ProjectSettings/DynamicsManager.asset (view raw)
1%YAML 1.1
2%TAG !u! tag:unity3d.com,2011:
3--- !u!55 &1
4PhysicsManager:
5 m_ObjectHideFlags: 0
6 serializedVersion: 11
7 m_Gravity: {x: 0, y: -9.81, z: 0}
8 m_DefaultMaterial: {fileID: 0}
9 m_BounceThreshold: 2
10 m_SleepThreshold: 0.005
11 m_DefaultContactOffset: 0.01
12 m_DefaultSolverIterations: 6
13 m_DefaultSolverVelocityIterations: 1
14 m_QueriesHitBackfaces: 0
15 m_QueriesHitTriggers: 1
16 m_EnableAdaptiveForce: 0
17 m_ClothInterCollisionDistance: 0
18 m_ClothInterCollisionStiffness: 0
19 m_ContactsGeneration: 1
20 m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
21 m_AutoSimulation: 1
22 m_AutoSyncTransforms: 0
23 m_ReuseCollisionCallbacks: 1
24 m_ClothInterCollisionSettingsToggle: 0
25 m_ContactPairsMode: 0
26 m_BroadphaseType: 0
27 m_WorldBounds:
28 m_Center: {x: 0, y: 0, z: 0}
29 m_Extent: {x: 250, y: 250, z: 250}
30 m_WorldSubdivisions: 8
31 m_FrictionType: 0
32 m_EnableEnhancedDeterminism: 0
33 m_EnableUnifiedHeightmaps: 1
34 m_DefaultMaxAngluarSpeed: 7