all repos — RPG @ 6d7a51de9b74ca4bbe58a33eca073580fb7044ef

Fully functional 3D turn based role playing game coded in C# and base Unity.

ProjectSettings/GraphicsSettings.asset (view raw)

 1%YAML 1.1
 2%TAG !u! tag:unity3d.com,2011:
 3--- !u!30 &1
 4GraphicsSettings:
 5  m_ObjectHideFlags: 0
 6  serializedVersion: 12
 7  m_Deferred:
 8    m_Mode: 1
 9    m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
10  m_DeferredReflections:
11    m_Mode: 1
12    m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
13  m_ScreenSpaceShadows:
14    m_Mode: 1
15    m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
16  m_LegacyDeferred:
17    m_Mode: 1
18    m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
19  m_DepthNormals:
20    m_Mode: 1
21    m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
22  m_MotionVectors:
23    m_Mode: 1
24    m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
25  m_LightHalo:
26    m_Mode: 1
27    m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
28  m_LensFlare:
29    m_Mode: 1
30    m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
31  m_AlwaysIncludedShaders:
32  - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
33  - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
34  - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
35  - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
36  - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
37  - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
38  - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
39  - {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
40  - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
41  m_PreloadedShaders: []
42  m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
43    type: 0}
44  m_CustomRenderPipeline: {fileID: 0}
45  m_TransparencySortMode: 0
46  m_TransparencySortAxis: {x: 0, y: 0, z: 1}
47  m_DefaultRenderingPath: 1
48  m_DefaultMobileRenderingPath: 1
49  m_TierSettings: []
50  m_LightmapStripping: 0
51  m_FogStripping: 0
52  m_InstancingStripping: 0
53  m_LightmapKeepPlain: 1
54  m_LightmapKeepDirCombined: 1
55  m_LightmapKeepDynamicPlain: 1
56  m_LightmapKeepDynamicDirCombined: 1
57  m_LightmapKeepShadowMask: 1
58  m_LightmapKeepSubtractive: 1
59  m_FogKeepLinear: 1
60  m_FogKeepExp: 1
61  m_FogKeepExp2: 1
62  m_AlbedoSwatchInfos: []
63  m_LightsUseLinearIntensity: 0
64  m_LightsUseColorTemperature: 0