all repos — RPG @ c534a3721d1647757bf69fe6f5d1b2ae8fc5f641

Fully functional 3D turn based role playing game coded in C# and base Unity.

Assets/Prefabs/UI/f0_status.prefab (view raw)

  1%YAML 1.1
  2%TAG !u! tag:unity3d.com,2011:
  3--- !u!1 &1709887999565815994
  4GameObject:
  5  m_ObjectHideFlags: 0
  6  m_CorrespondingSourceObject: {fileID: 0}
  7  m_PrefabInstance: {fileID: 0}
  8  m_PrefabAsset: {fileID: 0}
  9  serializedVersion: 6
 10  m_Component:
 11  - component: {fileID: 1709887999565815995}
 12  m_Layer: 5
 13  m_Name: Fill Area
 14  m_TagString: Untagged
 15  m_Icon: {fileID: 0}
 16  m_NavMeshLayer: 0
 17  m_StaticEditorFlags: 0
 18  m_IsActive: 1
 19--- !u!224 &1709887999565815995
 20RectTransform:
 21  m_ObjectHideFlags: 0
 22  m_CorrespondingSourceObject: {fileID: 0}
 23  m_PrefabInstance: {fileID: 0}
 24  m_PrefabAsset: {fileID: 0}
 25  m_GameObject: {fileID: 1709887999565815994}
 26  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
 27  m_LocalPosition: {x: 0, y: 0, z: 0}
 28  m_LocalScale: {x: 1, y: 1, z: 1}
 29  m_Children:
 30  - {fileID: 1709888000130041885}
 31  m_Father: {fileID: 1709888001562223461}
 32  m_RootOrder: 1
 33  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 34  m_AnchorMin: {x: 0, y: 0.25}
 35  m_AnchorMax: {x: 1, y: 0.75}
 36  m_AnchoredPosition: {x: -5.000046, y: 0}
 37  m_SizeDelta: {x: -20, y: 0}
 38  m_Pivot: {x: 0.5, y: 0.5}
 39--- !u!1 &1709888000013402921
 40GameObject:
 41  m_ObjectHideFlags: 0
 42  m_CorrespondingSourceObject: {fileID: 0}
 43  m_PrefabInstance: {fileID: 0}
 44  m_PrefabAsset: {fileID: 0}
 45  serializedVersion: 6
 46  m_Component:
 47  - component: {fileID: 1709888000013402926}
 48  - component: {fileID: 1709888000013402924}
 49  - component: {fileID: 1709888000013402927}
 50  m_Layer: 5
 51  m_Name: f0_hp
 52  m_TagString: Untagged
 53  m_Icon: {fileID: 0}
 54  m_NavMeshLayer: 0
 55  m_StaticEditorFlags: 0
 56  m_IsActive: 1
 57--- !u!224 &1709888000013402926
 58RectTransform:
 59  m_ObjectHideFlags: 0
 60  m_CorrespondingSourceObject: {fileID: 0}
 61  m_PrefabInstance: {fileID: 0}
 62  m_PrefabAsset: {fileID: 0}
 63  m_GameObject: {fileID: 1709888000013402921}
 64  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
 65  m_LocalPosition: {x: 0, y: 0, z: 0}
 66  m_LocalScale: {x: 1, y: 1, z: 1}
 67  m_Children:
 68  - {fileID: 1709888001562223461}
 69  m_Father: {fileID: 1709888000998744074}
 70  m_RootOrder: 0
 71  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
 72  m_AnchorMin: {x: 0.5, y: 0.5}
 73  m_AnchorMax: {x: 0.5, y: 0.5}
 74  m_AnchoredPosition: {x: 0.0000076292, y: -0.44}
 75  m_SizeDelta: {x: 258.9, y: 55.46}
 76  m_Pivot: {x: 0.5, y: 0.5}
 77--- !u!222 &1709888000013402924
 78CanvasRenderer:
 79  m_ObjectHideFlags: 0
 80  m_CorrespondingSourceObject: {fileID: 0}
 81  m_PrefabInstance: {fileID: 0}
 82  m_PrefabAsset: {fileID: 0}
 83  m_GameObject: {fileID: 1709888000013402921}
 84  m_CullTransparentMesh: 0
 85--- !u!114 &1709888000013402927
 86MonoBehaviour:
 87  m_ObjectHideFlags: 0
 88  m_CorrespondingSourceObject: {fileID: 0}
 89  m_PrefabInstance: {fileID: 0}
 90  m_PrefabAsset: {fileID: 0}
 91  m_GameObject: {fileID: 1709888000013402921}
 92  m_Enabled: 1
 93  m_EditorHideFlags: 0
 94  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
 95  m_Name: 
 96  m_EditorClassIdentifier: 
 97  m_Material: {fileID: 0}
 98  m_Color: {r: 1, g: 1, b: 1, a: 1}
 99  m_RaycastTarget: 1
100  m_OnCullStateChanged:
101    m_PersistentCalls:
102      m_Calls: []
103    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
104      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
105  m_FontData:
106    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
107    m_FontSize: 40
108    m_FontStyle: 0
109    m_BestFit: 0
110    m_MinSize: 3
111    m_MaxSize: 72
112    m_Alignment: 0
113    m_AlignByGeometry: 0
114    m_RichText: 1
115    m_HorizontalOverflow: 0
116    m_VerticalOverflow: 0
117    m_LineSpacing: 1
118  m_Text: HP
119--- !u!1 &1709888000130041884
120GameObject:
121  m_ObjectHideFlags: 0
122  m_CorrespondingSourceObject: {fileID: 0}
123  m_PrefabInstance: {fileID: 0}
124  m_PrefabAsset: {fileID: 0}
125  serializedVersion: 6
126  m_Component:
127  - component: {fileID: 1709888000130041885}
128  - component: {fileID: 1709888000130041955}
129  - component: {fileID: 1709888000130041954}
130  m_Layer: 5
131  m_Name: Fill
132  m_TagString: Untagged
133  m_Icon: {fileID: 0}
134  m_NavMeshLayer: 0
135  m_StaticEditorFlags: 0
136  m_IsActive: 1
137--- !u!224 &1709888000130041885
138RectTransform:
139  m_ObjectHideFlags: 0
140  m_CorrespondingSourceObject: {fileID: 0}
141  m_PrefabInstance: {fileID: 0}
142  m_PrefabAsset: {fileID: 0}
143  m_GameObject: {fileID: 1709888000130041884}
144  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
145  m_LocalPosition: {x: 0, y: 0, z: 0}
146  m_LocalScale: {x: 1, y: 1, z: 1}
147  m_Children: []
148  m_Father: {fileID: 1709887999565815995}
149  m_RootOrder: 0
150  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
151  m_AnchorMin: {x: 0, y: 0}
152  m_AnchorMax: {x: 0, y: 0}
153  m_AnchoredPosition: {x: 5.095993, y: 0}
154  m_SizeDelta: {x: 20.193, y: 0}
155  m_Pivot: {x: 0.5, y: 0.5}
156--- !u!222 &1709888000130041955
157CanvasRenderer:
158  m_ObjectHideFlags: 0
159  m_CorrespondingSourceObject: {fileID: 0}
160  m_PrefabInstance: {fileID: 0}
161  m_PrefabAsset: {fileID: 0}
162  m_GameObject: {fileID: 1709888000130041884}
163  m_CullTransparentMesh: 0
164--- !u!114 &1709888000130041954
165MonoBehaviour:
166  m_ObjectHideFlags: 0
167  m_CorrespondingSourceObject: {fileID: 0}
168  m_PrefabInstance: {fileID: 0}
169  m_PrefabAsset: {fileID: 0}
170  m_GameObject: {fileID: 1709888000130041884}
171  m_Enabled: 1
172  m_EditorHideFlags: 0
173  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
174  m_Name: 
175  m_EditorClassIdentifier: 
176  m_Material: {fileID: 0}
177  m_Color: {r: 0.039443612, g: 1, b: 0, a: 1}
178  m_RaycastTarget: 1
179  m_OnCullStateChanged:
180    m_PersistentCalls:
181      m_Calls: []
182    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
183      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
184  m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
185  m_Type: 2
186  m_PreserveAspect: 0
187  m_FillCenter: 1
188  m_FillMethod: 4
189  m_FillAmount: 1
190  m_FillClockwise: 1
191  m_FillOrigin: 0
192  m_UseSpriteMesh: 0
193  m_PixelsPerUnitMultiplier: 1
194--- !u!1 &1709888000320878224
195GameObject:
196  m_ObjectHideFlags: 0
197  m_CorrespondingSourceObject: {fileID: 0}
198  m_PrefabInstance: {fileID: 0}
199  m_PrefabAsset: {fileID: 0}
200  serializedVersion: 6
201  m_Component:
202  - component: {fileID: 1709888000320878225}
203  - component: {fileID: 1709888000320878231}
204  - component: {fileID: 1709888000320878230}
205  m_Layer: 5
206  m_Name: Background
207  m_TagString: Untagged
208  m_Icon: {fileID: 0}
209  m_NavMeshLayer: 0
210  m_StaticEditorFlags: 0
211  m_IsActive: 1
212--- !u!224 &1709888000320878225
213RectTransform:
214  m_ObjectHideFlags: 0
215  m_CorrespondingSourceObject: {fileID: 0}
216  m_PrefabInstance: {fileID: 0}
217  m_PrefabAsset: {fileID: 0}
218  m_GameObject: {fileID: 1709888000320878224}
219  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
