all repos — mgba @ 0375a2e33525aa1eff66e7519669e9f5ec5c2097

mGBA Game Boy Advance Emulator

Qt: Better cleanup when a game crashes
Jeffrey Pfau jeffrey@endrift.com
Sun, 17 May 2015 15:06:35 -0700
commit

0375a2e33525aa1eff66e7519669e9f5ec5c2097

parent

b57aa169a7d14f43872aad160abe797ed5d458ed

2 files changed, 2 insertions(+), 0 deletions(-)

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M CHANGESCHANGES

@@ -2,6 +2,7 @@ 0.2.2: (Future)

Bugfixes: - GBA Video: Blended sprites should never have other effects applied - GBA: Fix crash if a 512kb flash save is loaded when a game has a 1Mb flash override + - Qt: Better cleanup when a game crashes 0.2.1: (2015-05-13) Bugfixes:
M src/platform/qt/GameController.cppsrc/platform/qt/GameController.cpp

@@ -324,6 +324,7 @@

void GameController::crashGame(const QString& crashMessage) { closeGame(); emit gameCrashed(crashMessage); + emit gameStopped(&m_threadContext); } bool GameController::isPaused() {