Assets/Scripts/Battle/Fighters/Ganfaul.cs (view raw)
1using System.Collections;
2using System.Collections.Generic;
3using UnityEngine;
4
5public class Ganfaul : Brady
6{
7 public Ganfaul()
8 {
9 stats = new Stats("Ganfaul");
10 description = "The Dark Lord himself. Be careful, he's tough.";
11
12 goldDrop = 200;
13 itemsDrop = new Inventory();
14
15 dead = defending = false;
16 }
17}