const { createAudioResource, createAudioPlayer, joinVoiceChannel, AudioPlayerStatus, } = require('@discordjs/voice'); const play = require('play-dl'); module.exports = { async playUrl(url, channel) { if (!channel) { console.log('Channel error:', channel); return; } const stream = await play.stream(url); const guild = channel.guild; const connection = joinVoiceChannel({ channelId: channel.id, guildId: guild.id, adapterCreator: guild.voiceAdapterCreator, }); player = createAudioPlayer(); player.on(AudioPlayerStatus.Idle, () => { player.subscribers.forEach((element) => element.connection.disconnect()); }); player.play(createAudioResource(stream.stream, { inputType: stream.type })); connection.subscribe(player); }, async getChannel(interaction) { const member = interaction.member; if (!member) return 'Please use this in your current server.'; const channel = member.voice.channel; if (!channel) return 'You\'re not in a voice channel.'; return channel; }, };