all repos — RPG @ 502924ae35666f2d5ac541310b3e57f2e4fe70b4

Fully functional 3D turn based role playing game coded in C# and base Unity.

Assets/Models/Mage/kachujin_g_rosales.fbx.meta (view raw)

  1fileFormatVersion: 2
  2guid: 5962a190f89e23e4fb5d5aab52d4a135
  3ModelImporter:
  4  serializedVersion: 26
  5  internalIDToNameTable:
  6  - first:
  7      74: -203655887218126122
  8    second: M_Death
  9  externalObjects:
 10  - first:
 11      type: UnityEngine:Material
 12      assembly: UnityEngine.CoreModule
 13      name: kachujin_MAT
 14    second: {fileID: 2100000, guid: 132e365f19d50e4478619e74aa778c8c, type: 2}
 15  - first:
 16      type: UnityEngine:Texture2D
 17      assembly: UnityEngine.CoreModule
 18      name: Kachujin_diffuse
 19    second: {fileID: 2800000, guid: 46532c2f255f4d846bc12e32ee45d28d, type: 3}
 20  - first:
 21      type: UnityEngine:Texture2D
 22      assembly: UnityEngine.CoreModule
 23      name: Kachujin_normal
 24    second: {fileID: 2800000, guid: 8ff3bee7bb2df154b92021272ced0cf1, type: 3}
 25  - first:
 26      type: UnityEngine:Texture2D
 27      assembly: UnityEngine.CoreModule
 28      name: Kachujin_specular
 29    second: {fileID: 2800000, guid: ced25dd5218ce1f439a900fafcbd4f00, type: 3}
 30  materials:
 31    importMaterials: 1
 32    materialName: 0
 33    materialSearch: 1
 34    materialLocation: 1
 35  animations:
 36    legacyGenerateAnimations: 4
 37    bakeSimulation: 0
 38    resampleCurves: 1
 39    optimizeGameObjects: 0
 40    motionNodeName: 
 41    rigImportErrors: 
 42    rigImportWarnings: 
 43    animationImportErrors: 
 44    animationImportWarnings: 
 45    animationRetargetingWarnings: 
 46    animationDoRetargetingWarnings: 0
 47    importAnimatedCustomProperties: 0
 48    importConstraints: 0
 49    animationCompression: 1
 50    animationRotationError: 0.5
 51    animationPositionError: 0.5
 52    animationScaleError: 0.5
 53    animationWrapMode: 0
 54    extraExposedTransformPaths: []
 55    extraUserProperties: []
 56    clipAnimations:
 57    - serializedVersion: 16
 58      name: M_Death
 59      takeName: mixamo.com
 60      internalID: -203655887218126122
 61      firstFrame: 0
 62      lastFrame: 1
 63      wrapMode: 0
 64      orientationOffsetY: 0
 65      level: 0
 66      cycleOffset: 0
 67      loop: 0
 68      hasAdditiveReferencePose: 0
 69      loopTime: 0
 70      loopBlend: 0
 71      loopBlendOrientation: 0
 72      loopBlendPositionY: 0
 73      loopBlendPositionXZ: 0
 74      keepOriginalOrientation: 0
 75      keepOriginalPositionY: 1
 76      keepOriginalPositionXZ: 0
 77      heightFromFeet: 0
 78      mirror: 0
 79      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
 80      curves: []
 81      events: []
 82      transformMask: []
 83      maskType: 3
 84      maskSource: {instanceID: 0}
 85      additiveReferencePoseFrame: 0
 86    isReadable: 0
 87  meshes:
 88    lODScreenPercentages: []
 89    globalScale: 1
 90    meshCompression: 0
 91    addColliders: 0
 92    useSRGBMaterialColor: 1
 93    sortHierarchyByName: 1
 94    importVisibility: 1
 95    importBlendShapes: 1
 96    importCameras: 1
 97    importLights: 1
 98    swapUVChannels: 0
 99    generateSecondaryUV: 0
100    useFileUnits: 1
101    keepQuads: 0
102    weldVertices: 1
103    preserveHierarchy: 0
104    skinWeightsMode: 0
105    maxBonesPerVertex: 4
106    minBoneWeight: 0.001
107    meshOptimizationFlags: -1
108    indexFormat: 0
109    secondaryUVAngleDistortion: 8
110    secondaryUVAreaDistortion: 15.000001
111    secondaryUVHardAngle: 88
112    secondaryUVPackMargin: 4
113    useFileScale: 1
114  tangentSpace:
115    normalSmoothAngle: 60
116    normalImportMode: 0
117    tangentImportMode: 3
118    normalCalculationMode: 4
119    legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
120    blendShapeNormalImportMode: 1
121    normalSmoothingSource: 0
122  referencedClips: []
123  importAnimation: 1
124  copyAvatar: 0
125  humanDescription:
126    serializedVersion: 3
127    human: []
128    skeleton: []
129    armTwist: 0.5
130    foreArmTwist: 0.5
131    upperLegTwist: 0.5
132    legTwist: 0.5
133    armStretch: 0.05
134    legStretch: 0.05
135    feetSpacing: 0
136    globalScale: 1
137    rootMotionBoneName: 
138    hasTranslationDoF: 0
139    hasExtraRoot: 0
140    skeletonHasParents: 1
141  lastHumanDescriptionAvatarSource: {instanceID: 0}
142  animationType: 2
143  humanoidOversampling: 1
144  additionalBone: 0
145  userData: 
146  assetBundleName: 
147  assetBundleVariant: