all repos — RPG @ e473e7dcfb2acd82870d5f2ccbbd3d9539e07c45

Fully functional 3D turn based role playing game coded in C# and base Unity.

ProjectSettings/DynamicsManager.asset (view raw)

 1%YAML 1.1
 2%TAG !u! tag:unity3d.com,2011:
 3--- !u!55 &1
 4PhysicsManager:
 5  m_ObjectHideFlags: 0
 6  serializedVersion: 11
 7  m_Gravity: {x: 0, y: -9.81, z: 0}
 8  m_DefaultMaterial: {fileID: 0}
 9  m_BounceThreshold: 2
10  m_SleepThreshold: 0.005
11  m_DefaultContactOffset: 0.01
12  m_DefaultSolverIterations: 6
13  m_DefaultSolverVelocityIterations: 1
14  m_QueriesHitBackfaces: 0
15  m_QueriesHitTriggers: 1
16  m_EnableAdaptiveForce: 0
17  m_ClothInterCollisionDistance: 0
18  m_ClothInterCollisionStiffness: 0
19  m_ContactsGeneration: 1
20  m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
21  m_AutoSimulation: 1
22  m_AutoSyncTransforms: 0
23  m_ReuseCollisionCallbacks: 1
24  m_ClothInterCollisionSettingsToggle: 0
25  m_ContactPairsMode: 0
26  m_BroadphaseType: 0
27  m_WorldBounds:
28    m_Center: {x: 0, y: 0, z: 0}
29    m_Extent: {x: 250, y: 250, z: 250}
30  m_WorldSubdivisions: 8
31  m_FrictionType: 0
32  m_EnableEnhancedDeterminism: 0
33  m_EnableUnifiedHeightmaps: 1
34  m_DefaultMaxAngluarSpeed: 7