220  m_LocalPosition: {x: 0, y: 0, z: 0}
221  m_LocalScale: {x: 1, y: 1, z: 1}
222  m_Children: []
223  m_Father: {fileID: 1709888001562223461}
224  m_RootOrder: 0
225  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
226  m_AnchorMin: {x: 0, y: 0.25}
227  m_AnchorMax: {x: 1, y: 0.75}
228  m_AnchoredPosition: {x: 0, y: 0}
229  m_SizeDelta: {x: 0, y: 0}
230  m_Pivot: {x: 0.5, y: 0.5}
231--- !u!222 &1709888000320878231
232CanvasRenderer:
233  m_ObjectHideFlags: 0
234  m_CorrespondingSourceObject: {fileID: 0}
235  m_PrefabInstance: {fileID: 0}
236  m_PrefabAsset: {fileID: 0}
237  m_GameObject: {fileID: 1709888000320878224}
238  m_CullTransparentMesh: 0
239--- !u!114 &1709888000320878230
240MonoBehaviour:
241  m_ObjectHideFlags: 0
242  m_CorrespondingSourceObject: {fileID: 0}
243  m_PrefabInstance: {fileID: 0}
244  m_PrefabAsset: {fileID: 0}
245  m_GameObject: {fileID: 1709888000320878224}
246  m_Enabled: 1
247  m_EditorHideFlags: 0
248  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
249  m_Name: 
250  m_EditorClassIdentifier: 
251  m_Material: {fileID: 0}
252  m_Color: {r: 1, g: 1, b: 1, a: 1}
253  m_RaycastTarget: 1
254  m_OnCullStateChanged:
255    m_PersistentCalls:
256      m_Calls: []
257    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
258      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
259  m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
260  m_Type: 1
261  m_PreserveAspect: 0
262  m_FillCenter: 1
263  m_FillMethod: 4
264  m_FillAmount: 1
265  m_FillClockwise: 1
266  m_FillOrigin: 0
267  m_UseSpriteMesh: 0
268  m_PixelsPerUnitMultiplier: 1
269--- !u!1 &1709888000998744069
270GameObject:
271  m_ObjectHideFlags: 0
272  m_CorrespondingSourceObject: {fileID: 0}
273  m_PrefabInstance: {fileID: 0}
274  m_PrefabAsset: {fileID: 0}
275  serializedVersion: 6
276  m_Component:
277  - component: {fileID: 1709888000998744074}
278  - component: {fileID: 1709888000998744072}
279  - component: {fileID: 1709888000998744075}
280  m_Layer: 5
281  m_Name: f0_status
282  m_TagString: Untagged
283  m_Icon: {fileID: 0}
284  m_NavMeshLayer: 0
285  m_StaticEditorFlags: 0
286  m_IsActive: 1
287--- !u!224 &1709888000998744074
288RectTransform:
289  m_ObjectHideFlags: 0
290  m_CorrespondingSourceObject: {fileID: 0}
291  m_PrefabInstance: {fileID: 0}
292  m_PrefabAsset: {fileID: 0}
293  m_GameObject: {fileID: 1709888000998744069}
294  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
295  m_LocalPosition: {x: 0, y: 0, z: 0}
296  m_LocalScale: {x: 0, y: 1, z: 1}
297  m_Children:
298  - {fileID: 1709888000013402926}
299  m_Father: {fileID: 0}
300  m_RootOrder: 0
301  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
302  m_AnchorMin: {x: 0.5, y: 0.5}
303  m_AnchorMax: {x: 0.5, y: 0.5}
304  m_AnchoredPosition: {x: -1.0999756, y: 260.79004}
305  m_SizeDelta: {x: 258.9, y: 167.58}
306  m_Pivot: {x: 0.5, y: 0.5}
307--- !u!222 &1709888000998744072
308CanvasRenderer:
309  m_ObjectHideFlags: 0
310  m_CorrespondingSourceObject: {fileID: 0}
311  m_PrefabInstance: {fileID: 0}
312  m_PrefabAsset: {fileID: 0}
313  m_GameObject: {fileID: 1709888000998744069}
314  m_CullTransparentMesh: 0
315--- !u!114 &1709888000998744075
316MonoBehaviour:
317  m_ObjectHideFlags: 0
318  m_CorrespondingSourceObject: {fileID: 0}
319  m_PrefabInstance: {fileID: 0}
320  m_PrefabAsset: {fileID: 0}
321  m_GameObject: {fileID: 1709888000998744069}
322  m_Enabled: 1
323  m_EditorHideFlags: 0
324  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
325  m_Name: 
326  m_EditorClassIdentifier: 
327  m_Material: {fileID: 0}
328  m_Color: {r: 1, g: 1, b: 1, a: 1}
