image: new wave distortion, and strike-through.
Dmitry Chestnykh dmitry@codingrobots.com
Wed, 27 Apr 2011 20:44:24 +0200
1 files changed,
54 insertions(+),
21 deletions(-)
jump to
M
image.go
→
image.go
@@ -4,6 +4,7 @@ import (
"image" "image/png" "io" + "math" "os" "rand" "time"@@ -11,7 +12,7 @@ )
const ( // Standard width and height of a captcha image. - StdWidth = 300 + StdWidth = 240 StdHeight = 80 maxSkew = 0.7@@ -41,13 +42,17 @@ uint8(rand.Intn(129)),
0xFF, } img.calculateSizes(width, height, len(digits)) - // Draw background (10 random circles of random brightness). - img.fillWithCircles(10, img.dotSize) // Randomly position captcha inside the image. maxx := width - (img.numWidth+img.dotSize)*len(digits) - img.dotSize maxy := height - img.numHeight - img.dotSize*2 - x := rnd(img.dotSize*2, maxx) - y := rnd(img.dotSize*2, maxy) + var border int + if width > height { + border = height / 5 + } else { + border = width / 5 + } + x := rnd(border, maxx-border) + y := rnd(border, maxy-border) // Draw digits. for _, n := range digits { img.drawDigit(font[n], x, y)@@ -55,6 +60,10 @@ x += img.numWidth + img.dotSize
} // Draw strike-through line. img.strikeThrough() + // Apply wave distortion. + img.distort(rndf(5, 10), rndf(100, 200)) + // Draw background (20 random circles of random brightness). + img.fillWithCircles(20, img.dotSize) return img }@@ -71,9 +80,9 @@ func (img *Image) calculateSizes(width, height, ncount int) {
// Goal: fit all digits inside the image. var border int if width > height { - border = height / 5 + border = height / 4 } else { - border = width / 5 + border = width / 4 } // Convert everything to floats for calculations. w := float64(width - border*2)@@ -146,41 +155,65 @@ }
} func (img *Image) strikeThrough() { - r := 0 + wave := rndf(5, 20) + height := img.dotSize maxx := img.Bounds().Max.X maxy := img.Bounds().Max.Y y := rnd(maxy/3, maxy-maxy/3) - for x := 0; x < maxx; x += r { - r = rnd(1, img.dotSize/3) - y += rnd(-img.dotSize/2, img.dotSize/2) - if y <= 0 || y >= maxy { - y = rnd(maxy/3, maxy-maxy/3) + freq := rndf(80, 180) + for x := 0; x < maxx; x++ { + xo := wave * math.Cos(2.0*math.Pi*float64(y)/freq) + yo := wave * math.Sin(2.0*math.Pi*float64(x)/freq) + for yn := 0; yn < height; yn++ { + r := rnd(0, img.dotSize) + img.drawCircle(img.primaryColor, x+int(xo), y+int(yo)+(yn*img.dotSize), r/2) } - img.drawCircle(img.primaryColor, x, y, r) } } func (img *Image) drawDigit(digit []byte, x, y int) { skf := rndf(-maxSkew, maxSkew) xs := float64(x) - minr := img.dotSize / 2 // minumum radius - maxr := img.dotSize // maximum radius - y += rnd(-minr, minr) + r := img.dotSize/2 + y += rnd(-r, r) for yy := 0; yy < fontHeight; yy++ { for xx := 0; xx < fontWidth; xx++ { if digit[yy*fontWidth+xx] != blackChar { continue } // Introduce random variations. - or := rnd(minr, maxr) - ox := x + (xx * img.dotSize) + rnd(0, or/2) - oy := y + (yy * img.dotSize) + rnd(0, or/2) + ox := x + (xx * img.dotSize) + rnd(0, r/2) + oy := y + (yy * img.dotSize) + rnd(0, r/2) - img.drawCircle(img.primaryColor, ox, oy, or) + img.drawCircle(img.primaryColor, ox, oy, r) } xs += skf x = int(xs) } +} + +func fmin(a, b float64) float64 { + if a < b { + return a + } + return b +} + +func (img *Image) distort(wave float64, freq float64) { + nWidth := img.Bounds().Max.X + nHeight := img.Bounds().Max.Y + + oldimg := img.NRGBA + newimg := image.NewNRGBA(nWidth, nHeight) + + for x := 0; x < nWidth; x++ { + for y := 0; y < nHeight; y++ { + ox := wave * math.Sin(2.0*math.Pi*float64(y)/freq) + oy := wave * math.Cos(2.0*math.Pi*float64(x)/freq) + newimg.Set(x, y, oldimg.At(x + int(ox), y + int(oy))) + } + } + img.NRGBA = newimg } func setRandomBrightness(c *image.NRGBAColor, max uint8) {