315	}
316}
317
318static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
319	UNUSED(renderer);
320	UNUSED(oam);
321	// Nothing to do
322}
323
324static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
325	UNUSED(renderer);
326	UNUSED(y);
327	// Nothing to do
328}
329
330static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
331	UNUSED(renderer);
332	// Nothing to do
333}
334
335static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
336	UNUSED(renderer);
337	UNUSED(stride);
338	UNUSED(pixels);
339	// Nothing to do
340}
341
342static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
343	UNUSED(renderer);
344	UNUSED(stride);
345	UNUSED(pixels);
346	// Nothing to do
347}
348
349void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
350	memcpy(state->vram, video->vram, SIZE_VRAM);
351	memcpy(state->oam, video->oam.raw, SIZE_OAM);
352	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
353	STORE_32(video->event.when - mTimingCurrentTime(&video->p->timing), 0, &state->video.nextEvent);
354	int32_t flags = 0;
355	if (video->event.callback == _startHdraw) {
356		flags = GBASerializedVideoFlagsSetMode(flags, 1);
357	} else if (video->event.callback == _startHblank) {
358		flags = GBASerializedVideoFlagsSetMode(flags, 2);
359	} else if (video->event.callback == _midHblank) {
360		flags = GBASerializedVideoFlagsSetMode(flags, 3);
361	}
362	STORE_32(flags, 0, &state->video.flags);
363	STORE_32(video->frameCounter, 0, &state->video.frameCounter);
364}
365
366void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
367	memcpy(video->vram, state->vram, SIZE_VRAM);
368	uint16_t value;
369	int i;
370	for (i = 0; i < SIZE_OAM; i += 2) {
371		LOAD_16(value, i, state->oam);
372		GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
373	}
374	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
375		LOAD_16(value, i, state->pram);
376		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
377	}
378	LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
379
380	video->shouldStall = 0;
381	int32_t flags;
382	LOAD_32(flags, 0, &state->video.flags);
383	GBARegisterDISPSTAT dispstat = state->io[REG_DISPSTAT >> 1];
384	switch (GBASerializedVideoFlagsGetMode(flags)) {
385	case 0:
386		if (GBARegisterDISPSTATIsInHblank(dispstat)) {
387			video->event.callback = _startHdraw;
388		} else {
389			video->event.callback = _startHblank;
390		}
391		break;
392	case 1:
393		video->event.callback = _startHdraw;
394		break;
395	case 2:
396		video->event.callback = _startHblank;
397		video->shouldStall = 1;
398		break;
399	case 3:
400		video->event.callback = _midHblank;
401		break;
402	}
403	uint32_t when;
404	LOAD_32(when, 0, &state->video.nextEvent);
405	mTimingSchedule(&video->p->timing, &video->event, when);
406
407	LOAD_16(video->vcount, REG_VCOUNT, state->io);
408	video->renderer->reset(video->renderer);
409}