329  m_RaycastTarget: 1
330  m_OnCullStateChanged:
331    m_PersistentCalls:
332      m_Calls: []
333    m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
334      Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
335  m_FontData:
336    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
337    m_FontSize: 40
338    m_FontStyle: 0
339    m_BestFit: 0
340    m_MinSize: 3
341    m_MaxSize: 72
342    m_Alignment: 0
343    m_AlignByGeometry: 0
344    m_RichText: 1
345    m_HorizontalOverflow: 0
346    m_VerticalOverflow: 0
347    m_LineSpacing: 1
348  m_Text: 'Paladin:'
349--- !u!1 &1709888001562223460
350GameObject:
351  m_ObjectHideFlags: 0
352  m_CorrespondingSourceObject: {fileID: 0}
353  m_PrefabInstance: {fileID: 0}
354  m_PrefabAsset: {fileID: 0}
355  serializedVersion: 6
356  m_Component:
357  - component: {fileID: 1709888001562223461}
358  - component: {fileID: 1709888001562223466}
359  m_Layer: 5
360  m_Name: hp_slider
361  m_TagString: Untagged
362  m_Icon: {fileID: 0}
363  m_NavMeshLayer: 0
364  m_StaticEditorFlags: 0
365  m_IsActive: 1
366--- !u!224 &1709888001562223461
367RectTransform:
368  m_ObjectHideFlags: 0
369  m_CorrespondingSourceObject: {fileID: 0}
370  m_PrefabInstance: {fileID: 0}
371  m_PrefabAsset: {fileID: 0}
372  m_GameObject: {fileID: 1709888001562223460}
373  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
374  m_LocalPosition: {x: 0, y: 0, z: 0}
375  m_LocalScale: {x: 1, y: 1, z: 1}
376  m_Children:
377  - {fileID: 1709888000320878225}
378  - {fileID: 1709887999565815995}
379  m_Father: {fileID: 1709888000013402926}
380  m_RootOrder: 0
381  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
382  m_AnchorMin: {x: 0.5, y: 0.5}
383  m_AnchorMax: {x: 0.5, y: 0.5}
384  m_AnchoredPosition: {x: 0.000015259, y: -17.72998}
385  m_SizeDelta: {x: 258.9, y: 20}
386  m_Pivot: {x: 0.5, y: 0.5}
387--- !u!114 &1709888001562223466
388MonoBehaviour:
389  m_ObjectHideFlags: 0
390  m_CorrespondingSourceObject: {fileID: 0}
391  m_PrefabInstance: {fileID: 0}
392  m_PrefabAsset: {fileID: 0}
393  m_GameObject: {fileID: 1709888001562223460}
394  m_Enabled: 1
395  m_EditorHideFlags: 0
396  m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3}
397  m_Name: 
398  m_EditorClassIdentifier: 
399  m_Navigation:
400    m_Mode: 3
401    m_SelectOnUp: {fileID: 0}
402    m_SelectOnDown: {fileID: 0}
403    m_SelectOnLeft: {fileID: 0}
404    m_SelectOnRight: {fileID: 0}
405  m_Transition: 1
406  m_Colors:
407    m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
408    m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
409    m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
410    m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
411    m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
412    m_ColorMultiplier: 1
413    m_FadeDuration: 0.1
414  m_SpriteState:
415    m_HighlightedSprite: {fileID: 0}
416    m_PressedSprite: {fileID: 0}
417    m_SelectedSprite: {fileID: 0}
418    m_DisabledSprite: {fileID: 0}
419  m_AnimationTriggers:
420    m_NormalTrigger: Normal
421    m_HighlightedTrigger: Highlighted
422    m_PressedTrigger: Pressed
423    m_SelectedTrigger: Selected
424    m_DisabledTrigger: Disabled
425  m_Interactable: 1
426  m_TargetGraphic: {fileID: 0}
427  m_FillRect: {fileID: 1709888000130041885}
428  m_HandleRect: {fileID: 0}
429  m_Direction: 0
430  m_MinValue: 0
431  m_MaxValue: 1
432  m_WholeNumbers: 0
433  m_Value: 0
434  m_OnValueChanged:
435    m_PersistentCalls:
436      m_Calls: []
437    m_TypeName: UnityEngine.UI.Slider+SliderEvent, UnityEngine.UI, Version=1.0.0.0,
438      Culture=neutral, PublicKeyToken=null