ProjectSettings/Physics2DSettings.asset (view raw)
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4Physics2DSettings:
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6 serializedVersion: 4
7 m_Gravity: {x: 0, y: -9.81}
8 m_DefaultMaterial: {fileID: 0}
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10 m_PositionIterations: 3
11 m_VelocityThreshold: 1
12 m_MaxLinearCorrection: 0.2
13 m_MaxAngularCorrection: 8
14 m_MaxTranslationSpeed: 100
15 m_MaxRotationSpeed: 360
16 m_BaumgarteScale: 0.2
17 m_BaumgarteTimeOfImpactScale: 0.75
18 m_TimeToSleep: 0.5
19 m_LinearSleepTolerance: 0.01
20 m_AngularSleepTolerance: 2
21 m_DefaultContactOffset: 0.01
22 m_JobOptions:
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24 useMultithreading: 0
25 useConsistencySorting: 0
26 m_InterpolationPosesPerJob: 100
27 m_NewContactsPerJob: 30
28 m_CollideContactsPerJob: 100
29 m_ClearFlagsPerJob: 200
30 m_ClearBodyForcesPerJob: 200
31 m_SyncDiscreteFixturesPerJob: 50
32 m_SyncContinuousFixturesPerJob: 50
33 m_FindNearestContactsPerJob: 100
34 m_UpdateTriggerContactsPerJob: 100
35 m_IslandSolverCostThreshold: 100
36 m_IslandSolverBodyCostScale: 1
37 m_IslandSolverContactCostScale: 10
38 m_IslandSolverJointCostScale: 10
39 m_IslandSolverBodiesPerJob: 50
40 m_IslandSolverContactsPerJob: 50
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42 m_QueriesHitTriggers: 1
43 m_QueriesStartInColliders: 1
44 m_CallbacksOnDisable: 1
45 m_ReuseCollisionCallbacks: 1
46 m_AutoSyncTransforms: 0
47 m_AlwaysShowColliders: 0
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49 m_ShowColliderContacts: 0
50 m_ShowColliderAABB: 0
51 m_ContactArrowScale: 0.2
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53 m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
54 m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
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