const fs = require('node:fs'); const path = require('node:path'); const { Client, Collection, GatewayIntentBits, ActivityType, PresenceUpdateStatus, Presence } = require('discord.js'); const { token } = require('./config.json'); const client = new Client({ intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildVoiceStates] }); client.commands = new Collection(); const commandsPath = path.join(__dirname, 'commands'); const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js')); for (const file of commandFiles) { const filePath = path.join(commandsPath, file); const command = require(filePath); client.commands.set(command.data.name, command); } function getRandomInt(max) { // not inclusive return Math.floor(Math.random() * (max)); } const activities = [ { activity: ActivityType.Watching, subject: 'i cantieri'}, // sta guardando i cantieri { activity: ActivityType.Playing, subject: 'briscola'}, // sta giocando a briscola { activity: ActivityType.Competing, subject: 'prato fiorito'}, // in competizione su prato fiorito { activity: ActivityType.Watching, subject: 'i bambini'}, { activity: ActivityType.Playing, subject: 'quel gioco là non mi viene il titolo'}, { activity: ActivityType.Competing, subject: 'cacata ranked al cesso pubblico'}, ] client.once('ready', () => { choice = activities[getRandomInt(activities.length)] client.user.setActivity(choice.subject, { type: choice.activity }) console.log('Bot online!'); }); client.on('interactionCreate', async interaction => { if (!interaction.isChatInputCommand()) return; const command = client.commands.get(interaction.commandName); if (!command) return; try { await command.execute(interaction); } catch (error) { console.error(error); await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true }); } }); client.login(token);