Qt: Better cleanup when a game crashes
Jeffrey Pfau jeffrey@endrift.com
Sun, 17 May 2015 15:06:35 -0700
2 files changed,
2 insertions(+),
0 deletions(-)
M
src/platform/qt/GameController.cpp
→
src/platform/qt/GameController.cpp
@@ -324,6 +324,7 @@
void GameController::crashGame(const QString& crashMessage) { closeGame(); emit gameCrashed(crashMessage); + emit gameStopped(&m_threadContext); } bool GameController::isPaused() {