all repos — gemini-redirect @ 0695045eb87d5350d64ebb4f8a4c54c594acdef0

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Lonami Exo totufals@hotmail.com
Sat, 06 Feb 2021 17:53:54 +0100
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0695045eb87d5350d64ebb4f8a4c54c594acdef0

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47e0791f50526bf27eb7cecb031555a1631020de

M content/blog/_index.mdcontent/blog/_index.md

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+++ -title = "Blog de Lonami" -date = 2016-03-04 -updated = 2018-01-31 +title = "My Blog" +sort_by = "date" +template = "blog.html" +page_template = "blog-page.html" +++ - -Hola | Hi. - -Choose your language below: - -* [Leer entradas en español](#bienvenido-al-blog) -* [Read English entries](#welcome-to-the-blog) - -Bienvenido al blog ------------------- - -Bienvenido al mejor (o no) blog del mundo. En esta sección publicaré de manera muy puntual algunas entradas que espero resulten interesantes para el gran público. - -Welcome to the blog -------------------- - -Welcome to the best (or not) blog in the entire world. On this blog I will occasionally post new entries which I find interesting.
M content/blog/asyncio/index.mdcontent/blog/asyncio/index.md

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title = "An Introduction to Asyncio" date = 2018-06-13 updated = 2020-10-03 +[taxonomies] +category = ["sw"] +tags = ["python", "asyncio"] +++ Index
M content/blog/breaking-ror.mdcontent/blog/breaking-ror.md

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+++ title = "Breaking Risk of Rain" date = 2019-01-12 +[taxonomies] +category = ["games"] +tags = ["tips"] +++ [Risk of Rain](https://riskofraingame.com/) is a fun little game you can spend a lot of hours on. It's incredibly challenging for new players, and fun once you have learnt the basics. This blog will go through what I've learnt and how to play the game correctly.
M content/blog/ctypes-and-windows.mdcontent/blog/ctypes-and-windows.md

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+++ title = "Python ctypes and Windows" date = 2019-06-19 +[taxonomies] +category = ["sw"] +tags = ["python", "ffi", "windows"] +++ [Python](https://www.python.org/)'s [`ctypes`](https://docs.python.org/3/library/ctypes.html) is quite a nice library to easily load and invoke C methods available in already-compiled [`.dll` files](https://en.wikipedia.org/wiki/Dynamic-link_library) without any additional dependencies. And I *love* depending on as little as possible.
M content/blog/graphs/index.mdcontent/blog/graphs/index.md

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title = "Graphs" date = 2017-06-02 updated = 2017-06-02 +[taxonomies] +category = ["algos"] +tags = ["graphs"] +++ <script src='https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.5/MathJax.js?config=TeX-MML-AM_CHTML' async></script>
M content/blog/installing_nixos.mdcontent/blog/installing_nixos.md

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title = "Installing NixOS" date = 2017-05-13 updated = 2019-02-16 +[taxonomies] +category = ["sw"] +tags = ["os", "nixos"] +++ Update
M content/blog/installing_nixos_2.mdcontent/blog/installing_nixos_2.md

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title = "Installing NixOS, Take 2" date = 2019-02-15 updated = 2019-02-16 +[taxonomies] +category = ["sw"] +tags = ["os", "nixos"] +++ This is my second take at installing NixOS, after a while being frustrated with Arch Linux and the fact that a few kernel upgrades ago, the system crashed randomly from time to time. `journalctl` did not have any helpful hints and I thought reinstalling could be worthwhile anyway.
M content/blog/mdad/_index.mdcontent/blog/mdad/_index.md

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-# Data Mining and Data Warehousing - -During 2020 at university, this subject ("Minería de Datos y Almacenes de Datos") had us write -blog posts as assignments. I think it would be really fun and I wanted to preserve that work -here, with the hopes it's interesting to someone. - -The posts were auto-generated from the original HTML files and manually anonymized later. ++++ +title = "Data Mining and Data Warehousing" +sort_by = "date" +template = "blog.html" +page_template = "blog-page.html" +[taxonomies] +category = ["algos"] +tags = ["series", "bigdata", "databases"] ++++
M content/blog/new-computer.mdcontent/blog/new-computer.md

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title = "My new computer" date = 2020-06-19 updated = 2020-07-03 +[taxonomies] +category = ["hw"] +tags = ["showoff"] +++ This post will be mostly me ranting about setting up a new laptop, but I also just want to share my upgrade. If you're considering installing Arch Linux with dual-boot for Windows, maybe this post will help. Or perhaps you will learn something new to troubleshoot systems in the future. Let's begin!
M content/blog/pixel-dungeon.mdcontent/blog/pixel-dungeon.md

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+++ title = "Shattered Pixel Dungeon" date = 2019-06-03 +[taxonomies] +category = ["games"] +tags = ["tips"] +++ [Shattered Pixel Dungeon](https://shatteredpixel.com/shatteredpd/) is the classic roguelike RPG game with randomly-generated dungeons. As a new player, it was a bit frustrating to be constantly killed on the first levels of the dungeon, but with some practice it's easy to reach high levels if you can kill the first boss.
M content/blog/posts.mdcontent/blog/posts.md

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+++ title = "Atemporal Blog Posts" date = 2018-02-03 +[taxonomies] +category = ["algos"] +tags = ["algorithms", "culture", "debate", "foodforthought", "graphics", "optimization"] +++ These are some interesting posts and links I've found around the web. I believe they are quite interesting and nice reads, so if you have the time, I encourage you to check some out.
M content/blog/ribw/_index.mdcontent/blog/ribw/_index.md

