all repos — RPG @ master

Fully functional 3D turn based role playing game coded in C# and base Unity.

Assets/Scripts/Overworld/EnemyManager.cs (view raw)

 1using UnityEngine;
 2
 3public class EnemyManager : MonoBehaviour
 4{
 5    //TODO: ADD AI FOR OVERWORLD ENEMIES (NAVMESH)
 6    // Start is called before the first frame update
 7    void Start()
 8    {
 9        
10    }
11
12    // Update is called once per frame
13    void Update()
14    {
15        
16    }
17}