all repos — RPG @ 2c47b59ca4f9a2bb3bef127052e434f0c5c48cfa

Fully functional 3D turn based role playing game coded in C# and base Unity.

Assets/Scripts/Battle/Fighters/Brady.cs (view raw)

 1using System.Collections;
 2using System.Collections.Generic;
 3using UnityEngine;
 4
 5public class Brady : BadGuy
 6{
 7    public override string Combat_AI()
 8    {
 9        //attack a random goodGuy
10        Fighter[] ggs = GameObject.Find("BattleManager").GetComponent<BattleManager>().getGuys(false);
11        List<Ability> abs = stats.GetAbilities();
12        bool output;
13        string str;
14        do
15        {
16            str = AbilityDB.Process(this, abs[Random.Range(0, abs.Count)], ggs[Random.Range(0, ggs.Length)], true, out output);
17        } while (output == false);
18        return str;
19    }
20
21    public Brady()
22    {
23        stats = new Stats("Brady");
24        description = "Son of the dark lord, he's not too bad.";
25
26        goldDrop = 150;
27        itemsDrop = new Inventory();
28        itemsDrop.generateItem(new ItemInfo(new BottledBlessing(), 1));
29
30        dead = defending = false;
31    }
32}