all repos — mgba @ 003db6019c1f901060980aa7016be141b46dade6

mGBA Game Boy Advance Emulator

Fix _mix for 16-bit color
Jeffrey Pfau jeffrey@endrift.com
Sat, 16 Nov 2013 08:53:47 -0800
commit

003db6019c1f901060980aa7016be141b46dade6

parent

d53b1c784f416be73cb1310076feb11e5675f060

1 files changed, 19 insertions(+), 12 deletions(-)

jump to
M src/gba/renderers/video-software.csrc/gba/renderers/video-software.c

@@ -1526,31 +1526,38 @@ unsigned c = 0;

unsigned a, b; #ifdef COLOR_16_BIT #ifdef COLOR_5_6_5 - a = colorA & ~0x7C0; - b = colorB & ~0x7C0; + a = colorA & 0xF81F; + b = colorB & 0xF81F; a |= (colorA & 0x7C0) << 16; b |= (colorB & 0x7C0) << 16; - c |= ((a * weightA + b * weightB) / 16); + c = ((a * weightA + b * weightB) / 16); if (c & 0x08000000) { - c = (c & 0x08000000) | 0x07C00000; + c = (c & ~0x0FC00000) | 0x07C00000; } + if (c & 0x0020) { + c = (c & ~0x003F) | 0x001F; + } + if (c & 0x10000) { + c = (c & ~0x1F800) | 0xF800; + } + c = (c & 0xF81F) | ((c >> 16) & 0x07C0); #else - a = colorA & ~0x3E0; - b = colorB & ~0x3E0; + a = colorA & 0x7C1F; + b = colorB & 0x7C1F; a |= (colorA & 0x3E0) << 16; b |= (colorB & 0x3E0) << 16; - c |= ((a * weightA + b * weightB) / 16); + c = ((a * weightA + b * weightB) / 16); if (c & 0x04000000) { - c = (c & 0x04000000) | 0x03E00000; + c = (c & ~0x07E00000) | 0x03E00000; } -#endif if (c & 0x0020) { - c = (c & ~0x0020) | 0x001F; + c = (c & ~0x003F) | 0x001F; } if (c & 0x10000) { - c = (c & ~0x10000) | 0xF800; + c = (c & ~0x1F800) | 0xF800; } - c = (c & 0xFFFF) | (c >> 16); + c = (c & 0x7C1F) | ((c >> 16) & 0x03E0); +#endif #else a = colorA & 0xF8; b = colorB & 0xF8;