all repos — RPG @ 03e9f8a85e59bff34f1971951395812f0bac367f

Fully functional 3D turn based role playing game coded in C# and base Unity.

ProjectSettings/QualitySettings.asset (view raw)

  1%YAML 1.1
  2%TAG !u! tag:unity3d.com,2011:
  3--- !u!47 &1
  4QualitySettings:
  5  m_ObjectHideFlags: 0
  6  serializedVersion: 5
  7  m_CurrentQuality: 5
  8  m_QualitySettings:
  9  - serializedVersion: 2
 10    name: Very Low
 11    pixelLightCount: 0
 12    shadows: 0
 13    shadowResolution: 0
 14    shadowProjection: 1
 15    shadowCascades: 1
 16    shadowDistance: 15
 17    shadowNearPlaneOffset: 3
 18    shadowCascade2Split: 0.33333334
 19    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
 20    shadowmaskMode: 0
 21    blendWeights: 1
 22    textureQuality: 1
 23    anisotropicTextures: 0
 24    antiAliasing: 0
 25    softParticles: 0
 26    softVegetation: 0
 27    realtimeReflectionProbes: 0
 28    billboardsFaceCameraPosition: 0
 29    vSyncCount: 0
 30    lodBias: 0.3
 31    maximumLODLevel: 0
 32    streamingMipmapsActive: 0
 33    streamingMipmapsAddAllCameras: 1
 34    streamingMipmapsMemoryBudget: 512
 35    streamingMipmapsRenderersPerFrame: 512
 36    streamingMipmapsMaxLevelReduction: 2
 37    streamingMipmapsMaxFileIORequests: 1024
 38    particleRaycastBudget: 4
 39    asyncUploadTimeSlice: 2
 40    asyncUploadBufferSize: 16
 41    asyncUploadPersistentBuffer: 1
 42    resolutionScalingFixedDPIFactor: 1
 43    excludedTargetPlatforms: []
 44  - serializedVersion: 2
 45    name: Low
 46    pixelLightCount: 0
 47    shadows: 0
 48    shadowResolution: 0
 49    shadowProjection: 1
 50    shadowCascades: 1
 51    shadowDistance: 20
 52    shadowNearPlaneOffset: 3
 53    shadowCascade2Split: 0.33333334
 54    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
 55    shadowmaskMode: 0
 56    blendWeights: 2
 57    textureQuality: 0
 58    anisotropicTextures: 0
 59    antiAliasing: 0
 60    softParticles: 0
 61    softVegetation: 0
 62    realtimeReflectionProbes: 0
 63    billboardsFaceCameraPosition: 0
 64    vSyncCount: 0
 65    lodBias: 0.4
 66    maximumLODLevel: 0
 67    streamingMipmapsActive: 0
 68    streamingMipmapsAddAllCameras: 1
 69    streamingMipmapsMemoryBudget: 512
 70    streamingMipmapsRenderersPerFrame: 512
 71    streamingMipmapsMaxLevelReduction: 2
 72    streamingMipmapsMaxFileIORequests: 1024
 73    particleRaycastBudget: 16
 74    asyncUploadTimeSlice: 2
 75    asyncUploadBufferSize: 16
 76    asyncUploadPersistentBuffer: 1
 77    resolutionScalingFixedDPIFactor: 1
 78    excludedTargetPlatforms: []
 79  - serializedVersion: 2
 80    name: Medium
 81    pixelLightCount: 1
 82    shadows: 1
 83    shadowResolution: 0
 84    shadowProjection: 1
 85    shadowCascades: 1
 86    shadowDistance: 20
 87    shadowNearPlaneOffset: 3
 88    shadowCascade2Split: 0.33333334
 89    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
 90    shadowmaskMode: 0
 91    blendWeights: 2
 92    textureQuality: 0
 93    anisotropicTextures: 1
 94    antiAliasing: 0
 95    softParticles: 0
 96    softVegetation: 0
 97    realtimeReflectionProbes: 0
 98    billboardsFaceCameraPosition: 0
 99    vSyncCount: 1
100    lodBias: 0.7
101    maximumLODLevel: 0
102    streamingMipmapsActive: 0
103    streamingMipmapsAddAllCameras: 1
104    streamingMipmapsMemoryBudget: 512
105    streamingMipmapsRenderersPerFrame: 512
106    streamingMipmapsMaxLevelReduction: 2
107    streamingMipmapsMaxFileIORequests: 1024
108    particleRaycastBudget: 64
109    asyncUploadTimeSlice: 2
110    asyncUploadBufferSize: 16
111    asyncUploadPersistentBuffer: 1
112    resolutionScalingFixedDPIFactor: 1
113    excludedTargetPlatforms: []
114  - serializedVersion: 2
115    name: High
116    pixelLightCount: 2
117    shadows: 2
118    shadowResolution: 1
119    shadowProjection: 1
120    shadowCascades: 2
121    shadowDistance: 40
122    shadowNearPlaneOffset: 3
123    shadowCascade2Split: 0.33333334
124    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
125    shadowmaskMode: 1
126    blendWeights: 2
127    textureQuality: 0
128    anisotropicTextures: 1
129    antiAliasing: 0
130    softParticles: 0
131    softVegetation: 1
132    realtimeReflectionProbes: 1
133    billboardsFaceCameraPosition: 1
134    vSyncCount: 1
135    lodBias: 1
136    maximumLODLevel: 0
137    streamingMipmapsActive: 0
138    streamingMipmapsAddAllCameras: 1
139    streamingMipmapsMemoryBudget: 512
140    streamingMipmapsRenderersPerFrame: 512
141    streamingMipmapsMaxLevelReduction: 2
142    streamingMipmapsMaxFileIORequests: 1024
143    particleRaycastBudget: 256
144    asyncUploadTimeSlice: 2
145    asyncUploadBufferSize: 16
146    asyncUploadPersistentBuffer: 1
147    resolutionScalingFixedDPIFactor: 1
148    excludedTargetPlatforms: []
149  - serializedVersion: 2
150    name: Very High
151    pixelLightCount: 3
152    shadows: 2
153    shadowResolution: 2
154    shadowProjection: 1
155    shadowCascades: 2
156    shadowDistance: 70
157    shadowNearPlaneOffset: 3
158    shadowCascade2Split: 0.33333334
159    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
160    shadowmaskMode: 1
161    blendWeights: 4
162    textureQuality: 0
163    anisotropicTextures: 2
164    antiAliasing: 2
165    softParticles: 1
166    softVegetation: 1
167    realtimeReflectionProbes: 1
168    billboardsFaceCameraPosition: 1
169    vSyncCount: 1
170    lodBias: 1.5
171    maximumLODLevel: 0
172    streamingMipmapsActive: 0
173    streamingMipmapsAddAllCameras: 1
174    streamingMipmapsMemoryBudget: 512
175    streamingMipmapsRenderersPerFrame: 512
176    streamingMipmapsMaxLevelReduction: 2
177    streamingMipmapsMaxFileIORequests: 1024
178    particleRaycastBudget: 1024
179    asyncUploadTimeSlice: 2
180    asyncUploadBufferSize: 16
181    asyncUploadPersistentBuffer: 1
182    resolutionScalingFixedDPIFactor: 1
183    excludedTargetPlatforms: []
184  - serializedVersion: 2
185    name: Ultra
186    pixelLightCount: 4
187    shadows: 2
188    shadowResolution: 2
189    shadowProjection: 1
190    shadowCascades: 4
191    shadowDistance: 150
192    shadowNearPlaneOffset: 3
193    shadowCascade2Split: 0.33333334
194    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
195    shadowmaskMode: 1
196    blendWeights: 4
197    textureQuality: 0
198    anisotropicTextures: 2
199    antiAliasing: 2
200    softParticles: 1
201    softVegetation: 1
202    realtimeReflectionProbes: 1
203    billboardsFaceCameraPosition: 1
204    vSyncCount: 1
205    lodBias: 2
206    maximumLODLevel: 0
207    streamingMipmapsActive: 0
208    streamingMipmapsAddAllCameras: 1
209    streamingMipmapsMemoryBudget: 512
210    streamingMipmapsRenderersPerFrame: 512
211    streamingMipmapsMaxLevelReduction: 2
212    streamingMipmapsMaxFileIORequests: 1024
213    particleRaycastBudget: 4096
214    asyncUploadTimeSlice: 2
215    asyncUploadBufferSize: 16
216    asyncUploadPersistentBuffer: 1
217    resolutionScalingFixedDPIFactor: 1
218    excludedTargetPlatforms: []
219  m_PerPlatformDefaultQuality:
220    Android: 2
221    Lumin: 5
222    Nintendo 3DS: 5
223    Nintendo Switch: 5
224    PS4: 5
225    PSP2: 2
226    Standalone: 5
227    WebGL: 3
228    Windows Store Apps: 5
229    XboxOne: 5
230    iPhone: 2
231    tvOS: 2