all repos — RPG @ 9639697424c1e8744f7291270ed4fcc647c4eee7

Fully functional 3D turn based role playing game coded in C# and base Unity.

Assets/Ground textures pack/Ground & weeds/preview.jpg.meta (view raw)

 1fileFormatVersion: 2
 2guid: 0eea7651b99559648ab8929cb28e591a
 3TextureImporter:
 4  internalIDToNameTable: []
 5  externalObjects: {}
 6  serializedVersion: 10
 7  mipmaps:
 8    mipMapMode: 0
 9    enableMipMap: 1
10    sRGBTexture: 1
11    linearTexture: 0
12    fadeOut: 0
13    borderMipMap: 0
14    mipMapsPreserveCoverage: 0
15    alphaTestReferenceValue: 0.5
16    mipMapFadeDistanceStart: 1
17    mipMapFadeDistanceEnd: 3
18  bumpmap:
19    convertToNormalMap: 0
20    externalNormalMap: 0
21    heightScale: 0.25
22    normalMapFilter: 0
23  isReadable: 0
24  streamingMipmaps: 0
25  streamingMipmapsPriority: 0
26  grayScaleToAlpha: 0
27  generateCubemap: 6
28  cubemapConvolution: 0
29  seamlessCubemap: 0
30  textureFormat: -1
31  maxTextureSize: 1024
32  textureSettings:
33    serializedVersion: 2
34    filterMode: -1
35    aniso: -1
36    mipBias: -100
37    wrapU: -1
38    wrapV: -1
39    wrapW: -1
40  nPOTScale: 1
41  lightmap: 0
42  compressionQuality: 50
43  spriteMode: 0
44  spriteExtrude: 1
45  spriteMeshType: 1
46  alignment: 0
47  spritePivot: {x: 0.5, y: 0.5}
48  spritePixelsToUnits: 100
49  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
50  spriteGenerateFallbackPhysicsShape: 1
51  alphaUsage: 1
52  alphaIsTransparency: 0
53  spriteTessellationDetail: -1
54  textureType: 0
55  textureShape: 1
56  singleChannelComponent: 0
57  maxTextureSizeSet: 0
58  compressionQualitySet: 0
59  textureFormatSet: 0
60  platformSettings:
61  - serializedVersion: 3
62    buildTarget: DefaultTexturePlatform
63    maxTextureSize: 1024
64    resizeAlgorithm: 0
65    textureFormat: -1
66    textureCompression: 1
67    compressionQuality: 50
68    crunchedCompression: 0
69    allowsAlphaSplitting: 0
70    overridden: 0
71    androidETC2FallbackOverride: 0
72    forceMaximumCompressionQuality_BC6H_BC7: 0
73  spriteSheet:
74    serializedVersion: 2
75    sprites: []
76    outline: []
77    physicsShape: []
78    bones: []
79    spriteID: 
80    internalID: 0
81    vertices: []
82    indices: 
83    edges: []
84    weights: []
85    secondaryTextures: []
86  spritePackingTag: 
87  pSDRemoveMatte: 0
88  pSDShowRemoveMatteOption: 0
89  userData: 
90  assetBundleName: 
91  assetBundleVariant: