const fs = require('node:fs'); const path = require('node:path'); const { Client, Collection, GatewayIntentBits, ActivityType } = require('discord.js'); const { token } = require(path.join(process.cwd(), 'config.json')); const client = new Client({ intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildVoiceStates] }); client.commands = new Collection(); const commandsPath = path.join(__dirname, 'commands'); const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js')); let player; for (const file of commandFiles) { const filePath = path.join(commandsPath, file); const command = require(filePath); client.commands.set(command.data.name, command); } client.once('ready', () => { client.user.setActivity("FOSS", { type: ActivityType.Competing }); console.log('Bot online!'); }); client.on('interactionCreate', async interaction => { if (!interaction.isChatInputCommand()) return; const command = client.commands.get(interaction.commandName); if (!command) return; try { await command.execute(interaction); } catch (error) { console.error(error); await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true }); } }); if (!token) throw 'Check your config.json!'; client.login(token);