all repos — mgba @ 03d0338874c7e409cee25b39d137d23f52c46fce

mGBA Game Boy Advance Emulator

README: Add missing Switch mention, update notes on macOS
Vicki Pfau vi@endrift.com
Sat, 01 Aug 2020 23:12:26 -0700
commit

03d0338874c7e409cee25b39d137d23f52c46fce

parent

6d40d174a81c9bda7447e3b76e0f8cb2598cbd9a

1 files changed, 3 insertions(+), 2 deletions(-)

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M README.mdREADME.md

@@ -75,10 +75,11 @@ Supported Platforms

------------------- - Windows Vista or newer -- OS X 10.7 (Lion)[<sup>[3]</sup>](#osxver) or newer +- OS X 10.8 (Mountain Lion)[<sup>[3]</sup>](#osxver) or newer - Linux - FreeBSD - Nintendo 3DS +- Nintendo Switch - Wii - PlayStation Vita

@@ -221,7 +222,7 @@ - OBJ window for modes 3, 4 and 5 ([Bug #5](http://mgba.io/b/5))

<a name="flashdetect">[2]</a> Flash memory size detection does not work in some cases. These can be configured at runtime, but filing a bug is recommended if such a case is encountered. -<a name="osxver">[3]</a> 10.7 is only needed for the Qt port. The SDL port is known to work on 10.5, and may work on older. +<a name="osxver">[3]</a> 10.8 is only needed for the Qt port. It may be possible to build or running the Qt port on 10.7 or older, but this is not officially supported. The SDL port is known to work on 10.5, and may work on older. [downloads]: http://mgba.io/downloads.html [source]: https://github.com/mgba-emu/mgba/