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-# Information Retrieval and Web Search - -During 2020 at university, this subject ("Recuperación de la Información y Búsqueda en la Web") -had us write blog posts as assignments. I think it would be really fun and I wanted to preserve -that work here, with the hopes it's interesting to someone. - -The posts were auto-generated from the original HTML files and manually anonymized later. ++++ +title = "Information Retrieval and Web Search" +sort_by = "date" +template = "blog.html" +page_template = "blog-page.html" +[taxonomies] +category = ["algos"] +tags = ["series", "bigdata", "databases"] ++++
M content/blog/tips-outpost/index.mdcontent/blog/tips-outpost/index.md

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title = "Tips for Outpost" date = 2020-05-10 updated = 2020-05-22 +[taxonomies] +category = ["games"] +tags = ["tips"] +++ [Outpost](https://store.steampowered.com/app/1127110/Outpost/) is a fun little game by Open Mid Interactive that has popped in recently in my recommended section of Steam, and I decided to give it a try.
M content/blog/university.mdcontent/blog/university.md

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+++ -title = "University posts" +title = "Data Mining, Warehousing and Information Retrieval" date = 2020-07-03 +[taxonomies] +category = ["algos"] +tags = ["series", "bigdata", "databases"] +++ -During university, there were a few subjects where I had to write blog posts for (either as -evaluable tasks or just for fun). Currently, these are: +During university, there were a few subjects where I had to write blog posts for (either as evaluable tasks or just for fun). I thought it was really fun and I wanted to preserve that work here, with the hopes it's interesting to someone. + +The posts series were auto-generated from the original HTML files and manually anonymized later. * [Data Mining and Data Warehousing](/blog/mdad) -* [Information Retrieval and Web Search](/blog/ribw)+* [Information Retrieval and Web Search](/blog/ribw)
M content/blog/world_edit.mdcontent/blog/world_edit.md

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title = "WorldEdit Commands" date = 2018-07-11 updated = 2018-07-11 +[taxonomies] +category = ["games"] +tags = ["minecraft", "worldedit", "tips"] +++ [WorldEdit](https://dev.bukkit.org/projects/worldedit) is an extremely powerful tool for modifying entire worlds within [Minecraft](https://minecraft.net), which can be used as either a mod for your single-player worlds or as a plugin for your [Bukkit](https://getbukkit.org/) servers.
A content/golb/_index.md

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++++ +title = "My Golb" +sort_by = "date" +template = "golb.html" +page_template = "blog-page.html" ++++
M content/golb/inteligencia_artificial/index.mdcontent/golb/inteligencia_artificial/index.md

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La inteligencia artificial es una rama apasionante que tiene su origen en la **informática** y se basa en el concepto de conseguir *emular*[^1] al cerebro humano, mediante el desarrollo un programa que sea capaz de **aprender y mejorar por sí sólo** (normalmente bajo algún tipo de supervisión) -Fue un concepto acuñado por *John McCarthy* en un congreso de informática de 1956, y desde entonces este campo ha crecido de manera exponencial con unas buenas previsiones de futuro.</p> +Fue un concepto acuñado por *John McCarthy* en un congreso de informática de 1956, y desde entonces este campo ha crecido de manera exponencial con unas buenas previsiones de futuro. ![Progreso humano en la inteligencia artificial](human_progress_edge.svg)

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La inteligencia artificial no consiste en escribir unas pautas fijas y finitas al igual que hacen la gran mayoría de programas, en los cuales introduces unos datos y producen siempre la misma salida, una salida predecible, programada e invariable, que además, tiene sus límites, ya que si introduces datos para los que la aplicación no está programada, esta aplicación no será capaz de manejarlos. No los entenderá y no producirá ningún resultado. -La inteligencia artificial consiste en dar un paso **más allá**. Una inteligencia artificial *entrenada* es capaz de manejar datos para los cuales no ha sido programada de manera explícita[^2]</sup> +La inteligencia artificial consiste en dar un paso **más allá**. Una inteligencia artificial *entrenada* es capaz de manejar datos para los cuales no ha sido programada de manera explícita[^2] Límites

@@ -50,7 +50,7 @@ *Crecimiento en la velocidad de procesado de los dispositivos. [Fuente](http://waitbutwhy.com/2015/01/artificial-intelligence-revolution-1)*

Comparado con las neuronas de un cerebro humano (cuya velocidad[^3] máxima oscilan entre los 200Hz), los procesadores de hoy en día (mucho más lentos que los que tendremos dentro de algunos años) ya tienen una velocidad superior a los 2Ghz, es decir, **10 millones de veces** más rápidos que las neuronas. Y la comunicación interna del cerebro, que oscila entre los 120m/s, queda infinitamente distante de la velocidad de los ordenadores que se comunican de manera óptica a la **velocidad de la luz**. -Además de todo esto, la capacidad de los dispositivos puede ser **ampliada**, a diferencia del cerebro que tiene un tamaño ya determinado. Y, por último, un procesador puede estar **trabajando sin parar** nunca, sin cansarse.</p> +Además de todo esto, la capacidad de los dispositivos puede ser **ampliada**, a diferencia del cerebro que tiene un tamaño ya determinado. Y, por último, un procesador puede estar **trabajando sin parar** nunca, sin cansarse. <!-- Boston dynamics artificial intelligence put some more examples, like Google or predicting models or big data, ocr -->