all repos — RPG @ 502924ae35666f2d5ac541310b3e57f2e4fe70b4

Fully functional 3D turn based role playing game coded in C# and base Unity.

Assets/Models/Ninja/Ch24_nonPBR@Ninja Idle.fbx.meta (view raw)

  1fileFormatVersion: 2
  2guid: 8e7ea187e9d646146a346dfdfcf7556c
  3ModelImporter:
  4  serializedVersion: 26
  5  internalIDToNameTable:
  6  - first:
  7      74: -203655887218126122
  8    second: mixamo.com
  9  externalObjects:
 10  - first:
 11      type: UnityEngine:Material
 12      assembly: UnityEngine.CoreModule
 13      name: Ch24_Body
 14    second: {fileID: 2100000, guid: 3481388b800bd7044ade2d2026140762, type: 2}
 15  - first:
 16      type: UnityEngine:Texture2D
 17      assembly: UnityEngine.CoreModule
 18      name: Ch24_1001_Diffuse
 19    second: {fileID: 2800000, guid: 80473e8729a76a845a02bf1a032315d2, type: 3}
 20  - first:
 21      type: UnityEngine:Texture2D
 22      assembly: UnityEngine.CoreModule
 23      name: Ch24_1001_Glossiness
 24    second: {fileID: 2800000, guid: 12facd1a05b43f644a59fc0eb1c111d9, type: 3}
 25  - first:
 26      type: UnityEngine:Texture2D
 27      assembly: UnityEngine.CoreModule
 28      name: Ch24_1001_Normal
 29    second: {fileID: 2800000, guid: 718b7637d543d264d87f1de5b1d25a25, type: 3}
 30  - first:
 31      type: UnityEngine:Texture2D
 32      assembly: UnityEngine.CoreModule
 33      name: Ch24_1001_Specular
 34    second: {fileID: 2800000, guid: 874129e2c530d974d8c118ba3872d6dd, type: 3}
 35  materials:
 36    importMaterials: 1
 37    materialName: 0
 38    materialSearch: 1
 39    materialLocation: 1
 40  animations:
 41    legacyGenerateAnimations: 4
 42    bakeSimulation: 0
 43    resampleCurves: 1
 44    optimizeGameObjects: 0
 45    motionNodeName: 
 46    rigImportErrors: 
 47    rigImportWarnings: 
 48    animationImportErrors: 
 49    animationImportWarnings: 
 50    animationRetargetingWarnings: 
 51    animationDoRetargetingWarnings: 0
 52    importAnimatedCustomProperties: 0
 53    importConstraints: 0
 54    animationCompression: 1
 55    animationRotationError: 0.5
 56    animationPositionError: 0.5
 57    animationScaleError: 0.5
 58    animationWrapMode: 0
 59    extraExposedTransformPaths: []
 60    extraUserProperties: []
 61    clipAnimations:
 62    - serializedVersion: 16
 63      name: Ninja_Idle
 64      takeName: mixamo.com
 65      internalID: -203655887218126122
 66      firstFrame: 0
 67      lastFrame: 200
 68      wrapMode: 0
 69      orientationOffsetY: 0
 70      level: 0
 71      cycleOffset: 0
 72      loop: 0
 73      hasAdditiveReferencePose: 0
 74      loopTime: 1
 75      loopBlend: 0
 76      loopBlendOrientation: 0
 77      loopBlendPositionY: 0
 78      loopBlendPositionXZ: 0
 79      keepOriginalOrientation: 0
 80      keepOriginalPositionY: 1
 81      keepOriginalPositionXZ: 0
 82      heightFromFeet: 0
 83      mirror: 0
 84      bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
 85      curves: []
 86      events: []
 87      transformMask: []
 88      maskType: 3
 89      maskSource: {instanceID: 0}
 90      additiveReferencePoseFrame: 0
 91    isReadable: 0
 92  meshes:
 93    lODScreenPercentages: []
 94    globalScale: 1
 95    meshCompression: 0
 96    addColliders: 0
 97    useSRGBMaterialColor: 1
 98    sortHierarchyByName: 1
 99    importVisibility: 1
100    importBlendShapes: 1
101    importCameras: 1
102    importLights: 1
103    swapUVChannels: 0
104    generateSecondaryUV: 0
105    useFileUnits: 1
106    keepQuads: 0
107    weldVertices: 1
108    preserveHierarchy: 0
109    skinWeightsMode: 0
110    maxBonesPerVertex: 4
111    minBoneWeight: 0.001
112    meshOptimizationFlags: -1
113    indexFormat: 0
114    secondaryUVAngleDistortion: 8
115    secondaryUVAreaDistortion: 15.000001
116    secondaryUVHardAngle: 88
117    secondaryUVPackMargin: 4
118    useFileScale: 1
119  tangentSpace:
120    normalSmoothAngle: 60
121    normalImportMode: 0
122    tangentImportMode: 3
123    normalCalculationMode: 4
124    legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
125    blendShapeNormalImportMode: 1
126    normalSmoothingSource: 0
127  referencedClips: []
128  importAnimation: 1
129  copyAvatar: 0
130  humanDescription:
131    serializedVersion: 3
132    human: []
133    skeleton: []
134    armTwist: 0.5
135    foreArmTwist: 0.5
136    upperLegTwist: 0.5
137    legTwist: 0.5
138    armStretch: 0.05
139    legStretch: 0.05
140    feetSpacing: 0
141    globalScale: 1
142    rootMotionBoneName: 
143    hasTranslationDoF: 0
144    hasExtraRoot: 0
145    skeletonHasParents: 1
146  lastHumanDescriptionAvatarSource: {instanceID: 0}
147  animationType: 2
148  humanoidOversampling: 1
149  additionalBone: 0
150  userData: 
151  assetBundleName: 
152  assetBundleVariant: