all repos — RPG @ 050a361fce88c2c846faa8a0d153163277574da6

Fully functional 3D turn based role playing game coded in C# and base Unity.

.gitignore (view raw)

 1# This .gitignore file should be placed at the root of your Unity project directory
 2#
 3# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
 4#
 5/[Ll]ibrary/
 6/[Tt]emp/
 7/[Oo]bj/
 8/[Bb]uild/
 9/[Bb]uilds/
10/[Ll]ogs/
11/[Uu]ser[Ss]ettings/
12
13# MemoryCaptures can get excessive in size.
14# They also could contain extremely sensitive data
15/[Mm]emoryCaptures/
16
17# Asset meta data should only be ignored when the corresponding asset is also ignored
18!/[Aa]ssets/**/*.meta
19
20# Uncomment this line if you wish to ignore the asset store tools plugin
21# /[Aa]ssets/AssetStoreTools*
22
23# Autogenerated Jetbrains Rider plugin
24/[Aa]ssets/Plugins/Editor/JetBrains*
25
26# Visual Studio cache directory
27.vs/
28
29# Gradle cache directory
30.gradle/
31
32# Autogenerated VS/MD/Consulo solution and project files
33ExportedObj/
34.consulo/
35*.csproj
36*.unityproj
37*.sln
38*.suo
39*.tmp
40*.user
41*.userprefs
42*.pidb
43*.booproj
44*.svd
45*.pdb
46*.mdb
47*.opendb
48*.VC.db
49
50# Unity3D generated meta files
51*.pidb.meta
52*.pdb.meta
53*.mdb.meta
54
55# Unity3D generated file on crash reports
56sysinfo.txt
57
58# Builds
59*.apk
60*.unitypackage
61
62# Crashlytics generated file
63crashlytics-build.properties
64
65# Packed Addressables
66/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
67
68# Temporary auto-generated Android Assets
69/[Aa]ssets/[Ss]treamingAssets/aa.meta
70/[Aa]ssets/[Ss]treamingAssets/aa/*